Add opponent-turn class to status message in renderGame

The status was set without a type class in renderGame(), overriding
the styled version from updateStatusFromGameState() on every state
update. Now the purple background shows consistently for opponent turns.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
adlee-was-taken 2026-02-22 18:00:38 -05:00
parent 53abde53ac
commit 10825e8b82

View File

@ -3807,7 +3807,7 @@ class GolfGame {
: this.gameState.current_player_id; : this.gameState.current_player_id;
const displayedPlayer = this.gameState.players.find(p => p.id === displayedPlayerId); const displayedPlayer = this.gameState.players.find(p => p.id === displayedPlayerId);
if (displayedPlayer && displayedPlayerId !== this.playerId) { if (displayedPlayer && displayedPlayerId !== this.playerId) {
this.setStatus(`${displayedPlayer.name}'s turn`); this.setStatus(`${displayedPlayer.name}'s turn`, 'opponent-turn');
} }
// Update player header (name + score like opponents) // Update player header (name + score like opponents)