Add final results modal, active rules display, and UI improvements
- Add big final results modal at game end with rankings and share button - Add active rules bar showing enabled variants during gameplay - Increase spacing between player cards and opponents row - Add Wolfpack bonus rule (2 pairs of Jacks = -5 pts) - Change joker options to radio buttons (None/Standard/Lucky Swing/Eagle-Eye) - Update Eagle-Eye jokers: +2 pts unpaired, -4 pts paired - Add card flip animation on discard pile - Redesign waiting room layout with side-by-side columns - Style card backs with red Bee-style diamond crosshatch pattern - Compact standings panel to show top 4 per category - Various CSS polish and responsive improvements Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -74,7 +74,6 @@ When a player reveals all 6 cards, others get one final turn. Lowest score wins.
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### Point Modifiers
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- `super_kings` - Kings worth -2 (instead of 0)
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- `lucky_sevens` - 7s worth 0 (instead of 7)
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- `ten_penny` - 10s worth 1 (instead of 10)
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- `lucky_swing` - Single Joker worth -5
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- `eagle_eye` - Paired Jokers score -8
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@@ -86,11 +85,10 @@ When a player reveals all 6 cards, others get one final turn. Lowest score wins.
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- `tied_shame` - +5 penalty for tied scores
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- `blackjack` - Score of exactly 21 becomes 0
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### Gameplay Twists
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### Gameplay Options
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- `flip_on_discard` - Must flip a card when discarding from deck
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- `queens_wild` - Queens match any rank for pairing
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- `four_of_a_kind` - 4 of same rank in grid = all score 0
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- `use_jokers` - Add Jokers to deck
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- `eagle_eye` - Paired Jokers score -8 instead of canceling
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## Development
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