Add final results modal, active rules display, and UI improvements
- Add big final results modal at game end with rankings and share button - Add active rules bar showing enabled variants during gameplay - Increase spacing between player cards and opponents row - Add Wolfpack bonus rule (2 pairs of Jacks = -5 pts) - Change joker options to radio buttons (None/Standard/Lucky Swing/Eagle-Eye) - Update Eagle-Eye jokers: +2 pts unpaired, -4 pts paired - Add card flip animation on discard pile - Redesign waiting room layout with side-by-side columns - Style card backs with red Bee-style diamond crosshatch pattern - Compact standings panel to show top 4 per category - Various CSS polish and responsive improvements Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -145,7 +145,7 @@ class TestMayaBugFix:
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When forced to swap (drew from discard), the AI should use
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get_ai_card_value() to find the worst card, not raw value().
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This matters for house rules like super_kings, lucky_sevens, etc.
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This matters for house rules like super_kings, ten_penny, etc.
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"""
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game = create_test_game()
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game.options = GameOptions(super_kings=True) # Kings now worth -2
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