- Fix discard pile "do-si-do" race condition when CPU draws from discard
- Add isDrawAnimating flag for opponent draw animations
- Skip STEP 2 (discard detection) when draw from discard detected
- Fix deal animation using wrong rect (was using whole player area)
- Add player area highlight when it's their turn (green glow)
- Clear opponent animation flags when your_turn message received
- Hide discard pile during draw-from-discard animation
- Add comprehensive debug logging for animation flags
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Replace CSS transitions with anime.js for all card animations
- Create card-animations.js as single source for all animation logic
- Remove draw-animations.js (merged into card-animations.js)
- Strip CSS transitions from card elements to prevent conflicts
- Fix held card appearing before draw animation completes
- Make opponent/CPU animations match local player behavior
- Add subtle shake effect for turn indicator (replaces brightness pulse)
- Speed up flip animations by 30% for snappier feel
- Remove unnecessary pulse effects after draws/swaps
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>