Add final results modal, active rules display, and UI improvements
- Add big final results modal at game end with rankings and share button - Add active rules bar showing enabled variants during gameplay - Increase spacing between player cards and opponents row - Add Wolfpack bonus rule (2 pairs of Jacks = -5 pts) - Change joker options to radio buttons (None/Standard/Lucky Swing/Eagle-Eye) - Update Eagle-Eye jokers: +2 pts unpaired, -4 pts paired - Add card flip animation on discard pile - Redesign waiting room layout with side-by-side columns - Style card backs with red Bee-style diamond crosshatch pattern - Compact standings panel to show top 4 per category - Various CSS polish and responsive improvements Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -116,7 +116,6 @@ Our implementation supports these optional rule variations:
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| `lucky_swing` | Single Joker worth **-5** (instead of two -2 Jokers) |
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| `super_kings` | Kings worth **-2** (instead of 0) |
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| `lucky_sevens` | 7s worth **0** (instead of 7) |
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| `ten_penny` | 10s worth **1** (instead of 10) |
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## Bonuses & Penalties
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@@ -128,13 +127,11 @@ Our implementation supports these optional rule variations:
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| `tied_shame` | Tying another player's score = **+5** penalty to both |
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| `blackjack` | Exact score of 21 becomes **0** |
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## Gameplay Twists
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## Special Rules
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| Option | Effect |
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|--------|--------|
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| `queens_wild` | Queens match any rank for column pairing |
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| `four_of_a_kind` | 4 cards of same rank in grid = all 4 score 0 |
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| `eagle_eye` | Paired Jokers score **-8** (instead of canceling to 0) |
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| `eagle_eye` | Jokers worth **+2 unpaired**, **-4 paired** (spot the pair!) |
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---
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