fix(soak): multi-hole round transitions, token refresh, dashboard wiring
- Session loop now handles round_over by clicking #ss-next-btn (the
scoresheet modal button) instead of exiting early. Waits for next
round or game_over before continuing.
- SessionPool detects expired tokens on acquire and re-logins
automatically, writing fresh credentials to .env.stresstest.
- Added 2s post-game delay before goto('/') so the server can process
game completion before WebSocket disconnect.
- Wired dashboard metrics (games_completed, moves_total, errors),
activity log entries, and player tiles for both populate and stress
scenarios.
- Bumped screencast resolution to 960x540 and set headless viewport
to 960x800 for better click-to-watch framing.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -167,7 +167,9 @@ body {
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}
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#video-frame {
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display: block;
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width: 960px;
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max-width: 100%;
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max-height: 70vh;
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max-height: 80vh;
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object-fit: contain;
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border: 1px solid var(--border);
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}
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