From 1cdf1cf28105183bcdec10b6fba05e54e27961e9 Mon Sep 17 00:00:00 2001 From: adlee-was-taken Date: Mon, 23 Feb 2026 21:06:17 -0500 Subject: [PATCH] Tune round-end pause and reduce deck shake frequency MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Cut lastPlayPause to 2s and increase shake interval by 80% (3s→5.4s) so the draw/discard nudge feels less nagging. Co-Authored-By: Claude Opus 4.6 --- client/timing-config.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/client/timing-config.js b/client/timing-config.js index 1868740..4389c5b 100644 --- a/client/timing-config.js +++ b/client/timing-config.js @@ -77,7 +77,7 @@ const TIMING = { // V3_03: Round end reveal timing reveal: { - lastPlayPause: 2500, // Pause after last play animation before reveals + lastPlayPause: 2000, // Pause after last play animation before reveals voluntaryWindow: 2000, // Time for players to flip their own cards initialPause: 250, // Pause before auto-reveals start cardStagger: 50, // Between cards in same hand @@ -132,7 +132,7 @@ const TIMING = { // Turn pulse (deck shake) turnPulse: { initialDelay: 5000, // Delay before first shake - interval: 3000, // Time between shakes + interval: 5400, // Time between shakes duration: 300, // Shake animation duration },