Timing and animation changes for a more natural feeling game with CPU opps.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
240
client/style.css
240
client/style.css
@@ -1011,13 +1011,14 @@ input::placeholder {
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display: none !important;
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}
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/* Held card floating over discard pile (larger, closer to viewer) */
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/* Held card floating above and between deck and discard (larger, closer to viewer) */
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.held-card-floating {
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position: absolute;
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position: fixed;
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top: 0;
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left: 0;
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z-index: 100;
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transform: scale(1.2) translateY(-12px);
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transform: scale(1.15);
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transform-origin: center bottom;
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border: 3px solid #f4a460 !important;
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box-shadow: 0 12px 40px rgba(0, 0, 0, 0.5), 0 0 25px rgba(244, 164, 96, 0.7) !important;
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pointer-events: none;
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@@ -1026,33 +1027,26 @@ input::placeholder {
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.held-card-floating.hidden {
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opacity: 0;
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transform: scale(1) translateY(0);
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transform: scale(0.9);
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pointer-events: none;
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}
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/* Animate floating card dropping to discard pile (when drawn from discard) */
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.held-card-floating.dropping {
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transform: scale(1) translateY(0);
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border-color: transparent !important;
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box-shadow: 0 4px 12px rgba(0, 0, 0, 0.3) !important;
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transition: transform 0.25s ease-out, border-color 0.25s ease-out, box-shadow 0.25s ease-out;
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transition: border-color 0.3s ease-out, box-shadow 0.3s ease-out;
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}
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/* Swoop animation for deck → immediate discard */
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.held-card-floating.swooping {
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transition: left 0.35s cubic-bezier(0.4, 0, 0.2, 1),
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top 0.35s cubic-bezier(0.4, 0, 0.2, 1),
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transform 0.35s ease-out,
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border-color 0.35s ease-out,
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box-shadow 0.35s ease-out;
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transform: scale(1.15) rotate(-8deg);
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border-color: rgba(244, 164, 96, 0.8) !important;
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box-shadow: 0 8px 30px rgba(0, 0, 0, 0.4), 0 0 20px rgba(244, 164, 96, 0.6) !important;
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transition: left 0.4s cubic-bezier(0.25, 0.1, 0.25, 1),
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top 0.4s cubic-bezier(0.25, 0.1, 0.25, 1),
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width 0.4s cubic-bezier(0.25, 0.1, 0.25, 1),
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height 0.4s cubic-bezier(0.25, 0.1, 0.25, 1);
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}
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.held-card-floating.swooping.landed {
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transform: scale(1) rotate(0deg);
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border-color: transparent !important;
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box-shadow: 0 4px 12px rgba(0, 0, 0, 0.3) !important;
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}
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@@ -1080,11 +1074,10 @@ input::placeholder {
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transform: scale(1.05);
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}
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/* Picked-up state - showing card underneath after drawing from discard */
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/* Picked-up state - dimmed when someone is holding a card */
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#discard.picked-up {
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opacity: 0.5;
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filter: grayscale(40%);
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transform: scale(0.95);
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}
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.discard-stack {
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@@ -1092,13 +1085,40 @@ input::placeholder {
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flex-direction: column;
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align-items: center;
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gap: 8px;
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position: relative;
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}
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.discard-stack .btn {
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white-space: nowrap;
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}
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/* Discard button as a tab attached to right side of held card */
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#discard-btn {
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position: fixed;
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z-index: 101;
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writing-mode: vertical-rl;
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text-orientation: mixed;
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padding: 16px 8px;
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font-size: 0.8rem;
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font-weight: 600;
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letter-spacing: 0.05em;
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border-radius: 0 8px 8px 0;
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background: linear-gradient(90deg, #e8914d 0%, #f4a460 100%);
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color: #1a472a;
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box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.3);
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border: none;
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cursor: pointer;
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transition: transform 0.2s, box-shadow 0.2s, opacity 0.15s;
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}
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#discard-btn:hover {
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transform: scale(1.05);
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box-shadow: 3px 3px 12px rgba(0, 0, 0, 0.4);
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}
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#discard-btn:active {
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transform: scale(0.98);
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}
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#deck.disabled,
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#discard.disabled {
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opacity: 0.5;
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@@ -1141,53 +1161,65 @@ input::placeholder {
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}
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}
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/* Card flip animation for discard pile */
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/* Card appearing on discard pile */
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.card-flip-in {
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animation: cardFlipIn 0.56s ease-out;
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animation: cardFlipIn 0.25s ease-out;
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}
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@keyframes cardFlipIn {
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0% {
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transform: scale(1.4) translateY(-20px);
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opacity: 0;
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box-shadow: 0 0 40px rgba(244, 164, 96, 1);
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}
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30% {
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transform: scale(1.25) translateY(-10px);
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opacity: 1;
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box-shadow: 0 0 35px rgba(244, 164, 96, 0.9);
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}
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70% {
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transform: scale(1.1) translateY(0);
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box-shadow: 0 0 20px rgba(244, 164, 96, 0.5);
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}
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100% {
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transform: scale(1) translateY(0);
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opacity: 1;
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box-shadow: 0 4px 12px rgba(0,0,0,0.3);
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}
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from { opacity: 0.5; }
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to { opacity: 1; }
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}
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/* Discard pile pulse when card lands */
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/* Discard pile pulse when card lands - simple glow */
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#discard.discard-land {
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animation: discardLand 0.46s ease-out;
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animation: discardLand 0.3s ease-out;
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}
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@keyframes discardLand {
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0% {
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transform: scale(1);
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box-shadow: 0 4px 12px rgba(0,0,0,0.3);
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}
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40% {
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transform: scale(1.18);
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box-shadow: 0 0 25px rgba(244, 164, 96, 0.9);
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50% {
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box-shadow: 0 0 20px rgba(244, 164, 96, 0.8);
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}
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100% {
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transform: scale(1);
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box-shadow: 0 4px 12px rgba(0,0,0,0.3);
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}
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}
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/* CPU considering discard pile - subtle blue glow pulse */
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#discard.cpu-considering {
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animation: cpuConsider 1.5s ease-in-out infinite;
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}
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@keyframes cpuConsider {
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0%, 100% {
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box-shadow: 0 4px 12px rgba(0,0,0,0.3);
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}
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50% {
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box-shadow: 0 4px 12px rgba(0,0,0,0.3),
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0 0 18px rgba(59, 130, 246, 0.5);
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}
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}
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/* Discard pickup animation - simple dim */
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#discard.discard-pickup {
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animation: discardPickup 0.25s ease-out;
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}
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@keyframes discardPickup {
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0% {
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opacity: 1;
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}
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50% {
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opacity: 0.6;
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}
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100% {
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opacity: 1;
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}
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}
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/* Swap animation overlay */
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.swap-animation {
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position: fixed;
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@@ -1197,7 +1229,6 @@ input::placeholder {
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height: 100%;
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pointer-events: none;
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z-index: 1000;
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perspective: 1000px;
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}
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.swap-animation.hidden {
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@@ -1208,7 +1239,7 @@ input::placeholder {
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position: absolute;
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width: 70px;
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height: 98px;
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perspective: 1000px;
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perspective: 800px;
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}
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.swap-card.hidden {
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@@ -1219,8 +1250,9 @@ input::placeholder {
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position: relative;
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width: 100%;
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height: 100%;
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border-radius: 8px;
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transform-style: preserve-3d;
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transition: transform 0.54s ease-in-out;
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transition: transform 0.4s cubic-bezier(0.25, 0.1, 0.25, 1);
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}
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.swap-card.flipping .swap-card-inner {
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@@ -1232,13 +1264,13 @@ input::placeholder {
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position: absolute;
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width: 100%;
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height: 100%;
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backface-visibility: hidden;
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border-radius: 8px;
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display: flex;
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align-items: center;
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justify-content: center;
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font-weight: bold;
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box-shadow: 0 4px 15px rgba(0,0,0,0.4);
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backface-visibility: hidden;
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}
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.swap-card-back {
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@@ -1248,17 +1280,18 @@ input::placeholder {
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}
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.swap-card-front {
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background: linear-gradient(145deg, #fff 0%, #f0f0f0 100%);
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transform: rotateY(180deg);
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font-size: 2rem;
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background: linear-gradient(145deg, #fff 0%, #f5f5f5 100%);
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border: 2px solid #ddd;
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font-size: clamp(1.8rem, 2.2vw, 2.8rem);
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flex-direction: column;
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color: #2c3e50;
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color: #333;
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line-height: 1.1;
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font-weight: bold;
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transform: rotateY(180deg);
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}
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.swap-card-front.red {
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color: #e74c3c;
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color: #c0392b;
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}
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.swap-card-front.black {
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@@ -1270,25 +1303,20 @@ input::placeholder {
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}
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.swap-card-front .joker-icon {
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font-size: 1.6em;
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font-size: 1.5em;
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line-height: 1;
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}
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.swap-card-front .joker-label {
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font-size: 0.45em;
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font-size: 0.4em;
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font-weight: 700;
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text-transform: uppercase;
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}
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/* Movement animation */
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.swap-card.flipping {
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filter: drop-shadow(0 0 20px rgba(244, 164, 96, 0.8));
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letter-spacing: 0.05em;
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}
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.swap-card.moving {
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transition: top 0.45s cubic-bezier(0.4, 0, 0.2, 1), left 0.45s cubic-bezier(0.4, 0, 0.2, 1), transform 0.45s ease-out;
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transform: scale(1.1) rotate(-5deg);
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filter: drop-shadow(0 0 25px rgba(244, 164, 96, 1));
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transition: top 0.4s cubic-bezier(0.25, 0.1, 0.25, 1),
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left 0.4s cubic-bezier(0.25, 0.1, 0.25, 1);
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}
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/* Card in hand fading during swap */
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@@ -1328,6 +1356,51 @@ input::placeholder {
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}
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}
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/* Fade transitions for swap animation */
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.card.fade-out,
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.held-card-floating.fade-out,
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.anim-card.fade-out {
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opacity: 0;
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transition: opacity 0.3s ease-out;
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}
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.card.fade-in,
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.held-card-floating.fade-in,
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.anim-card.fade-in {
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opacity: 1;
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transition: opacity 0.3s ease-in;
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}
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/* Pulse animation for clickable cards during initial flip phase */
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.card.clickable.initial-flip-pulse {
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animation: initialFlipPulse 1.5s ease-in-out infinite;
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}
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@keyframes initialFlipPulse {
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0%, 100% {
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box-shadow: 0 0 0 2px rgba(244, 164, 96, 0.5);
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}
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50% {
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box-shadow: 0 0 0 4px rgba(244, 164, 96, 0.8),
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0 0 15px rgba(244, 164, 96, 0.4);
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}
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}
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/* Held card pulse glow for local player's turn */
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.held-card-floating.your-turn-pulse {
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animation: heldCardPulse 1.5s ease-in-out infinite;
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}
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@keyframes heldCardPulse {
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0%, 100% {
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box-shadow: 0 12px 40px rgba(0, 0, 0, 0.5), 0 0 25px rgba(244, 164, 96, 0.7);
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}
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50% {
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box-shadow: 0 12px 40px rgba(0, 0, 0, 0.5), 0 0 35px rgba(244, 164, 96, 1),
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0 0 50px rgba(244, 164, 96, 0.5);
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}
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}
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/* Player Area */
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.player-section {
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text-align: center;
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@@ -1435,6 +1508,12 @@ input::placeholder {
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color: #2d3436;
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}
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/* CPU action status - subtle blue to indicate CPU is doing something */
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.status-message.cpu-action {
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background: linear-gradient(135deg, #60a5fa 0%, #3b82f6 100%);
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color: #fff;
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}
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/* Final turn badge - separate indicator */
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.final-turn-badge {
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background: linear-gradient(135deg, #dc2626 0%, #b91c1c 100%);
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@@ -1631,7 +1710,9 @@ input::placeholder {
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}
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.game-buttons {
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margin-bottom: 8px;
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margin-bottom: 10px;
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padding-bottom: 10px;
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border-bottom: 1px solid rgba(255, 255, 255, 0.2);
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display: flex;
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flex-direction: column;
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gap: 5px;
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@@ -1938,14 +2019,14 @@ input::placeholder {
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display: none;
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}
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/* Real Card - persistent card element with 3D structure */
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/* Real Card - persistent card element with 3D flip */
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.real-card {
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position: fixed;
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border-radius: 6px;
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perspective: 1000px;
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z-index: 501;
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cursor: pointer;
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transition: box-shadow 0.2s, opacity 0.2s;
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transition: box-shadow 0.3s ease-out, opacity 0.3s ease-out;
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perspective: 800px;
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}
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.real-card:hover {
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@@ -1956,8 +2037,9 @@ input::placeholder {
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position: relative;
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width: 100%;
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height: 100%;
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border-radius: 6px;
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transform-style: preserve-3d;
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transition: transform 0.54s ease-in-out;
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transition: transform 0.4s cubic-bezier(0.25, 0.1, 0.25, 1);
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}
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.real-card .card-inner.flipped {
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@@ -1968,7 +2050,6 @@ input::placeholder {
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position: absolute;
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width: 100%;
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height: 100%;
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backface-visibility: hidden;
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border-radius: 6px;
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display: flex;
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flex-direction: column;
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@@ -1976,6 +2057,7 @@ input::placeholder {
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justify-content: center;
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font-weight: bold;
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box-shadow: 0 2px 8px rgba(0, 0, 0, 0.3);
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backface-visibility: hidden;
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}
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/* Card Front */
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@@ -1984,7 +2066,7 @@ input::placeholder {
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border: 2px solid #ddd;
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color: #333;
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font-size: clamp(1.8rem, 2.2vw, 2.8rem);
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line-height: 1.1;
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line-height: 0.95;
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}
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.real-card .card-face-front.red {
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@@ -2031,11 +2113,8 @@ input::placeholder {
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.real-card.moving,
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.real-card.anim-card.moving {
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z-index: 600;
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transition: left 0.27s cubic-bezier(0.4, 0, 0.2, 1),
|
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top 0.27s cubic-bezier(0.4, 0, 0.2, 1),
|
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transform 0.27s ease-out;
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filter: drop-shadow(0 0 20px rgba(244, 164, 96, 0.8));
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transform: scale(1.08) rotate(-3deg);
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transition: left 0.4s cubic-bezier(0.25, 0.1, 0.25, 1),
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top 0.4s cubic-bezier(0.25, 0.1, 0.25, 1);
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}
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/* Animation card - temporary cards used for animations */
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@@ -2045,14 +2124,13 @@ input::placeholder {
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}
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.real-card.anim-card .card-inner {
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transition: transform 0.54s ease-in-out;
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transition: transform 0.4s cubic-bezier(0.25, 0.1, 0.25, 1);
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}
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.real-card.holding {
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z-index: 550;
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box-shadow: 0 0 20px rgba(244, 164, 96, 0.6),
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0 4px 15px rgba(0, 0, 0, 0.4);
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transform: scale(1.08);
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}
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.real-card.clickable {
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@@ -2062,7 +2140,6 @@ input::placeholder {
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.real-card.clickable:hover {
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box-shadow: 0 0 0 3px #f4a460,
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||||
0 4px 12px rgba(0, 0, 0, 0.3);
|
||||
transform: scale(1.02);
|
||||
}
|
||||
|
||||
/* Disable hover effects when not player's turn */
|
||||
@@ -2077,7 +2154,6 @@ input::placeholder {
|
||||
|
||||
.real-card.selected {
|
||||
box-shadow: 0 0 0 4px #fff, 0 0 15px 5px #f4a460;
|
||||
transform: scale(1.06);
|
||||
z-index: 520;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user