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1
.gitignore
vendored
1
.gitignore
vendored
@@ -214,6 +214,7 @@ cython_debug/
|
|||||||
|
|
||||||
# Claude Code
|
# Claude Code
|
||||||
.claude/
|
.claude/
|
||||||
|
.superpowers/
|
||||||
|
|
||||||
# Virtualenv in project root
|
# Virtualenv in project root
|
||||||
bin/
|
bin/
|
||||||
|
|||||||
@@ -114,6 +114,10 @@
|
|||||||
<input type="checkbox" id="include-banned" checked>
|
<input type="checkbox" id="include-banned" checked>
|
||||||
Include banned
|
Include banned
|
||||||
</label>
|
</label>
|
||||||
|
<label class="checkbox-label">
|
||||||
|
<input type="checkbox" id="include-test" checked>
|
||||||
|
Include test accounts
|
||||||
|
</label>
|
||||||
</div>
|
</div>
|
||||||
<table id="users-table" class="data-table">
|
<table id="users-table" class="data-table">
|
||||||
<thead>
|
<thead>
|
||||||
@@ -396,6 +400,8 @@
|
|||||||
<!-- Toast Container -->
|
<!-- Toast Container -->
|
||||||
<div id="toast-container"></div>
|
<div id="toast-container"></div>
|
||||||
|
|
||||||
|
<footer class="app-footer" style="text-align: center; padding: 16px; color: #888; font-size: 12px;">v3.3.4 © Aaron D. Lee</footer>
|
||||||
|
|
||||||
<script src="admin.js"></script>
|
<script src="admin.js"></script>
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|
|||||||
@@ -67,12 +67,13 @@ async function getStats() {
|
|||||||
return apiRequest('/api/admin/stats');
|
return apiRequest('/api/admin/stats');
|
||||||
}
|
}
|
||||||
|
|
||||||
async function getUsers(query = '', offset = 0, includeBanned = true) {
|
async function getUsers(query = '', offset = 0, includeBanned = true, includeTest = true) {
|
||||||
const params = new URLSearchParams({
|
const params = new URLSearchParams({
|
||||||
query,
|
query,
|
||||||
offset,
|
offset,
|
||||||
limit: PAGE_SIZE,
|
limit: PAGE_SIZE,
|
||||||
include_banned: includeBanned,
|
include_banned: includeBanned,
|
||||||
|
include_test: includeTest,
|
||||||
});
|
});
|
||||||
return apiRequest(`/api/admin/users?${params}`);
|
return apiRequest(`/api/admin/users?${params}`);
|
||||||
}
|
}
|
||||||
@@ -306,15 +307,19 @@ async function loadUsers() {
|
|||||||
try {
|
try {
|
||||||
const query = document.getElementById('user-search').value;
|
const query = document.getElementById('user-search').value;
|
||||||
const includeBanned = document.getElementById('include-banned').checked;
|
const includeBanned = document.getElementById('include-banned').checked;
|
||||||
const data = await getUsers(query, usersPage * PAGE_SIZE, includeBanned);
|
const includeTest = document.getElementById('include-test').checked;
|
||||||
|
const data = await getUsers(query, usersPage * PAGE_SIZE, includeBanned, includeTest);
|
||||||
|
|
||||||
const tbody = document.querySelector('#users-table tbody');
|
const tbody = document.querySelector('#users-table tbody');
|
||||||
tbody.innerHTML = '';
|
tbody.innerHTML = '';
|
||||||
|
|
||||||
data.users.forEach(user => {
|
data.users.forEach(user => {
|
||||||
|
const testBadge = user.is_test_account
|
||||||
|
? ' <span class="badge badge-info" title="Soak harness test account">Test</span>'
|
||||||
|
: '';
|
||||||
tbody.innerHTML += `
|
tbody.innerHTML += `
|
||||||
<tr>
|
<tr>
|
||||||
<td>${escapeHtml(user.username)}</td>
|
<td>${escapeHtml(user.username)}${testBadge}</td>
|
||||||
<td>${escapeHtml(user.email || '-')}</td>
|
<td>${escapeHtml(user.email || '-')}</td>
|
||||||
<td><span class="badge badge-${user.role === 'admin' ? 'info' : 'muted'}">${user.role}</span></td>
|
<td><span class="badge badge-${user.role === 'admin' ? 'info' : 'muted'}">${user.role}</span></td>
|
||||||
<td>${getStatusBadge(user)}</td>
|
<td>${getStatusBadge(user)}</td>
|
||||||
@@ -447,10 +452,13 @@ async function loadInvites() {
|
|||||||
: invite.remaining_uses <= 0
|
: invite.remaining_uses <= 0
|
||||||
? '<span class="badge badge-warning">Used Up</span>'
|
? '<span class="badge badge-warning">Used Up</span>'
|
||||||
: '<span class="badge badge-success">Active</span>';
|
: '<span class="badge badge-success">Active</span>';
|
||||||
|
const testSeedBadge = invite.marks_as_test
|
||||||
|
? ' <span class="badge badge-info" title="Creates test accounts">Test-seed</span>'
|
||||||
|
: '';
|
||||||
|
|
||||||
tbody.innerHTML += `
|
tbody.innerHTML += `
|
||||||
<tr>
|
<tr>
|
||||||
<td><code>${escapeHtml(invite.code)}</code></td>
|
<td><code>${escapeHtml(invite.code)}</code>${testSeedBadge}</td>
|
||||||
<td>${invite.use_count} / ${invite.max_uses}</td>
|
<td>${invite.use_count} / ${invite.max_uses}</td>
|
||||||
<td>${invite.remaining_uses}</td>
|
<td>${invite.remaining_uses}</td>
|
||||||
<td>${escapeHtml(invite.created_by_username)}</td>
|
<td>${escapeHtml(invite.created_by_username)}</td>
|
||||||
@@ -827,6 +835,10 @@ document.addEventListener('DOMContentLoaded', () => {
|
|||||||
usersPage = 0;
|
usersPage = 0;
|
||||||
loadUsers();
|
loadUsers();
|
||||||
});
|
});
|
||||||
|
document.getElementById('include-test').addEventListener('change', () => {
|
||||||
|
usersPage = 0;
|
||||||
|
loadUsers();
|
||||||
|
});
|
||||||
document.getElementById('users-prev').addEventListener('click', () => {
|
document.getElementById('users-prev').addEventListener('click', () => {
|
||||||
if (usersPage > 0) {
|
if (usersPage > 0) {
|
||||||
usersPage--;
|
usersPage--;
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
<meta charset="UTF-8">
|
<meta charset="UTF-8">
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1.0, viewport-fit=cover">
|
<meta name="viewport" content="width=device-width, initial-scale=1.0, viewport-fit=cover">
|
||||||
<title>Golf Card Game</title>
|
<title>Golf Card Game</title>
|
||||||
|
<link rel="icon" type="image/svg+xml" href="golfball-logo.svg">
|
||||||
<link rel="stylesheet" href="style.css">
|
<link rel="stylesheet" href="style.css">
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
@@ -54,7 +55,7 @@
|
|||||||
|
|
||||||
<p id="lobby-error" class="error"></p>
|
<p id="lobby-error" class="error"></p>
|
||||||
|
|
||||||
<footer class="app-footer">v3.1.6 © Aaron D. Lee</footer>
|
<footer class="app-footer">v3.3.4 © Aaron D. Lee</footer>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<!-- Matchmaking Screen -->
|
<!-- Matchmaking Screen -->
|
||||||
@@ -287,7 +288,7 @@
|
|||||||
<p id="waiting-message" class="info">Waiting for host to start the game...</p>
|
<p id="waiting-message" class="info">Waiting for host to start the game...</p>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<footer class="app-footer">v3.1.6 © Aaron D. Lee</footer>
|
<footer class="app-footer">v3.3.4 © Aaron D. Lee</footer>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<!-- Game Screen -->
|
<!-- Game Screen -->
|
||||||
|
|||||||
125
docs/soak-harness-bringup.md
Normal file
125
docs/soak-harness-bringup.md
Normal file
@@ -0,0 +1,125 @@
|
|||||||
|
# Soak Harness Bring-Up
|
||||||
|
|
||||||
|
One-time setup steps before running `tests/soak` against an environment.
|
||||||
|
|
||||||
|
## Prerequisites
|
||||||
|
|
||||||
|
- An invite code exists with 16+ available uses
|
||||||
|
- You have psql access to the target DB (or admin SQL access via some other means)
|
||||||
|
|
||||||
|
## 1. Flag the invite code as test-seed
|
||||||
|
|
||||||
|
Any account registered with a `marks_as_test=TRUE` invite code gets
|
||||||
|
`users_v2.is_test_account=TRUE`, which keeps it out of real-user stats.
|
||||||
|
|
||||||
|
### Staging
|
||||||
|
|
||||||
|
Invite code: `5VC2MCCN` (16 uses, provisioned 2026-04-10).
|
||||||
|
|
||||||
|
```sql
|
||||||
|
UPDATE invite_codes SET marks_as_test = TRUE WHERE code = '5VC2MCCN';
|
||||||
|
SELECT code, max_uses, use_count, marks_as_test FROM invite_codes WHERE code = '5VC2MCCN';
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected: `marks_as_test | t`.
|
||||||
|
|
||||||
|
From your workstation:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
ssh root@129.212.150.189 \
|
||||||
|
'docker compose -f /opt/golfgame/docker-compose.staging.yml exec -T postgres psql -U postgres -d golfgame' <<'SQL'
|
||||||
|
UPDATE invite_codes SET marks_as_test = TRUE WHERE code = '5VC2MCCN';
|
||||||
|
SELECT code, max_uses, use_count, marks_as_test FROM invite_codes WHERE code = '5VC2MCCN';
|
||||||
|
SQL
|
||||||
|
```
|
||||||
|
|
||||||
|
### Production
|
||||||
|
|
||||||
|
Invite code — to be provisioned when production seeding is needed. Same pattern:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
ssh root@165.245.152.51 \
|
||||||
|
'docker compose -f /opt/golfgame/docker-compose.prod.yml exec -T postgres psql -U postgres -d golfgame' <<'SQL'
|
||||||
|
UPDATE invite_codes SET marks_as_test = TRUE WHERE code = '<PROD_INVITE_CODE>';
|
||||||
|
SQL
|
||||||
|
```
|
||||||
|
|
||||||
|
### Local dev
|
||||||
|
|
||||||
|
The local dev environment uses the `SOAKTEST` invite code. Create it once
|
||||||
|
(if you wiped the DB since the last run):
|
||||||
|
|
||||||
|
```sql
|
||||||
|
INSERT INTO invite_codes (code, created_by, expires_at, max_uses, is_active, marks_as_test)
|
||||||
|
SELECT 'SOAKTEST', id, NOW() + INTERVAL '10 years', 100, TRUE, TRUE
|
||||||
|
FROM users_v2 LIMIT 1
|
||||||
|
ON CONFLICT (code) DO UPDATE SET marks_as_test = TRUE;
|
||||||
|
```
|
||||||
|
|
||||||
|
Note: `created_by` references any existing user (the FK doesn't require admin role).
|
||||||
|
If your dev DB has zero users, register one first via the UI or `curl`.
|
||||||
|
|
||||||
|
Connection string for local dev:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
PGPASSWORD=devpassword psql -h localhost -U golf -d golf
|
||||||
|
```
|
||||||
|
|
||||||
|
## 2. Verify the schema migrations applied
|
||||||
|
|
||||||
|
The server-side changes (columns, matview rebuild, stats filter) run automatically
|
||||||
|
on server startup via `SCHEMA_SQL` in `server/stores/user_store.py`. After the
|
||||||
|
server-side changes deploy, verify against each target environment:
|
||||||
|
|
||||||
|
```sql
|
||||||
|
-- All four should return matching rows
|
||||||
|
\d users_v2 -- look for is_test_account column
|
||||||
|
\d invite_codes -- look for marks_as_test column
|
||||||
|
\d leaderboard_overall -- look for is_test_account column
|
||||||
|
\di idx_users_test_account
|
||||||
|
```
|
||||||
|
|
||||||
|
If `leaderboard_overall` doesn't show the new column, the matview rebuild
|
||||||
|
didn't run. Check server startup logs for errors around `initialize_schema`.
|
||||||
|
|
||||||
|
## 3. Run the harness
|
||||||
|
|
||||||
|
Once the harness is built (Tasks 9+ of the implementation plan):
|
||||||
|
|
||||||
|
```bash
|
||||||
|
cd tests/soak
|
||||||
|
npm install
|
||||||
|
|
||||||
|
# First run only: seed 16 accounts via the invite code
|
||||||
|
TEST_URL=https://staging.adlee.work SOAK_INVITE_CODE=5VC2MCCN npm run seed
|
||||||
|
|
||||||
|
# Smoke test against local dev
|
||||||
|
TEST_URL=http://localhost:8000 SOAK_INVITE_CODE=SOAKTEST npm run smoke
|
||||||
|
|
||||||
|
# Populate staging scoreboard
|
||||||
|
TEST_URL=https://staging.adlee.work SOAK_INVITE_CODE=5VC2MCCN npm run soak:populate
|
||||||
|
|
||||||
|
# Stress test
|
||||||
|
TEST_URL=https://staging.adlee.work SOAK_INVITE_CODE=5VC2MCCN npm run soak:stress
|
||||||
|
```
|
||||||
|
|
||||||
|
See `tests/soak/README.md` for the full flag reference.
|
||||||
|
|
||||||
|
## 4. Verify test account filtering works end-to-end
|
||||||
|
|
||||||
|
After a soak run, the soak-seeded accounts should be visible to admins but
|
||||||
|
hidden from public stats:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
# Should return no soak_* usernames (test accounts hidden by default)
|
||||||
|
curl -s "https://staging.adlee.work/api/stats/leaderboard?metric=wins" | jq '.entries[] | select(.username | startswith("soak_"))'
|
||||||
|
|
||||||
|
# Should return the soak_* accounts when explicitly requested
|
||||||
|
curl -s "https://staging.adlee.work/api/stats/leaderboard?metric=wins&include_test=true" | jq '.entries[] | select(.username | startswith("soak_"))'
|
||||||
|
```
|
||||||
|
|
||||||
|
In the admin panel:
|
||||||
|
|
||||||
|
- Users tab shows a `[Test]` badge next to soak accounts
|
||||||
|
- Invite codes tab shows `[Test-seed]` next to the flagged code
|
||||||
|
- "Include test accounts" checkbox (default checked) toggles visibility
|
||||||
5582
docs/superpowers/plans/2026-04-10-multiplayer-soak-test.md
Normal file
5582
docs/superpowers/plans/2026-04-10-multiplayer-soak-test.md
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,638 @@
|
|||||||
|
# Multiplayer Soak & UX Test Harness — Design
|
||||||
|
|
||||||
|
**Date:** 2026-04-10
|
||||||
|
**Status:** Design approved, pending implementation plan
|
||||||
|
|
||||||
|
## Context
|
||||||
|
|
||||||
|
Golf Card Game is a real-time multiplayer WebSocket application with event-sourced game state, a leaderboard system, and an aggressive animation pipeline. Current test coverage is:
|
||||||
|
|
||||||
|
- `server/` — pytest unit/integration tests
|
||||||
|
- `tests/e2e/specs/` — Playwright tests exercising single-context flows (full game, stress with rapid clicks, visual regression, v3 features)
|
||||||
|
|
||||||
|
What's missing: a way to exercise the system with **many concurrent authenticated users playing real multiplayer games** for long durations. We can't currently:
|
||||||
|
|
||||||
|
1. Populate staging scoreboards with realistic game history for demos and visual verification
|
||||||
|
2. Hunt race conditions, WebSocket leaks, and room cleanup bugs under sustained concurrent load
|
||||||
|
3. Validate multiplayer UX end-to-end across rooms without manual coordination
|
||||||
|
4. Exercise authentication, room lifecycle, and stats aggregation as a cohesive system
|
||||||
|
|
||||||
|
This spec defines a **multi-scenario soak and UX test harness**: a standalone Playwright-based runner that drives 16 authenticated browser sessions across 4 concurrent rooms playing many games against each other (plus optional CPU opponents). It starts as a soak tool with two scenarios (`populate`, `stress`) and grows into the project's general-purpose multi-user UX test platform.
|
||||||
|
|
||||||
|
## Goals
|
||||||
|
|
||||||
|
1. **Scoreboard population** — run long multi-round games against staging with varied CPU personalities to produce realistic scoreboard data
|
||||||
|
2. **Stability stress** — run rapid short games with chaos injection to surface race conditions and cleanup bugs
|
||||||
|
3. **Extensibility** — new scenarios (reconnect, invite flow, admin workflow, mobile) slot in without runner changes
|
||||||
|
4. **Watchability** — a dashboard mode with click-to-watch live video of any player, usable for demos and debugging
|
||||||
|
5. **Per-run isolation** — test account traffic must be cleanly separable from real user traffic in stats queries
|
||||||
|
|
||||||
|
## Non-goals
|
||||||
|
|
||||||
|
- Replacing the existing `tests/e2e/specs/` Playwright tests (they serve a different purpose — single-context edge cases)
|
||||||
|
- Distributed runner across multiple machines
|
||||||
|
- Concurrent scenario execution (one scenario per run for MVP)
|
||||||
|
- Grafana/OTEL integration
|
||||||
|
- Auto-promoting findings to regression tests
|
||||||
|
|
||||||
|
## Constraints
|
||||||
|
|
||||||
|
- **Staging auth gate** — staging runs `INVITE_ONLY=true`; seeding must go through the register endpoint with an invite code
|
||||||
|
- **Invite code `5VC2MCCN`** — provisioned with 16 uses, used once per test account on first-ever run, cached afterward
|
||||||
|
- **Per-IP rate limiting** — `DAILY_SIGNUPS_PER_IP=20` on prod, lower default elsewhere; seeding must stay within budget
|
||||||
|
- **Room idle cleanup** — `ROOM_IDLE_TIMEOUT_SECONDS=300` means the scenario must keep rooms active or tolerate cleanup cascades
|
||||||
|
- **Existing bot code** — `tests/e2e/bot/golf-bot.ts` already provides `createGame`, `joinGame`, `addCPU`, `playTurn`, `playGame`; the harness reuses it verbatim
|
||||||
|
|
||||||
|
## Architecture
|
||||||
|
|
||||||
|
### Module layout
|
||||||
|
|
||||||
|
```
|
||||||
|
runner.ts (entry)
|
||||||
|
├─ SessionPool owns 16 BrowserContexts, seeds/logs in, allocates
|
||||||
|
├─ Scenario pluggable interface, per-scenario file
|
||||||
|
├─ RoomCoordinator host→joiners room-code handoff via Deferred<string>
|
||||||
|
├─ Dashboard (optional) HTTP + WS server, status grid + click-to-watch video
|
||||||
|
└─ GolfBot (reused) tests/e2e/bot/golf-bot.ts, unchanged
|
||||||
|
```
|
||||||
|
|
||||||
|
Default: one browser, 16 contexts (lowest RAM, fastest startup). `WATCH=tiled` is the exception — it launches two browsers, one headed (hosts) and one headless (joiners), because Chromium's headed/headless flag is browser-scoped, not context-scoped. See the `tiled` implementation detail below.
|
||||||
|
|
||||||
|
### Location
|
||||||
|
|
||||||
|
New sibling directory `tests/soak/` — does not modify `tests/e2e/`. Shares `GolfBot` via direct import from `../e2e/bot/`.
|
||||||
|
|
||||||
|
Rationale: Playwright Test is designed for short isolated tests. A single `test()` running 16 contexts for hours fights the test model (worker limits, all-or-nothing failure, single giant trace file). A standalone node script gives first-class CLI flags, full control over the event loop, clean home for the dashboard server, and reuses the `GolfBot` class unchanged. Existing `tests/e2e/specs/stress.spec.ts` stays as-is for single-context edge cases.
|
||||||
|
|
||||||
|
## Components
|
||||||
|
|
||||||
|
### SessionPool
|
||||||
|
|
||||||
|
Owns the lifecycle of 16 authenticated `BrowserContext`s.
|
||||||
|
|
||||||
|
**Responsibilities:**
|
||||||
|
- On first run: register 16 accounts via `POST /api/auth/register` with invite code `5VC2MCCN`, cache credentials to `.env.stresstest`
|
||||||
|
- On subsequent runs: read cached credentials, create contexts, inject auth into each (localStorage token, or re-login via cached password if token rejected)
|
||||||
|
- Expose `acquire({ count }): Promise<Session[]>` — scenarios request N authenticated sessions without caring how they got there
|
||||||
|
- On scenario completion: close all contexts cleanly
|
||||||
|
|
||||||
|
**`Session` shape:**
|
||||||
|
```typescript
|
||||||
|
interface Session {
|
||||||
|
context: BrowserContext;
|
||||||
|
page: Page;
|
||||||
|
bot: GolfBot;
|
||||||
|
account: Account; // { username, password, token }
|
||||||
|
key: string; // stable identifier, e.g., "soak_07"
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
**`.env.stresstest` format** (gitignored, local-only, plaintext — this is a test tool):
|
||||||
|
```
|
||||||
|
SOAK_ACCOUNT_00=soak_00_a7bx:Hunter2!xK9mQ:eyJhbGc...
|
||||||
|
SOAK_ACCOUNT_01=soak_01_c3pz:Kc82!wQm4Rt:eyJhbGc...
|
||||||
|
...
|
||||||
|
SOAK_ACCOUNT_15=soak_15_m9fy:Px7!eR4sTn2:eyJhbGc...
|
||||||
|
```
|
||||||
|
|
||||||
|
Line format: `username:password:token`. Password kept so the pool can recover from token expiry automatically.
|
||||||
|
|
||||||
|
### Scenario interface
|
||||||
|
|
||||||
|
```typescript
|
||||||
|
export interface ScenarioNeeds {
|
||||||
|
accounts: number;
|
||||||
|
rooms?: number;
|
||||||
|
cpusPerRoom?: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ScenarioContext {
|
||||||
|
config: ScenarioConfig; // CLI flags merged with scenario defaults
|
||||||
|
sessions: Session[]; // pre-authenticated, pre-navigated
|
||||||
|
coordinator: RoomCoordinator;
|
||||||
|
dashboard: DashboardReporter; // no-op when watch mode doesn't use it
|
||||||
|
logger: Logger;
|
||||||
|
signal: AbortSignal; // graceful shutdown
|
||||||
|
heartbeat(roomId: string): void; // resets the per-room watchdog
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ScenarioResult {
|
||||||
|
gamesCompleted: number;
|
||||||
|
errors: ScenarioError[];
|
||||||
|
durationMs: number;
|
||||||
|
customMetrics?: Record<string, number>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface Scenario {
|
||||||
|
name: string;
|
||||||
|
description: string;
|
||||||
|
defaultConfig: ScenarioConfig;
|
||||||
|
needs: ScenarioNeeds;
|
||||||
|
run(ctx: ScenarioContext): Promise<ScenarioResult>;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Scenarios are plain objects exported as default from files in `tests/soak/scenarios/`. The runner discovers them via a registry (`scenarios/index.ts`) that maps name → module. No filesystem scanning, no magic.
|
||||||
|
|
||||||
|
### RoomCoordinator
|
||||||
|
|
||||||
|
~30 lines. Solves host→joiners room-code handoff:
|
||||||
|
|
||||||
|
```typescript
|
||||||
|
class RoomCoordinator {
|
||||||
|
private rooms = new Map<string, Deferred<string>>();
|
||||||
|
|
||||||
|
announce(roomId: string, code: string) { this.get(roomId).resolve(code); }
|
||||||
|
async await(roomId: string): Promise<string> { return this.get(roomId).promise; }
|
||||||
|
private get(roomId: string) {
|
||||||
|
if (!this.rooms.has(roomId)) this.rooms.set(roomId, deferred());
|
||||||
|
return this.rooms.get(roomId)!;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Usage:
|
||||||
|
```typescript
|
||||||
|
// Host
|
||||||
|
const code = await host.bot.createGame(host.account.username);
|
||||||
|
coordinator.announce('room-1', code);
|
||||||
|
|
||||||
|
// Joiners (concurrent)
|
||||||
|
const code = await coordinator.await('room-1');
|
||||||
|
await joiner.bot.joinGame(code, joiner.account.username);
|
||||||
|
```
|
||||||
|
|
||||||
|
No polling, no sleeps, no cross-page scraping.
|
||||||
|
|
||||||
|
### Dashboard
|
||||||
|
|
||||||
|
Optional — only instantiated when `WATCH=dashboard`.
|
||||||
|
|
||||||
|
**Server side** (`dashboard/server.ts`): vanilla `http` + `ws` module. Serves a single static HTML page, accepts WebSocket connections, relays messages between scenarios and the browser.
|
||||||
|
|
||||||
|
**Client side** (`dashboard/index.html` + `dashboard.js`): 2×2 room grid, per-player tiles with live status (current player, score, held card, phase, moves), progress bars per hole, activity log at the bottom. No framework, ~300 lines total.
|
||||||
|
|
||||||
|
**Click-to-watch**: clicking a player tile sends `start_stream(sessionKey)` over WS. The runner attaches a CDP session to that player's page via `context.newCDPSession(page)`, calls `Page.startScreencast` with `{format: 'jpeg', quality: 60, maxWidth: 640, maxHeight: 360, everyNthFrame: 2}`, and forwards each `Page.screencastFrame` event to the dashboard as `{ sessionKey, jpeg_b64 }`. The dashboard renders it into an `<img>` that swaps `src` on each frame.
|
||||||
|
|
||||||
|
Returning to the grid sends `stop_stream(sessionKey)` and the runner detaches the CDP session. On WS disconnect, all active screencasts stop. This keeps CPU cost zero except while someone is actively watching.
|
||||||
|
|
||||||
|
**`DashboardReporter` interface exposed to scenarios:**
|
||||||
|
```typescript
|
||||||
|
interface DashboardReporter {
|
||||||
|
update(roomId: string, state: Partial<RoomState>): void;
|
||||||
|
log(level: 'info'|'warn'|'error', msg: string, meta?: object): void;
|
||||||
|
incrementMetric(name: string, by?: number): void;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
When `WATCH` is not `dashboard`, all three methods are no-ops; structured logs still go to stdout.
|
||||||
|
|
||||||
|
### Runner
|
||||||
|
|
||||||
|
`runner.ts` is the CLI entry point. Parses flags, resolves config precedence, launches browser(s), instantiates `SessionPool` + `RoomCoordinator` + (optional) `Dashboard`, loads the requested scenario by name, executes it, reports results, cleans up.
|
||||||
|
|
||||||
|
## Scenarios
|
||||||
|
|
||||||
|
### Scenario 1: `populate`
|
||||||
|
|
||||||
|
**Goal:** produce realistic scoreboard data for staging demos.
|
||||||
|
|
||||||
|
**Config:**
|
||||||
|
```typescript
|
||||||
|
{
|
||||||
|
name: 'populate',
|
||||||
|
description: 'Long multi-round games to populate scoreboards',
|
||||||
|
needs: { accounts: 16, rooms: 4, cpusPerRoom: 1 },
|
||||||
|
defaultConfig: {
|
||||||
|
gamesPerRoom: 10,
|
||||||
|
holes: 9,
|
||||||
|
decks: 2,
|
||||||
|
cpuPersonalities: ['Sofia', 'Marcus', 'Kenji', 'Priya'],
|
||||||
|
thinkTimeMs: [800, 2200],
|
||||||
|
interGamePauseMs: 3000,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
**Shape:** 4 rooms × 4 accounts + 1 CPU each. Each room runs `gamesPerRoom` sequential games. Inside a room: host creates game → joiners join → host adds CPU → host starts game → all sessions loop on `isMyTurn()` + `playTurn()` with randomized human-like think time between turns. Between games, rooms pause briefly to mimic natural pacing.
|
||||||
|
|
||||||
|
### Scenario 2: `stress`
|
||||||
|
|
||||||
|
**Goal:** hunt race conditions and stability bugs.
|
||||||
|
|
||||||
|
**Config:**
|
||||||
|
```typescript
|
||||||
|
{
|
||||||
|
name: 'stress',
|
||||||
|
description: 'Rapid short games for stability & race condition hunting',
|
||||||
|
needs: { accounts: 16, rooms: 4, cpusPerRoom: 2 },
|
||||||
|
defaultConfig: {
|
||||||
|
gamesPerRoom: 50,
|
||||||
|
holes: 1,
|
||||||
|
decks: 1,
|
||||||
|
thinkTimeMs: [50, 150],
|
||||||
|
interGamePauseMs: 200,
|
||||||
|
chaosChance: 0.05,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
**Shape:** same as `populate` but tight loops, 1-hole games, and a chaos injector that fires with 5% probability per turn. Chaos events:
|
||||||
|
- Rapid concurrent clicks on multiple cards
|
||||||
|
- Random tab-navigation away and back
|
||||||
|
- Simultaneous click on card + discard button
|
||||||
|
- Brief WebSocket drop via Playwright's `context.setOffline()` followed by reconnect
|
||||||
|
|
||||||
|
Each chaos event is logged with enough context to reproduce (room, player, turn, event type).
|
||||||
|
|
||||||
|
### Future scenarios (not MVP, design anticipates them)
|
||||||
|
|
||||||
|
- `reconnect` — 2 accounts, deliberate mid-game disconnect, verify recovery
|
||||||
|
- `invite-flow` — 0 accounts (fresh signups), exercise invite request → approval → first-game pipeline
|
||||||
|
- `admin-workflow` — 1 admin account, drive the admin panel
|
||||||
|
- `mobile-populate` — reuses `populate` with `devices['iPhone 13']` context options
|
||||||
|
- `replay-viewer` — watches completed games via the replay UI
|
||||||
|
|
||||||
|
Each is a new file in `tests/soak/scenarios/`, zero runner changes.
|
||||||
|
|
||||||
|
## Data flow
|
||||||
|
|
||||||
|
### Cold start (first-ever run)
|
||||||
|
|
||||||
|
1. Runner reads `.env.stresstest` → file missing
|
||||||
|
2. `SessionPool.seedAccounts()`:
|
||||||
|
- For `i` in `0..15`: `POST /api/auth/register` with `{ username, password, email, invite_code: '5VC2MCCN' }`
|
||||||
|
- Receive `{ user, token, expires_at }`, write to `.env.stresstest`
|
||||||
|
3. Server sets `is_test_account=true` automatically because the invite code has `marks_as_test=true` (see Server changes)
|
||||||
|
4. Runner proceeds to normal startup
|
||||||
|
|
||||||
|
### Warm start (subsequent runs)
|
||||||
|
|
||||||
|
1. Runner reads `.env.stresstest` → 16 entries
|
||||||
|
2. `SessionPool` creates 16 `BrowserContext`s
|
||||||
|
3. For each context: inject token into localStorage using the key the client app reads on load (resolved during implementation by inspecting `client/app.js`; see Open Questions)
|
||||||
|
4. Each session navigates to `/` and lands post-auth
|
||||||
|
5. If any token is rejected (401), pool silently re-logs in via cached password and refreshes the token in `.env.stresstest`
|
||||||
|
|
||||||
|
### Seeding: explicit script vs automatic fallback
|
||||||
|
|
||||||
|
Two paths to the same result, for flexibility:
|
||||||
|
|
||||||
|
- **Preferred: explicit `npm run seed`** — runs `scripts/seed-accounts.ts` once during bring-up. Gives clear feedback, fails loudly on rate limits or network issues, lets you verify the accounts exist before a real run.
|
||||||
|
- **Fallback: auto-seed on cold start** — if `runner.ts` starts and `.env.stresstest` is missing, `SessionPool` invokes the same seeding logic transparently. Useful for CI or fresh clones where nobody ran the explicit step.
|
||||||
|
|
||||||
|
Both paths share the same code in `core/session-pool.ts`; the script is a thin CLI wrapper around `SessionPool.seedAccounts()`. Documented in `tests/soak/README.md` with "run `npm run seed` first" as the happy path.
|
||||||
|
|
||||||
|
### Room code handoff
|
||||||
|
|
||||||
|
Host session calls `createGame` → receives room code → `coordinator.announce(roomId, code)`. Joiner sessions `await coordinator.await(roomId)` → receive code → call `joinGame`. All in-process, no polling.
|
||||||
|
|
||||||
|
## Watch modes
|
||||||
|
|
||||||
|
| Mode | Flag | Rendering | When to use |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `none` | `WATCH=none` | Pure headless, JSONL stdout | CI, overnight unattended |
|
||||||
|
| `dashboard` | `WATCH=dashboard` *(default)* | HTML status grid + click-to-watch live video | Interactive runs, demos, debugging |
|
||||||
|
| `tiled` | `WATCH=tiled` | 4 native Chromium windows positioned 2×2 | Hands-on power-user debugging |
|
||||||
|
|
||||||
|
### `tiled` implementation detail
|
||||||
|
|
||||||
|
Two browsers launched: one headed (`headless: false, slowMo: 50`) for the 4 host contexts, one headless for the 12 joiner contexts. Host windows positioned via `page.evaluate(() => window.moveTo(x, y))` after load. Grid computed from screen size with a default of 1920×1080.
|
||||||
|
|
||||||
|
## Server-side changes
|
||||||
|
|
||||||
|
All changes are additive and fit the existing inline migration pattern in `server/stores/user_store.py`.
|
||||||
|
|
||||||
|
### 1. Schema
|
||||||
|
|
||||||
|
Two new columns + one partial index:
|
||||||
|
|
||||||
|
```sql
|
||||||
|
ALTER TABLE users_v2 ADD COLUMN IF NOT EXISTS is_test_account BOOLEAN DEFAULT FALSE;
|
||||||
|
CREATE INDEX IF NOT EXISTS idx_users_test_account ON users_v2(is_test_account)
|
||||||
|
WHERE is_test_account = TRUE;
|
||||||
|
ALTER TABLE invite_codes ADD COLUMN IF NOT EXISTS marks_as_test BOOLEAN DEFAULT FALSE;
|
||||||
|
```
|
||||||
|
|
||||||
|
Partial index because ~99% of rows will be `FALSE`; we only want to accelerate the "show test accounts" admin queries, not pay index-maintenance cost on every normal write.
|
||||||
|
|
||||||
|
### 2. Register flow propagates the flag
|
||||||
|
|
||||||
|
In `services/auth_service.py`, after resolving the invite code, read `marks_as_test` and pass through to `user_store.create_user`:
|
||||||
|
|
||||||
|
```python
|
||||||
|
invite = await admin_service.get_invite_code(invite_code)
|
||||||
|
is_test = bool(invite and invite.marks_as_test)
|
||||||
|
user = await user_store.create_user(
|
||||||
|
username=..., password_hash=..., email=...,
|
||||||
|
is_test_account=is_test,
|
||||||
|
)
|
||||||
|
```
|
||||||
|
|
||||||
|
Users signing up without an invite or with a non-test invite are unaffected.
|
||||||
|
|
||||||
|
### 3. One-time: flag `5VC2MCCN` as test-seed
|
||||||
|
|
||||||
|
Executed once against staging (and any other environment the harness runs against):
|
||||||
|
|
||||||
|
```sql
|
||||||
|
UPDATE invite_codes SET marks_as_test = TRUE WHERE code = '5VC2MCCN';
|
||||||
|
```
|
||||||
|
|
||||||
|
Documented in the seeder script as a comment, and in `tests/soak/README.md` as a bring-up step. No admin UI for flagging invites as test-seed in MVP — add later if needed.
|
||||||
|
|
||||||
|
### 4. Stats filtering
|
||||||
|
|
||||||
|
Add `include_test: bool = False` parameter to stats queries in `services/stats_service.py`:
|
||||||
|
|
||||||
|
```python
|
||||||
|
async def get_leaderboard(self, limit=50, include_test=False):
|
||||||
|
query = """
|
||||||
|
SELECT ... FROM player_stats ps
|
||||||
|
JOIN users_v2 u ON u.id = ps.user_id
|
||||||
|
WHERE ($1 OR NOT u.is_test_account)
|
||||||
|
ORDER BY ps.total_points DESC
|
||||||
|
LIMIT $2
|
||||||
|
"""
|
||||||
|
return await conn.fetch(query, include_test, limit)
|
||||||
|
```
|
||||||
|
|
||||||
|
Router in `routers/stats.py` exposes `include_test` as an optional query parameter. Default `False` — real users visiting the site never see soak traffic. Admin panel and debugging views pass `?include_test=true`.
|
||||||
|
|
||||||
|
Same treatment for:
|
||||||
|
- `get_player_stats(user_id, include_test)` — gates individual profile lookups
|
||||||
|
- `get_recent_games(include_test)` — hides games where any participant is a test account by default
|
||||||
|
|
||||||
|
### 5. Admin panel surfacing
|
||||||
|
|
||||||
|
Small additions to `client/admin.html` + `client/admin.js`:
|
||||||
|
- User list: "Test" badge column for `is_test_account=true` rows
|
||||||
|
- Invite codes: "Test-seed" indicator next to `marks_as_test=true` codes
|
||||||
|
- Leaderboard + user list: "Include test accounts" toggle → passes `?include_test=true`
|
||||||
|
|
||||||
|
### Out of scope (server-side)
|
||||||
|
|
||||||
|
- New admin endpoint for marking existing accounts as test
|
||||||
|
- Admin UI for flagging invites as test-seed at creation time
|
||||||
|
- Separate "test stats only" aggregation (admins invert their mental filter)
|
||||||
|
- `test_only=true` query mode
|
||||||
|
|
||||||
|
## Error handling
|
||||||
|
|
||||||
|
### Failure taxonomy
|
||||||
|
|
||||||
|
| Category | Example | Strategy |
|
||||||
|
|---|---|---|
|
||||||
|
| Recoverable game error | Animation flag stuck, click missed target | Log, continue, bot retries via existing `GolfBot` fallbacks |
|
||||||
|
| Recoverable session error | WS disconnect for one player, token expires | Reconnect session, rejoin game if possible, abort that room only if unrecoverable |
|
||||||
|
| Unrecoverable room error | Room stuck >60s, impossible state | Kill the room, capture artifacts, let other rooms continue |
|
||||||
|
| Fatal runner error | Staging unreachable, invite code exhausted, OOM | Stop everything cleanly, dump summary, exit non-zero |
|
||||||
|
|
||||||
|
**Core principle: per-room isolation.** A failure in room 3 never unwinds rooms 1, 2, 4. Each room runs in its own `Promise.allSettled` branch.
|
||||||
|
|
||||||
|
### Per-room watchdog
|
||||||
|
|
||||||
|
Each room gets a watchdog that resets on every `ctx.heartbeat(roomId)` call. If a room hasn't heartbeat'd in 60s, the watchdog captures artifacts, aborts that room only, and the runner continues with the remaining rooms.
|
||||||
|
|
||||||
|
Scenarios call `heartbeat` at each significant progress point (turn played, game started, game finished). The helper `DashboardReporter.update()` internally calls `heartbeat` as a convenience, so scenarios that use the dashboard reporter get watchdog resets for free. Scenarios that run with `WATCH=none` still need to call `heartbeat` explicitly at least once per 60s — a single call at the top of the per-turn loop is sufficient.
|
||||||
|
|
||||||
|
### Artifact capture on failure
|
||||||
|
|
||||||
|
Captured per-room into `tests/soak/artifacts/<run-id>/<room-id>/`:
|
||||||
|
- Screenshot of every context in the affected room
|
||||||
|
- `page.content()` HTML snapshot per context
|
||||||
|
- Last 200 console log messages per context (already captured by `GolfBot`)
|
||||||
|
- Game state JSON from the state parser
|
||||||
|
- Error stack trace
|
||||||
|
- Scenario config snapshot
|
||||||
|
|
||||||
|
Directory structure:
|
||||||
|
```
|
||||||
|
tests/soak/artifacts/
|
||||||
|
2026-04-10-populate-14.23.05/
|
||||||
|
run.log # structured JSONL, full run
|
||||||
|
summary.json # final stats
|
||||||
|
room-0/
|
||||||
|
screenshot-host.png
|
||||||
|
screenshot-joiner-1.png
|
||||||
|
page-host.html
|
||||||
|
console.txt
|
||||||
|
state.json
|
||||||
|
error.txt
|
||||||
|
```
|
||||||
|
|
||||||
|
Artifacts directory is gitignored. Runs older than 7 days auto-pruned on startup.
|
||||||
|
|
||||||
|
### Structured logging
|
||||||
|
|
||||||
|
Single logger, JSON Lines to stdout, pretty mirror to the dashboard. Every log line carries `run_id`, `scenario`, `room` (when applicable), and `timestamp`. Grep-friendly and `jq`-friendly.
|
||||||
|
|
||||||
|
### Graceful shutdown
|
||||||
|
|
||||||
|
`SIGINT` / `SIGTERM` trigger shutdown via `AbortController`:
|
||||||
|
1. Global `AbortSignal` flips to aborted
|
||||||
|
2. Scenarios check `ctx.signal.aborted` in loops, finish current turn, exit cleanly
|
||||||
|
3. Runner waits up to 10s for scenarios to unwind
|
||||||
|
4. After 10s, force-closes all contexts + browser
|
||||||
|
5. Writes final `summary.json` and prints results
|
||||||
|
6. Exit codes: `0` = all rooms completed target games, `1` = any room failed, `2` = interrupted before completion
|
||||||
|
|
||||||
|
Double Ctrl-C = immediate force exit.
|
||||||
|
|
||||||
|
### Periodic health probes
|
||||||
|
|
||||||
|
Every 30s during a run:
|
||||||
|
- `GET /api/health` against the target server
|
||||||
|
- Count of open browser contexts vs expected
|
||||||
|
- Runner memory usage
|
||||||
|
|
||||||
|
If `/api/health` fails 3 consecutive times, declare fatal error, capture artifacts, stop. This prevents staging outages from being misattributed to bot bugs.
|
||||||
|
|
||||||
|
### Retry policy
|
||||||
|
|
||||||
|
Retry only at the session level, never at the scenario level.
|
||||||
|
- WS drop → reconnect session, rejoin game if possible, 3 attempts max
|
||||||
|
- Token rejected → re-login via cached password, 1 attempt
|
||||||
|
- Click missed → existing `GolfBot` retry (already built in)
|
||||||
|
|
||||||
|
Never retry: whole games, whole scenarios, fatal errors.
|
||||||
|
|
||||||
|
### Cleanup guarantees
|
||||||
|
|
||||||
|
Three cleanup points, all going through the same `cleanup()` function wrapped in top-level `try/finally`:
|
||||||
|
1. **Success** — close contexts, close browsers, flush logs, write summary
|
||||||
|
2. **Exception** — capture artifacts first, then close contexts, flush logs, write partial summary
|
||||||
|
3. **Signal interrupt** — graceful shutdown as above, best-effort artifact capture
|
||||||
|
|
||||||
|
## File layout
|
||||||
|
|
||||||
|
```
|
||||||
|
tests/soak/
|
||||||
|
├── package.json # standalone (separate from tests/e2e/)
|
||||||
|
├── tsconfig.json
|
||||||
|
├── README.md # quickstart + flag reference + bring-up steps
|
||||||
|
├── .env.stresstest.example # template (real file gitignored)
|
||||||
|
│
|
||||||
|
├── runner.ts # CLI entry — `npm run soak`
|
||||||
|
├── config.ts # CLI parsing + defaults merging
|
||||||
|
│
|
||||||
|
├── core/
|
||||||
|
│ ├── session-pool.ts
|
||||||
|
│ ├── room-coordinator.ts
|
||||||
|
│ ├── screencaster.ts # CDP attach/detach on demand
|
||||||
|
│ ├── watchdog.ts
|
||||||
|
│ ├── artifacts.ts
|
||||||
|
│ ├── logger.ts
|
||||||
|
│ └── types.ts # Scenario, Session, ScenarioContext interfaces
|
||||||
|
│
|
||||||
|
├── scenarios/
|
||||||
|
│ ├── populate.ts
|
||||||
|
│ ├── stress.ts
|
||||||
|
│ └── index.ts # name → module registry
|
||||||
|
│
|
||||||
|
├── dashboard/
|
||||||
|
│ ├── server.ts # http + ws
|
||||||
|
│ ├── index.html
|
||||||
|
│ ├── dashboard.css
|
||||||
|
│ └── dashboard.js
|
||||||
|
│
|
||||||
|
├── scripts/
|
||||||
|
│ ├── seed-accounts.ts # one-shot seeding
|
||||||
|
│ ├── reset-accounts.ts # future: wipe test account stats
|
||||||
|
│ └── smoke.sh # bring-up validation
|
||||||
|
│
|
||||||
|
└── artifacts/ # gitignored, auto-pruned 7d
|
||||||
|
└── <run-id>/...
|
||||||
|
```
|
||||||
|
|
||||||
|
## Dependencies
|
||||||
|
|
||||||
|
New `tests/soak/package.json`:
|
||||||
|
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"name": "golf-soak",
|
||||||
|
"private": true,
|
||||||
|
"scripts": {
|
||||||
|
"soak": "tsx runner.ts",
|
||||||
|
"soak:populate": "tsx runner.ts --scenario=populate",
|
||||||
|
"soak:stress": "tsx runner.ts --scenario=stress",
|
||||||
|
"seed": "tsx scripts/seed-accounts.ts",
|
||||||
|
"smoke": "scripts/smoke.sh"
|
||||||
|
},
|
||||||
|
"dependencies": {
|
||||||
|
"playwright-core": "^1.40.0",
|
||||||
|
"ws": "^8.16.0"
|
||||||
|
},
|
||||||
|
"devDependencies": {
|
||||||
|
"tsx": "^4.7.0",
|
||||||
|
"@types/ws": "^8.5.0",
|
||||||
|
"@types/node": "^20.10.0",
|
||||||
|
"typescript": "^5.3.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Three runtime deps: `playwright-core` (already in `tests/e2e/`), `ws` (WebSocket for dashboard), `tsx` (dev-only, runs TypeScript directly). No HTTP framework, no bundler, no build step.
|
||||||
|
|
||||||
|
## CLI flags
|
||||||
|
|
||||||
|
```
|
||||||
|
--scenario=populate|stress required
|
||||||
|
--accounts=<n> total sessions (default: scenario.needs.accounts)
|
||||||
|
--rooms=<n> default from scenario.needs
|
||||||
|
--cpus-per-room=<n> default from scenario.needs
|
||||||
|
--games-per-room=<n> default from scenario.defaultConfig
|
||||||
|
--holes=<n> default from scenario.defaultConfig
|
||||||
|
--watch=none|dashboard|tiled default: dashboard
|
||||||
|
--dashboard-port=<n> default: 7777
|
||||||
|
--target=<url> default: TEST_URL env or http://localhost:8000
|
||||||
|
--run-id=<string> default: ISO timestamp
|
||||||
|
--list print available scenarios and exit
|
||||||
|
--dry-run validate config without running
|
||||||
|
```
|
||||||
|
|
||||||
|
Derived: `accounts-per-room = accounts / rooms`. Must divide evenly; runner errors out with a clear message if not.
|
||||||
|
|
||||||
|
Config precedence: CLI flags → environment variables → scenario `defaultConfig` → runner defaults.
|
||||||
|
|
||||||
|
## Meta-testing
|
||||||
|
|
||||||
|
### Unit tests (Vitest, minimal)
|
||||||
|
|
||||||
|
- `room-coordinator.ts` — announce/await correctness, timeout behavior
|
||||||
|
- `watchdog.ts` — fires on timeout, resets on heartbeat, cancels cleanly
|
||||||
|
- `config.ts` — CLI precedence, required field validation
|
||||||
|
|
||||||
|
### Bring-up smoke test (`tests/soak/scripts/smoke.sh`)
|
||||||
|
|
||||||
|
Runs against local dev server with minimum viable config:
|
||||||
|
```bash
|
||||||
|
TEST_URL=http://localhost:8000 \
|
||||||
|
npm run soak -- \
|
||||||
|
--scenario=populate \
|
||||||
|
--accounts=2 \
|
||||||
|
--rooms=1 \
|
||||||
|
--cpus-per-room=0 \
|
||||||
|
--games-per-room=1 \
|
||||||
|
--holes=1 \
|
||||||
|
--watch=none
|
||||||
|
```
|
||||||
|
|
||||||
|
Exit 0 = full harness works end-to-end. ~30 seconds. Run after any change.
|
||||||
|
|
||||||
|
### Manual validation checklist
|
||||||
|
|
||||||
|
Documented in `tests/soak/CHECKLIST.md`:
|
||||||
|
- [ ] Seed 16 accounts against staging using the invite code
|
||||||
|
- [ ] `--scenario=populate --rooms=1 --games-per-room=1` completes cleanly
|
||||||
|
- [ ] `--scenario=populate --rooms=4 --games-per-room=1` — 4 rooms in parallel, no cross-contamination
|
||||||
|
- [ ] `--watch=dashboard` opens browser, grid renders, progress updates
|
||||||
|
- [ ] Click a player tile → live video appears, Esc → stops
|
||||||
|
- [ ] `--watch=tiled` opens 4 browser windows in 2×2 grid
|
||||||
|
- [ ] Ctrl-C during a run → graceful shutdown, summary printed, exit 2
|
||||||
|
- [ ] Kill the target server mid-run → runner detects, captures artifacts, exits 1
|
||||||
|
- [ ] Stats query `?include_test=false` hides soak accounts, `?include_test=true` shows them
|
||||||
|
- [ ] Full stress run (`--scenario=stress --games-per-room=10`) — no console errors, all rooms complete
|
||||||
|
|
||||||
|
## Implementation order
|
||||||
|
|
||||||
|
Sequenced so each step produces something demonstrable before moving on. The writing-plans skill will break this into concrete tasks.
|
||||||
|
|
||||||
|
1. **Server-side changes** — schema alters, register flow, stats filter, admin badge. Independent, ships first, unblocks local testing.
|
||||||
|
2. **Scaffold `tests/soak/`** — package.json, tsconfig, core/types, logger. No behavior yet.
|
||||||
|
3. **`SessionPool` + `scripts/seed-accounts.ts`** — end-to-end auth: seed, cache, load, validate login.
|
||||||
|
4. **`RoomCoordinator` + minimal `populate` scenario body** — proves multi-room orchestration.
|
||||||
|
5. **`runner.ts`** — CLI, config merging, scenario loading, top-level error handling.
|
||||||
|
6. **`--watch=none` works** — runs against local dev, produces clean logs, exits 0. First end-to-end milestone.
|
||||||
|
7. **`--watch=dashboard` status grid** — HTML + WS + tile updates (no video yet).
|
||||||
|
8. **CDP screencast / click-to-watch** — the live video feature.
|
||||||
|
9. **`--watch=tiled` mode** — native windows via `page.evaluate(window.moveTo)`.
|
||||||
|
10. **`stress` scenario** — chaos injection, rapid games.
|
||||||
|
11. **Failure handling** — watchdog, artifact capture, graceful shutdown.
|
||||||
|
12. **Smoke test script + CHECKLIST.md** — validation.
|
||||||
|
13. **Run against staging for real** — populate scoreboard, hunt bugs, report findings.
|
||||||
|
|
||||||
|
If step 6 takes longer than planned, steps 1–5 are still useful standalone.
|
||||||
|
|
||||||
|
## Out of scope for MVP
|
||||||
|
|
||||||
|
- Mobile viewport scenarios (future `mobile-populate`)
|
||||||
|
- Reconnect-storm scenarios
|
||||||
|
- Admin workflow scenarios
|
||||||
|
- Concurrent scenario execution
|
||||||
|
- Distributed runner
|
||||||
|
- Grafana / OTEL / custom metrics push
|
||||||
|
- Test account stat reset tooling
|
||||||
|
- Auto-promoting stress findings into Playwright regression tests
|
||||||
|
- New admin endpoints for account marking
|
||||||
|
- Admin UI for flagging invites as test-seed
|
||||||
|
|
||||||
|
All of these are cheap to add later because the scenario interface and session pool don't presuppose them.
|
||||||
|
|
||||||
|
## Open questions (to resolve during implementation)
|
||||||
|
|
||||||
|
1. **localStorage auth key** — exact keys used by `client/app.js` to persist the JWT and user blob; verified by reading the file during step 3.
|
||||||
|
2. **Chaos event set for `stress` scenario** — finalize which chaos events are in scope for MVP vs added incrementally (start with rapid clicks + tab nav + `setOffline`, add more as the server proves robust).
|
||||||
|
3. **CDP screencast frame rate tuning** — start at `everyNthFrame: 2` (~15fps), adjust down if bandwidth/CPU is excessive on long runs.
|
||||||
|
4. **Screen bounds detection for `tiled` mode** — default to 1920×1080, expose override via `--tiled-bounds=WxH`; auto-detect later if useful.
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
[project]
|
[project]
|
||||||
name = "golfgame"
|
name = "golfgame"
|
||||||
version = "3.1.6"
|
version = "3.3.4"
|
||||||
description = "6-Card Golf card game with AI opponents"
|
description = "6-Card Golf card game with AI opponents"
|
||||||
readme = "README.md"
|
readme = "README.md"
|
||||||
requires-python = ">=3.11"
|
requires-python = ">=3.11"
|
||||||
|
|||||||
42
scripts/deploy-prod.sh
Executable file
42
scripts/deploy-prod.sh
Executable file
@@ -0,0 +1,42 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
set -e
|
||||||
|
|
||||||
|
TAG="${1:?Usage: deploy-prod.sh <tag> (e.g. v3.3.2)}"
|
||||||
|
DROPLET="root@165.245.152.51"
|
||||||
|
IMAGE="git.adlee.work/alee/golfgame"
|
||||||
|
|
||||||
|
echo "Deploying $TAG to production ($DROPLET)..."
|
||||||
|
|
||||||
|
ssh $DROPLET bash -s "$TAG" "$IMAGE" <<'REMOTE'
|
||||||
|
set -e
|
||||||
|
TAG="$1"
|
||||||
|
IMAGE="$2"
|
||||||
|
|
||||||
|
cd /opt/golfgame
|
||||||
|
|
||||||
|
# Pull the image that passed staging
|
||||||
|
docker pull "$IMAGE:$TAG"
|
||||||
|
docker tag "$IMAGE:$TAG" golfgame-app:latest
|
||||||
|
|
||||||
|
# Update code for compose/env changes
|
||||||
|
git fetch origin
|
||||||
|
git checkout "$TAG"
|
||||||
|
|
||||||
|
# Restart app
|
||||||
|
docker compose -f docker-compose.prod.yml up -d app
|
||||||
|
|
||||||
|
# Wait for healthy
|
||||||
|
echo "Waiting for health check..."
|
||||||
|
for i in $(seq 1 30); do
|
||||||
|
if docker compose -f docker-compose.prod.yml ps app | grep -q "healthy"; then
|
||||||
|
echo "Production deploy successful — $TAG"
|
||||||
|
exit 0
|
||||||
|
fi
|
||||||
|
sleep 2
|
||||||
|
done
|
||||||
|
echo "CRITICAL: app not healthy after 60s"
|
||||||
|
docker compose -f docker-compose.prod.yml logs --tail=30 app
|
||||||
|
exit 1
|
||||||
|
REMOTE
|
||||||
|
|
||||||
|
echo "Done."
|
||||||
@@ -45,6 +45,7 @@ class User:
|
|||||||
is_banned: Whether user is banned.
|
is_banned: Whether user is banned.
|
||||||
ban_reason: Reason for ban (if banned).
|
ban_reason: Reason for ban (if banned).
|
||||||
force_password_reset: Whether user must reset password on next login.
|
force_password_reset: Whether user must reset password on next login.
|
||||||
|
is_test_account: True for accounts created by the soak test harness.
|
||||||
"""
|
"""
|
||||||
id: str
|
id: str
|
||||||
username: str
|
username: str
|
||||||
@@ -66,6 +67,7 @@ class User:
|
|||||||
is_banned: bool = False
|
is_banned: bool = False
|
||||||
ban_reason: Optional[str] = None
|
ban_reason: Optional[str] = None
|
||||||
force_password_reset: bool = False
|
force_password_reset: bool = False
|
||||||
|
is_test_account: bool = False
|
||||||
|
|
||||||
def is_admin(self) -> bool:
|
def is_admin(self) -> bool:
|
||||||
"""Check if user has admin role."""
|
"""Check if user has admin role."""
|
||||||
@@ -100,6 +102,7 @@ class User:
|
|||||||
"is_banned": self.is_banned,
|
"is_banned": self.is_banned,
|
||||||
"ban_reason": self.ban_reason,
|
"ban_reason": self.ban_reason,
|
||||||
"force_password_reset": self.force_password_reset,
|
"force_password_reset": self.force_password_reset,
|
||||||
|
"is_test_account": self.is_test_account,
|
||||||
}
|
}
|
||||||
if include_sensitive:
|
if include_sensitive:
|
||||||
d["password_hash"] = self.password_hash
|
d["password_hash"] = self.password_hash
|
||||||
@@ -146,6 +149,7 @@ class User:
|
|||||||
is_banned=d.get("is_banned", False),
|
is_banned=d.get("is_banned", False),
|
||||||
ban_reason=d.get("ban_reason"),
|
ban_reason=d.get("ban_reason"),
|
||||||
force_password_reset=d.get("force_password_reset", False),
|
force_password_reset=d.get("force_password_reset", False),
|
||||||
|
is_test_account=d.get("is_test_account", False),
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -84,6 +84,7 @@ async def list_users(
|
|||||||
offset: int = 0,
|
offset: int = 0,
|
||||||
include_banned: bool = True,
|
include_banned: bool = True,
|
||||||
include_deleted: bool = False,
|
include_deleted: bool = False,
|
||||||
|
include_test: bool = True,
|
||||||
admin: User = Depends(require_admin_v2),
|
admin: User = Depends(require_admin_v2),
|
||||||
service: AdminService = Depends(get_admin_service_dep),
|
service: AdminService = Depends(get_admin_service_dep),
|
||||||
):
|
):
|
||||||
@@ -96,6 +97,10 @@ async def list_users(
|
|||||||
offset: Results to skip.
|
offset: Results to skip.
|
||||||
include_banned: Include banned users.
|
include_banned: Include banned users.
|
||||||
include_deleted: Include soft-deleted users.
|
include_deleted: Include soft-deleted users.
|
||||||
|
include_test: Include soak-harness test accounts (default true).
|
||||||
|
Admins see all accounts by default; pass ?include_test=false
|
||||||
|
to hide test accounts. Public stats endpoints default to
|
||||||
|
hiding them.
|
||||||
"""
|
"""
|
||||||
users = await service.search_users(
|
users = await service.search_users(
|
||||||
query=query,
|
query=query,
|
||||||
@@ -103,6 +108,7 @@ async def list_users(
|
|||||||
offset=offset,
|
offset=offset,
|
||||||
include_banned=include_banned,
|
include_banned=include_banned,
|
||||||
include_deleted=include_deleted,
|
include_deleted=include_deleted,
|
||||||
|
include_test=include_test,
|
||||||
)
|
)
|
||||||
return {"users": [u.to_dict() for u in users]}
|
return {"users": [u.to_dict() for u in users]}
|
||||||
|
|
||||||
|
|||||||
@@ -245,11 +245,23 @@ async def register(
|
|||||||
)
|
)
|
||||||
|
|
||||||
# --- Invite code validation ---
|
# --- Invite code validation ---
|
||||||
|
is_test_account = False
|
||||||
if has_invite:
|
if has_invite:
|
||||||
if not _admin_service:
|
if not _admin_service:
|
||||||
raise HTTPException(status_code=503, detail="Admin service not initialized")
|
raise HTTPException(status_code=503, detail="Admin service not initialized")
|
||||||
if not await _admin_service.validate_invite_code(request_body.invite_code):
|
if not await _admin_service.validate_invite_code(request_body.invite_code):
|
||||||
raise HTTPException(status_code=400, detail="Invalid or expired invite code")
|
raise HTTPException(status_code=400, detail="Invalid or expired invite code")
|
||||||
|
# Check if this invite flags new accounts as test accounts
|
||||||
|
invite_details = await _admin_service.get_invite_code_details(request_body.invite_code)
|
||||||
|
if invite_details and invite_details.get("marks_as_test"):
|
||||||
|
is_test_account = True
|
||||||
|
logger.info(
|
||||||
|
"test_seed_account_registering",
|
||||||
|
extra={
|
||||||
|
"username": request_body.username,
|
||||||
|
"invite_code": request_body.invite_code,
|
||||||
|
},
|
||||||
|
)
|
||||||
else:
|
else:
|
||||||
# No invite code — check if open signups are allowed
|
# No invite code — check if open signups are allowed
|
||||||
if config.INVITE_ONLY and config.DAILY_OPEN_SIGNUPS == 0:
|
if config.INVITE_ONLY and config.DAILY_OPEN_SIGNUPS == 0:
|
||||||
@@ -277,6 +289,7 @@ async def register(
|
|||||||
username=request_body.username,
|
username=request_body.username,
|
||||||
password=request_body.password,
|
password=request_body.password,
|
||||||
email=request_body.email,
|
email=request_body.email,
|
||||||
|
is_test_account=is_test_account,
|
||||||
)
|
)
|
||||||
|
|
||||||
if not result.success:
|
if not result.success:
|
||||||
|
|||||||
@@ -159,6 +159,7 @@ async def get_leaderboard(
|
|||||||
metric: str = Query("wins", pattern="^(wins|win_rate|avg_score|knockouts|streak|rating)$"),
|
metric: str = Query("wins", pattern="^(wins|win_rate|avg_score|knockouts|streak|rating)$"),
|
||||||
limit: int = Query(50, ge=1, le=100),
|
limit: int = Query(50, ge=1, le=100),
|
||||||
offset: int = Query(0, ge=0),
|
offset: int = Query(0, ge=0),
|
||||||
|
include_test: bool = Query(False, description="Include soak-harness test accounts"),
|
||||||
service: StatsService = Depends(get_stats_service_dep),
|
service: StatsService = Depends(get_stats_service_dep),
|
||||||
):
|
):
|
||||||
"""
|
"""
|
||||||
@@ -172,8 +173,9 @@ async def get_leaderboard(
|
|||||||
- streak: Best win streak
|
- streak: Best win streak
|
||||||
|
|
||||||
Players must have 5+ games to appear on leaderboards.
|
Players must have 5+ games to appear on leaderboards.
|
||||||
|
By default, soak-harness test accounts are hidden.
|
||||||
"""
|
"""
|
||||||
entries = await service.get_leaderboard(metric, limit, offset)
|
entries = await service.get_leaderboard(metric, limit, offset, include_test)
|
||||||
|
|
||||||
return {
|
return {
|
||||||
"metric": metric,
|
"metric": metric,
|
||||||
@@ -228,10 +230,11 @@ async def get_player_stats(
|
|||||||
async def get_player_rank(
|
async def get_player_rank(
|
||||||
user_id: str,
|
user_id: str,
|
||||||
metric: str = Query("wins", pattern="^(wins|win_rate|avg_score|knockouts|streak|rating)$"),
|
metric: str = Query("wins", pattern="^(wins|win_rate|avg_score|knockouts|streak|rating)$"),
|
||||||
|
include_test: bool = Query(False, description="Include soak-harness test accounts"),
|
||||||
service: StatsService = Depends(get_stats_service_dep),
|
service: StatsService = Depends(get_stats_service_dep),
|
||||||
):
|
):
|
||||||
"""Get player's rank on a leaderboard."""
|
"""Get player's rank on a leaderboard."""
|
||||||
rank = await service.get_player_rank(user_id, metric)
|
rank = await service.get_player_rank(user_id, metric, include_test)
|
||||||
|
|
||||||
return {
|
return {
|
||||||
"user_id": user_id,
|
"user_id": user_id,
|
||||||
@@ -348,11 +351,12 @@ async def get_my_stats(
|
|||||||
@router.get("/me/rank", response_model=PlayerRankResponse)
|
@router.get("/me/rank", response_model=PlayerRankResponse)
|
||||||
async def get_my_rank(
|
async def get_my_rank(
|
||||||
metric: str = Query("wins", pattern="^(wins|win_rate|avg_score|knockouts|streak|rating)$"),
|
metric: str = Query("wins", pattern="^(wins|win_rate|avg_score|knockouts|streak|rating)$"),
|
||||||
|
include_test: bool = Query(False, description="Include soak-harness test accounts"),
|
||||||
user: User = Depends(require_user),
|
user: User = Depends(require_user),
|
||||||
service: StatsService = Depends(get_stats_service_dep),
|
service: StatsService = Depends(get_stats_service_dep),
|
||||||
):
|
):
|
||||||
"""Get current user's rank on a leaderboard."""
|
"""Get current user's rank on a leaderboard."""
|
||||||
rank = await service.get_player_rank(user.id, metric)
|
rank = await service.get_player_rank(user.id, metric, include_test)
|
||||||
|
|
||||||
return {
|
return {
|
||||||
"user_id": user.id,
|
"user_id": user.id,
|
||||||
|
|||||||
@@ -38,6 +38,7 @@ class UserDetails:
|
|||||||
is_active: bool
|
is_active: bool
|
||||||
games_played: int
|
games_played: int
|
||||||
games_won: int
|
games_won: int
|
||||||
|
is_test_account: bool = False
|
||||||
|
|
||||||
def to_dict(self) -> dict:
|
def to_dict(self) -> dict:
|
||||||
return {
|
return {
|
||||||
@@ -55,6 +56,7 @@ class UserDetails:
|
|||||||
"is_active": self.is_active,
|
"is_active": self.is_active,
|
||||||
"games_played": self.games_played,
|
"games_played": self.games_played,
|
||||||
"games_won": self.games_won,
|
"games_won": self.games_won,
|
||||||
|
"is_test_account": self.is_test_account,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -123,6 +125,7 @@ class InviteCode:
|
|||||||
max_uses: int
|
max_uses: int
|
||||||
use_count: int
|
use_count: int
|
||||||
is_active: bool
|
is_active: bool
|
||||||
|
marks_as_test: bool = False
|
||||||
|
|
||||||
def to_dict(self) -> dict:
|
def to_dict(self) -> dict:
|
||||||
return {
|
return {
|
||||||
@@ -135,6 +138,7 @@ class InviteCode:
|
|||||||
"use_count": self.use_count,
|
"use_count": self.use_count,
|
||||||
"is_active": self.is_active,
|
"is_active": self.is_active,
|
||||||
"remaining_uses": max(0, self.max_uses - self.use_count),
|
"remaining_uses": max(0, self.max_uses - self.use_count),
|
||||||
|
"marks_as_test": self.marks_as_test,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -316,6 +320,7 @@ class AdminService:
|
|||||||
offset: int = 0,
|
offset: int = 0,
|
||||||
include_banned: bool = True,
|
include_banned: bool = True,
|
||||||
include_deleted: bool = False,
|
include_deleted: bool = False,
|
||||||
|
include_test: bool = True,
|
||||||
) -> List[UserDetails]:
|
) -> List[UserDetails]:
|
||||||
"""
|
"""
|
||||||
Search users by username or email.
|
Search users by username or email.
|
||||||
@@ -326,6 +331,10 @@ class AdminService:
|
|||||||
offset: Number of results to skip.
|
offset: Number of results to skip.
|
||||||
include_banned: Include banned users.
|
include_banned: Include banned users.
|
||||||
include_deleted: Include soft-deleted users.
|
include_deleted: Include soft-deleted users.
|
||||||
|
include_test: Include soak-harness test accounts (default True).
|
||||||
|
Admins see all accounts by default; the admin UI provides a
|
||||||
|
toggle to hide test accounts. Public stats endpoints use the
|
||||||
|
opposite default (False) so real users never see soak traffic.
|
||||||
|
|
||||||
Returns:
|
Returns:
|
||||||
List of user details.
|
List of user details.
|
||||||
@@ -336,6 +345,7 @@ class AdminService:
|
|||||||
u.email_verified, u.is_banned, u.ban_reason,
|
u.email_verified, u.is_banned, u.ban_reason,
|
||||||
u.force_password_reset, u.created_at, u.last_login,
|
u.force_password_reset, u.created_at, u.last_login,
|
||||||
u.last_seen_at, u.is_active,
|
u.last_seen_at, u.is_active,
|
||||||
|
COALESCE(u.is_test_account, FALSE) as is_test_account,
|
||||||
COALESCE(s.games_played, 0) as games_played,
|
COALESCE(s.games_played, 0) as games_played,
|
||||||
COALESCE(s.games_won, 0) as games_won
|
COALESCE(s.games_won, 0) as games_won
|
||||||
FROM users_v2 u
|
FROM users_v2 u
|
||||||
@@ -356,6 +366,9 @@ class AdminService:
|
|||||||
if not include_deleted:
|
if not include_deleted:
|
||||||
sql += " AND u.deleted_at IS NULL"
|
sql += " AND u.deleted_at IS NULL"
|
||||||
|
|
||||||
|
if not include_test:
|
||||||
|
sql += " AND (u.is_test_account = FALSE OR u.is_test_account IS NULL)"
|
||||||
|
|
||||||
sql += f" ORDER BY u.created_at DESC LIMIT ${param_num} OFFSET ${param_num + 1}"
|
sql += f" ORDER BY u.created_at DESC LIMIT ${param_num} OFFSET ${param_num + 1}"
|
||||||
params.extend([limit, offset])
|
params.extend([limit, offset])
|
||||||
|
|
||||||
@@ -377,6 +390,7 @@ class AdminService:
|
|||||||
is_active=row["is_active"],
|
is_active=row["is_active"],
|
||||||
games_played=row["games_played"] or 0,
|
games_played=row["games_played"] or 0,
|
||||||
games_won=row["games_won"] or 0,
|
games_won=row["games_won"] or 0,
|
||||||
|
is_test_account=row["is_test_account"],
|
||||||
)
|
)
|
||||||
for row in rows
|
for row in rows
|
||||||
]
|
]
|
||||||
@@ -385,6 +399,10 @@ class AdminService:
|
|||||||
"""
|
"""
|
||||||
Get detailed user info by ID.
|
Get detailed user info by ID.
|
||||||
|
|
||||||
|
Note: Returns the user regardless of is_test_account status.
|
||||||
|
Filtering by test-account only applies to list views
|
||||||
|
(search_users). If you know the ID, you get the row.
|
||||||
|
|
||||||
Args:
|
Args:
|
||||||
user_id: User UUID.
|
user_id: User UUID.
|
||||||
|
|
||||||
@@ -398,6 +416,7 @@ class AdminService:
|
|||||||
u.email_verified, u.is_banned, u.ban_reason,
|
u.email_verified, u.is_banned, u.ban_reason,
|
||||||
u.force_password_reset, u.created_at, u.last_login,
|
u.force_password_reset, u.created_at, u.last_login,
|
||||||
u.last_seen_at, u.is_active,
|
u.last_seen_at, u.is_active,
|
||||||
|
COALESCE(u.is_test_account, FALSE) as is_test_account,
|
||||||
COALESCE(s.games_played, 0) as games_played,
|
COALESCE(s.games_played, 0) as games_played,
|
||||||
COALESCE(s.games_won, 0) as games_won
|
COALESCE(s.games_won, 0) as games_won
|
||||||
FROM users_v2 u
|
FROM users_v2 u
|
||||||
@@ -425,6 +444,7 @@ class AdminService:
|
|||||||
is_active=row["is_active"],
|
is_active=row["is_active"],
|
||||||
games_played=row["games_played"] or 0,
|
games_played=row["games_played"] or 0,
|
||||||
games_won=row["games_won"] or 0,
|
games_won=row["games_won"] or 0,
|
||||||
|
is_test_account=row["is_test_account"],
|
||||||
)
|
)
|
||||||
|
|
||||||
async def ban_user(
|
async def ban_user(
|
||||||
@@ -1117,6 +1137,7 @@ class AdminService:
|
|||||||
query = """
|
query = """
|
||||||
SELECT c.code, c.created_by, c.created_at, c.expires_at,
|
SELECT c.code, c.created_by, c.created_at, c.expires_at,
|
||||||
c.max_uses, c.use_count, c.is_active,
|
c.max_uses, c.use_count, c.is_active,
|
||||||
|
COALESCE(c.marks_as_test, FALSE) as marks_as_test,
|
||||||
u.username as created_by_username
|
u.username as created_by_username
|
||||||
FROM invite_codes c
|
FROM invite_codes c
|
||||||
JOIN users_v2 u ON c.created_by = u.id
|
JOIN users_v2 u ON c.created_by = u.id
|
||||||
@@ -1138,6 +1159,7 @@ class AdminService:
|
|||||||
max_uses=row["max_uses"],
|
max_uses=row["max_uses"],
|
||||||
use_count=row["use_count"],
|
use_count=row["use_count"],
|
||||||
is_active=row["is_active"],
|
is_active=row["is_active"],
|
||||||
|
marks_as_test=row["marks_as_test"],
|
||||||
)
|
)
|
||||||
for row in rows
|
for row in rows
|
||||||
]
|
]
|
||||||
@@ -1213,6 +1235,34 @@ class AdminService:
|
|||||||
|
|
||||||
return True
|
return True
|
||||||
|
|
||||||
|
async def get_invite_code_details(self, code: str) -> Optional[dict]:
|
||||||
|
"""
|
||||||
|
Look up an invite code's row including marks_as_test.
|
||||||
|
|
||||||
|
Returns None if the code does not exist. Does NOT validate expiry
|
||||||
|
or usage — use validate_invite_code for that. This is purely a
|
||||||
|
helper for the register flow to discover the test-seed flag.
|
||||||
|
"""
|
||||||
|
async with self.pool.acquire() as conn:
|
||||||
|
row = await conn.fetchrow(
|
||||||
|
"""
|
||||||
|
SELECT code, max_uses, use_count, is_active,
|
||||||
|
COALESCE(marks_as_test, FALSE) as marks_as_test
|
||||||
|
FROM invite_codes
|
||||||
|
WHERE code = $1
|
||||||
|
""",
|
||||||
|
code,
|
||||||
|
)
|
||||||
|
if not row:
|
||||||
|
return None
|
||||||
|
return {
|
||||||
|
"code": row["code"],
|
||||||
|
"max_uses": row["max_uses"],
|
||||||
|
"use_count": row["use_count"],
|
||||||
|
"is_active": row["is_active"],
|
||||||
|
"marks_as_test": row["marks_as_test"],
|
||||||
|
}
|
||||||
|
|
||||||
async def use_invite_code(self, code: str) -> bool:
|
async def use_invite_code(self, code: str) -> bool:
|
||||||
"""
|
"""
|
||||||
Use an invite code (increment use count).
|
Use an invite code (increment use count).
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ class AuthService:
|
|||||||
password: str,
|
password: str,
|
||||||
email: Optional[str] = None,
|
email: Optional[str] = None,
|
||||||
guest_id: Optional[str] = None,
|
guest_id: Optional[str] = None,
|
||||||
|
is_test_account: bool = False,
|
||||||
) -> RegistrationResult:
|
) -> RegistrationResult:
|
||||||
"""
|
"""
|
||||||
Register a new user account.
|
Register a new user account.
|
||||||
@@ -110,6 +111,7 @@ class AuthService:
|
|||||||
password: Plain text password.
|
password: Plain text password.
|
||||||
email: Optional email address.
|
email: Optional email address.
|
||||||
guest_id: Guest session ID if converting.
|
guest_id: Guest session ID if converting.
|
||||||
|
is_test_account: Mark this user as a soak-harness test account.
|
||||||
|
|
||||||
Returns:
|
Returns:
|
||||||
RegistrationResult with user or error.
|
RegistrationResult with user or error.
|
||||||
@@ -151,6 +153,7 @@ class AuthService:
|
|||||||
guest_id=guest_id,
|
guest_id=guest_id,
|
||||||
verification_token=verification_token,
|
verification_token=verification_token,
|
||||||
verification_expires=verification_expires,
|
verification_expires=verification_expires,
|
||||||
|
is_test_account=is_test_account,
|
||||||
)
|
)
|
||||||
|
|
||||||
if not user:
|
if not user:
|
||||||
|
|||||||
@@ -171,6 +171,7 @@ class StatsService:
|
|||||||
metric: str = "wins",
|
metric: str = "wins",
|
||||||
limit: int = 50,
|
limit: int = 50,
|
||||||
offset: int = 0,
|
offset: int = 0,
|
||||||
|
include_test: bool = False,
|
||||||
) -> List[LeaderboardEntry]:
|
) -> List[LeaderboardEntry]:
|
||||||
"""
|
"""
|
||||||
Get leaderboard by metric.
|
Get leaderboard by metric.
|
||||||
@@ -179,6 +180,8 @@ class StatsService:
|
|||||||
metric: Ranking metric - wins, win_rate, avg_score, knockouts, streak.
|
metric: Ranking metric - wins, win_rate, avg_score, knockouts, streak.
|
||||||
limit: Maximum entries to return.
|
limit: Maximum entries to return.
|
||||||
offset: Pagination offset.
|
offset: Pagination offset.
|
||||||
|
include_test: If True, include soak-harness test accounts. Default
|
||||||
|
False so real users never see synthetic load-test traffic.
|
||||||
|
|
||||||
Returns:
|
Returns:
|
||||||
List of LeaderboardEntry sorted by metric.
|
List of LeaderboardEntry sorted by metric.
|
||||||
@@ -212,9 +215,10 @@ class StatsService:
|
|||||||
COALESCE(rating, 1500) as rating,
|
COALESCE(rating, 1500) as rating,
|
||||||
ROW_NUMBER() OVER (ORDER BY {column} {direction}) as rank
|
ROW_NUMBER() OVER (ORDER BY {column} {direction}) as rank
|
||||||
FROM leaderboard_overall
|
FROM leaderboard_overall
|
||||||
|
WHERE ($3 OR NOT is_test_account)
|
||||||
ORDER BY {column} {direction}
|
ORDER BY {column} {direction}
|
||||||
LIMIT $1 OFFSET $2
|
LIMIT $1 OFFSET $2
|
||||||
""", limit, offset)
|
""", limit, offset, include_test)
|
||||||
else:
|
else:
|
||||||
# Fall back to direct query
|
# Fall back to direct query
|
||||||
rows = await conn.fetch(f"""
|
rows = await conn.fetch(f"""
|
||||||
@@ -230,9 +234,10 @@ class StatsService:
|
|||||||
WHERE s.games_played >= 5
|
WHERE s.games_played >= 5
|
||||||
AND u.deleted_at IS NULL
|
AND u.deleted_at IS NULL
|
||||||
AND (u.is_banned = false OR u.is_banned IS NULL)
|
AND (u.is_banned = false OR u.is_banned IS NULL)
|
||||||
|
AND ($3 OR NOT COALESCE(u.is_test_account, FALSE))
|
||||||
ORDER BY {column} {direction}
|
ORDER BY {column} {direction}
|
||||||
LIMIT $1 OFFSET $2
|
LIMIT $1 OFFSET $2
|
||||||
""", limit, offset)
|
""", limit, offset, include_test)
|
||||||
|
|
||||||
return [
|
return [
|
||||||
LeaderboardEntry(
|
LeaderboardEntry(
|
||||||
@@ -246,16 +251,26 @@ class StatsService:
|
|||||||
for row in rows
|
for row in rows
|
||||||
]
|
]
|
||||||
|
|
||||||
async def get_player_rank(self, user_id: str, metric: str = "wins") -> Optional[int]:
|
async def get_player_rank(
|
||||||
|
self,
|
||||||
|
user_id: str,
|
||||||
|
metric: str = "wins",
|
||||||
|
include_test: bool = False,
|
||||||
|
) -> Optional[int]:
|
||||||
"""
|
"""
|
||||||
Get a player's rank on a leaderboard.
|
Get a player's rank on a leaderboard.
|
||||||
|
|
||||||
Args:
|
Args:
|
||||||
user_id: User UUID.
|
user_id: User UUID.
|
||||||
metric: Ranking metric.
|
metric: Ranking metric.
|
||||||
|
include_test: If True, rank within a leaderboard that includes
|
||||||
|
soak-harness test accounts. Default False matches the public
|
||||||
|
leaderboard view.
|
||||||
|
|
||||||
Returns:
|
Returns:
|
||||||
Rank number or None if not ranked (< 5 games or not found).
|
Rank number or None if not ranked (< 5 games or not found, or
|
||||||
|
filtered out because they are a test account and include_test is
|
||||||
|
False).
|
||||||
"""
|
"""
|
||||||
order_map = {
|
order_map = {
|
||||||
"wins": ("games_won", "DESC"),
|
"wins": ("games_won", "DESC"),
|
||||||
@@ -288,9 +303,10 @@ class StatsService:
|
|||||||
SELECT rank FROM (
|
SELECT rank FROM (
|
||||||
SELECT user_id, ROW_NUMBER() OVER (ORDER BY {column} {direction}) as rank
|
SELECT user_id, ROW_NUMBER() OVER (ORDER BY {column} {direction}) as rank
|
||||||
FROM leaderboard_overall
|
FROM leaderboard_overall
|
||||||
|
WHERE ($2 OR NOT is_test_account)
|
||||||
) ranked
|
) ranked
|
||||||
WHERE user_id = $1
|
WHERE user_id = $1
|
||||||
""", user_id)
|
""", user_id, include_test)
|
||||||
else:
|
else:
|
||||||
row = await conn.fetchrow(f"""
|
row = await conn.fetchrow(f"""
|
||||||
SELECT rank FROM (
|
SELECT rank FROM (
|
||||||
@@ -300,9 +316,10 @@ class StatsService:
|
|||||||
WHERE s.games_played >= 5
|
WHERE s.games_played >= 5
|
||||||
AND u.deleted_at IS NULL
|
AND u.deleted_at IS NULL
|
||||||
AND (u.is_banned = false OR u.is_banned IS NULL)
|
AND (u.is_banned = false OR u.is_banned IS NULL)
|
||||||
|
AND ($2 OR NOT COALESCE(u.is_test_account, FALSE))
|
||||||
) ranked
|
) ranked
|
||||||
WHERE user_id = $1
|
WHERE user_id = $1
|
||||||
""", user_id)
|
""", user_id, include_test)
|
||||||
|
|
||||||
return row["rank"] if row else None
|
return row["rank"] if row else None
|
||||||
|
|
||||||
|
|||||||
@@ -95,6 +95,19 @@ BEGIN
|
|||||||
WHERE table_name = 'users_v2' AND column_name = 'last_seen_at') THEN
|
WHERE table_name = 'users_v2' AND column_name = 'last_seen_at') THEN
|
||||||
ALTER TABLE users_v2 ADD COLUMN last_seen_at TIMESTAMPTZ;
|
ALTER TABLE users_v2 ADD COLUMN last_seen_at TIMESTAMPTZ;
|
||||||
END IF;
|
END IF;
|
||||||
|
IF NOT EXISTS (SELECT 1 FROM information_schema.columns
|
||||||
|
WHERE table_name = 'users_v2' AND column_name = 'is_test_account') THEN
|
||||||
|
ALTER TABLE users_v2 ADD COLUMN is_test_account BOOLEAN DEFAULT FALSE;
|
||||||
|
END IF;
|
||||||
|
END $$;
|
||||||
|
|
||||||
|
-- Add marks_as_test to invite_codes if not exists
|
||||||
|
DO $$
|
||||||
|
BEGIN
|
||||||
|
IF NOT EXISTS (SELECT 1 FROM information_schema.columns
|
||||||
|
WHERE table_name = 'invite_codes' AND column_name = 'marks_as_test') THEN
|
||||||
|
ALTER TABLE invite_codes ADD COLUMN marks_as_test BOOLEAN DEFAULT FALSE;
|
||||||
|
END IF;
|
||||||
END $$;
|
END $$;
|
||||||
|
|
||||||
-- Admin audit log table
|
-- Admin audit log table
|
||||||
@@ -296,14 +309,14 @@ CREATE TABLE IF NOT EXISTS system_metrics (
|
|||||||
);
|
);
|
||||||
|
|
||||||
-- Leaderboard materialized view (refreshed periodically)
|
-- Leaderboard materialized view (refreshed periodically)
|
||||||
-- Drop and recreate if missing rating column (v3.1.0 migration)
|
-- Drop and recreate if missing is_test_account column (soak harness migration)
|
||||||
DO $$
|
DO $$
|
||||||
BEGIN
|
BEGIN
|
||||||
IF EXISTS (SELECT 1 FROM pg_matviews WHERE matviewname = 'leaderboard_overall') THEN
|
IF EXISTS (SELECT 1 FROM pg_matviews WHERE matviewname = 'leaderboard_overall') THEN
|
||||||
-- Check if rating column exists in the view
|
-- Check if is_test_account column exists in the view
|
||||||
IF NOT EXISTS (
|
IF NOT EXISTS (
|
||||||
SELECT 1 FROM information_schema.columns
|
SELECT 1 FROM information_schema.columns
|
||||||
WHERE table_name = 'leaderboard_overall' AND column_name = 'rating'
|
WHERE table_name = 'leaderboard_overall' AND column_name = 'is_test_account'
|
||||||
) THEN
|
) THEN
|
||||||
DROP MATERIALIZED VIEW leaderboard_overall;
|
DROP MATERIALIZED VIEW leaderboard_overall;
|
||||||
END IF;
|
END IF;
|
||||||
@@ -315,6 +328,7 @@ BEGIN
|
|||||||
SELECT
|
SELECT
|
||||||
u.id as user_id,
|
u.id as user_id,
|
||||||
u.username,
|
u.username,
|
||||||
|
COALESCE(u.is_test_account, FALSE) as is_test_account,
|
||||||
s.games_played,
|
s.games_played,
|
||||||
s.games_won,
|
s.games_won,
|
||||||
ROUND(s.games_won::numeric / NULLIF(s.games_played, 0) * 100, 1) as win_rate,
|
ROUND(s.games_won::numeric / NULLIF(s.games_played, 0) * 100, 1) as win_rate,
|
||||||
@@ -342,6 +356,8 @@ CREATE INDEX IF NOT EXISTS idx_users_reset ON users_v2(reset_token) WHERE reset_
|
|||||||
CREATE INDEX IF NOT EXISTS idx_users_guest ON users_v2(guest_id) WHERE guest_id IS NOT NULL;
|
CREATE INDEX IF NOT EXISTS idx_users_guest ON users_v2(guest_id) WHERE guest_id IS NOT NULL;
|
||||||
CREATE INDEX IF NOT EXISTS idx_users_active ON users_v2(is_active) WHERE deleted_at IS NULL;
|
CREATE INDEX IF NOT EXISTS idx_users_active ON users_v2(is_active) WHERE deleted_at IS NULL;
|
||||||
CREATE INDEX IF NOT EXISTS idx_users_banned ON users_v2(is_banned) WHERE is_banned = TRUE;
|
CREATE INDEX IF NOT EXISTS idx_users_banned ON users_v2(is_banned) WHERE is_banned = TRUE;
|
||||||
|
CREATE INDEX IF NOT EXISTS idx_users_test_account ON users_v2(is_test_account)
|
||||||
|
WHERE is_test_account = TRUE;
|
||||||
|
|
||||||
CREATE INDEX IF NOT EXISTS idx_sessions_user ON user_sessions(user_id);
|
CREATE INDEX IF NOT EXISTS idx_sessions_user ON user_sessions(user_id);
|
||||||
CREATE INDEX IF NOT EXISTS idx_sessions_token ON user_sessions(token_hash);
|
CREATE INDEX IF NOT EXISTS idx_sessions_token ON user_sessions(token_hash);
|
||||||
@@ -460,6 +476,7 @@ class UserStore:
|
|||||||
guest_id: Optional[str] = None,
|
guest_id: Optional[str] = None,
|
||||||
verification_token: Optional[str] = None,
|
verification_token: Optional[str] = None,
|
||||||
verification_expires: Optional[datetime] = None,
|
verification_expires: Optional[datetime] = None,
|
||||||
|
is_test_account: bool = False,
|
||||||
) -> Optional[User]:
|
) -> Optional[User]:
|
||||||
"""
|
"""
|
||||||
Create a new user account.
|
Create a new user account.
|
||||||
@@ -472,6 +489,7 @@ class UserStore:
|
|||||||
guest_id: Guest session ID if converting.
|
guest_id: Guest session ID if converting.
|
||||||
verification_token: Email verification token.
|
verification_token: Email verification token.
|
||||||
verification_expires: Token expiration time.
|
verification_expires: Token expiration time.
|
||||||
|
is_test_account: True for accounts created by the soak test harness.
|
||||||
|
|
||||||
Returns:
|
Returns:
|
||||||
Created User, or None if username/email already exists.
|
Created User, or None if username/email already exists.
|
||||||
@@ -481,12 +499,13 @@ class UserStore:
|
|||||||
row = await conn.fetchrow(
|
row = await conn.fetchrow(
|
||||||
"""
|
"""
|
||||||
INSERT INTO users_v2 (username, password_hash, email, role, guest_id,
|
INSERT INTO users_v2 (username, password_hash, email, role, guest_id,
|
||||||
verification_token, verification_expires)
|
verification_token, verification_expires,
|
||||||
VALUES ($1, $2, $3, $4, $5, $6, $7)
|
is_test_account)
|
||||||
|
VALUES ($1, $2, $3, $4, $5, $6, $7, $8)
|
||||||
RETURNING id, username, email, password_hash, role, email_verified,
|
RETURNING id, username, email, password_hash, role, email_verified,
|
||||||
verification_token, verification_expires, reset_token, reset_expires,
|
verification_token, verification_expires, reset_token, reset_expires,
|
||||||
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
||||||
is_active, is_banned, ban_reason, force_password_reset
|
is_active, is_banned, ban_reason, force_password_reset, is_test_account
|
||||||
""",
|
""",
|
||||||
username,
|
username,
|
||||||
password_hash,
|
password_hash,
|
||||||
@@ -495,6 +514,7 @@ class UserStore:
|
|||||||
guest_id,
|
guest_id,
|
||||||
verification_token,
|
verification_token,
|
||||||
verification_expires,
|
verification_expires,
|
||||||
|
is_test_account,
|
||||||
)
|
)
|
||||||
return self._row_to_user(row)
|
return self._row_to_user(row)
|
||||||
except asyncpg.UniqueViolationError:
|
except asyncpg.UniqueViolationError:
|
||||||
@@ -508,7 +528,7 @@ class UserStore:
|
|||||||
SELECT id, username, email, password_hash, role, email_verified,
|
SELECT id, username, email, password_hash, role, email_verified,
|
||||||
verification_token, verification_expires, reset_token, reset_expires,
|
verification_token, verification_expires, reset_token, reset_expires,
|
||||||
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
||||||
is_active, is_banned, ban_reason, force_password_reset
|
is_active, is_banned, ban_reason, force_password_reset, is_test_account
|
||||||
FROM users_v2
|
FROM users_v2
|
||||||
WHERE id = $1
|
WHERE id = $1
|
||||||
""",
|
""",
|
||||||
@@ -524,7 +544,7 @@ class UserStore:
|
|||||||
SELECT id, username, email, password_hash, role, email_verified,
|
SELECT id, username, email, password_hash, role, email_verified,
|
||||||
verification_token, verification_expires, reset_token, reset_expires,
|
verification_token, verification_expires, reset_token, reset_expires,
|
||||||
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
||||||
is_active, is_banned, ban_reason, force_password_reset
|
is_active, is_banned, ban_reason, force_password_reset, is_test_account
|
||||||
FROM users_v2
|
FROM users_v2
|
||||||
WHERE LOWER(username) = LOWER($1)
|
WHERE LOWER(username) = LOWER($1)
|
||||||
""",
|
""",
|
||||||
@@ -540,7 +560,7 @@ class UserStore:
|
|||||||
SELECT id, username, email, password_hash, role, email_verified,
|
SELECT id, username, email, password_hash, role, email_verified,
|
||||||
verification_token, verification_expires, reset_token, reset_expires,
|
verification_token, verification_expires, reset_token, reset_expires,
|
||||||
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
||||||
is_active, is_banned, ban_reason, force_password_reset
|
is_active, is_banned, ban_reason, force_password_reset, is_test_account
|
||||||
FROM users_v2
|
FROM users_v2
|
||||||
WHERE LOWER(email) = LOWER($1)
|
WHERE LOWER(email) = LOWER($1)
|
||||||
""",
|
""",
|
||||||
@@ -556,7 +576,7 @@ class UserStore:
|
|||||||
SELECT id, username, email, password_hash, role, email_verified,
|
SELECT id, username, email, password_hash, role, email_verified,
|
||||||
verification_token, verification_expires, reset_token, reset_expires,
|
verification_token, verification_expires, reset_token, reset_expires,
|
||||||
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
||||||
is_active, is_banned, ban_reason, force_password_reset
|
is_active, is_banned, ban_reason, force_password_reset, is_test_account
|
||||||
FROM users_v2
|
FROM users_v2
|
||||||
WHERE verification_token = $1
|
WHERE verification_token = $1
|
||||||
""",
|
""",
|
||||||
@@ -572,7 +592,7 @@ class UserStore:
|
|||||||
SELECT id, username, email, password_hash, role, email_verified,
|
SELECT id, username, email, password_hash, role, email_verified,
|
||||||
verification_token, verification_expires, reset_token, reset_expires,
|
verification_token, verification_expires, reset_token, reset_expires,
|
||||||
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
||||||
is_active, is_banned, ban_reason, force_password_reset
|
is_active, is_banned, ban_reason, force_password_reset, is_test_account
|
||||||
FROM users_v2
|
FROM users_v2
|
||||||
WHERE reset_token = $1
|
WHERE reset_token = $1
|
||||||
""",
|
""",
|
||||||
@@ -670,7 +690,7 @@ class UserStore:
|
|||||||
RETURNING id, username, email, password_hash, role, email_verified,
|
RETURNING id, username, email, password_hash, role, email_verified,
|
||||||
verification_token, verification_expires, reset_token, reset_expires,
|
verification_token, verification_expires, reset_token, reset_expires,
|
||||||
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
guest_id, deleted_at, preferences, created_at, last_login, last_seen_at,
|
||||||
is_active, is_banned, ban_reason, force_password_reset
|
is_active, is_banned, ban_reason, force_password_reset, is_test_account
|
||||||
"""
|
"""
|
||||||
|
|
||||||
async with self.pool.acquire() as conn:
|
async with self.pool.acquire() as conn:
|
||||||
@@ -714,7 +734,8 @@ class UserStore:
|
|||||||
"""
|
"""
|
||||||
SELECT id, username, email, password_hash, role, email_verified,
|
SELECT id, username, email, password_hash, role, email_verified,
|
||||||
verification_token, verification_expires, reset_token, reset_expires,
|
verification_token, verification_expires, reset_token, reset_expires,
|
||||||
guest_id, deleted_at, preferences, created_at, last_login, is_active
|
guest_id, deleted_at, preferences, created_at, last_login, is_active,
|
||||||
|
is_test_account
|
||||||
FROM users_v2
|
FROM users_v2
|
||||||
ORDER BY created_at DESC
|
ORDER BY created_at DESC
|
||||||
"""
|
"""
|
||||||
@@ -724,7 +745,8 @@ class UserStore:
|
|||||||
"""
|
"""
|
||||||
SELECT id, username, email, password_hash, role, email_verified,
|
SELECT id, username, email, password_hash, role, email_verified,
|
||||||
verification_token, verification_expires, reset_token, reset_expires,
|
verification_token, verification_expires, reset_token, reset_expires,
|
||||||
guest_id, deleted_at, preferences, created_at, last_login, is_active
|
guest_id, deleted_at, preferences, created_at, last_login, is_active,
|
||||||
|
is_test_account
|
||||||
FROM users_v2
|
FROM users_v2
|
||||||
WHERE is_active = TRUE AND deleted_at IS NULL
|
WHERE is_active = TRUE AND deleted_at IS NULL
|
||||||
ORDER BY created_at DESC
|
ORDER BY created_at DESC
|
||||||
@@ -1017,6 +1039,7 @@ class UserStore:
|
|||||||
is_banned=row.get("is_banned", False) or False,
|
is_banned=row.get("is_banned", False) or False,
|
||||||
ban_reason=row.get("ban_reason"),
|
ban_reason=row.get("ban_reason"),
|
||||||
force_password_reset=row.get("force_password_reset", False) or False,
|
force_password_reset=row.get("force_password_reset", False) or False,
|
||||||
|
is_test_account=row.get("is_test_account", False) or False,
|
||||||
)
|
)
|
||||||
|
|
||||||
def _row_to_session(self, row: asyncpg.Record) -> UserSession:
|
def _row_to_session(self, row: asyncpg.Record) -> UserSession:
|
||||||
|
|||||||
@@ -72,12 +72,20 @@ export class GolfBot {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Create a new game room
|
* Create a new game room.
|
||||||
|
*
|
||||||
|
* Works for both guest sessions (fills the name input) and
|
||||||
|
* authenticated sessions (the name input is hidden; the server
|
||||||
|
* uses the logged-in username). `playerName` is ignored when the
|
||||||
|
* session is authenticated.
|
||||||
*/
|
*/
|
||||||
async createGame(playerName: string): Promise<string> {
|
async createGame(playerName: string): Promise<string> {
|
||||||
// Enter name
|
// Guest sessions have a visible player-name input; authenticated
|
||||||
|
// sessions don't. Only fill it if it's actually there.
|
||||||
const nameInput = this.page.locator(SELECTORS.lobby.playerNameInput);
|
const nameInput = this.page.locator(SELECTORS.lobby.playerNameInput);
|
||||||
|
if (await nameInput.isVisible().catch(() => false)) {
|
||||||
await nameInput.fill(playerName);
|
await nameInput.fill(playerName);
|
||||||
|
}
|
||||||
|
|
||||||
// Click create room
|
// Click create room
|
||||||
const createBtn = this.page.locator(SELECTORS.lobby.createRoomBtn);
|
const createBtn = this.page.locator(SELECTORS.lobby.createRoomBtn);
|
||||||
@@ -97,12 +105,16 @@ export class GolfBot {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Join an existing game room
|
* Join an existing game room.
|
||||||
|
*
|
||||||
|
* Same auth handling as `createGame` — `playerName` is ignored for
|
||||||
|
* authenticated sessions.
|
||||||
*/
|
*/
|
||||||
async joinGame(roomCode: string, playerName: string): Promise<void> {
|
async joinGame(roomCode: string, playerName: string): Promise<void> {
|
||||||
// Enter name
|
|
||||||
const nameInput = this.page.locator(SELECTORS.lobby.playerNameInput);
|
const nameInput = this.page.locator(SELECTORS.lobby.playerNameInput);
|
||||||
|
if (await nameInput.isVisible().catch(() => false)) {
|
||||||
await nameInput.fill(playerName);
|
await nameInput.fill(playerName);
|
||||||
|
}
|
||||||
|
|
||||||
// Enter room code
|
// Enter room code
|
||||||
const codeInput = this.page.locator(SELECTORS.lobby.roomCodeInput);
|
const codeInput = this.page.locator(SELECTORS.lobby.roomCodeInput);
|
||||||
@@ -172,7 +184,19 @@ export class GolfBot {
|
|||||||
await this.page.selectOption(SELECTORS.waiting.numRounds, String(options.holes));
|
await this.page.selectOption(SELECTORS.waiting.numRounds, String(options.holes));
|
||||||
}
|
}
|
||||||
if (options.decks) {
|
if (options.decks) {
|
||||||
await this.page.selectOption(SELECTORS.waiting.numDecks, String(options.decks));
|
// #num-decks is a stepper (hidden input + +/- buttons), not a select.
|
||||||
|
// Click the stepper until the hidden input matches the requested value.
|
||||||
|
const target = options.decks;
|
||||||
|
for (let i = 0; i < 10; i++) {
|
||||||
|
const current = parseInt(
|
||||||
|
(await this.page.locator(SELECTORS.waiting.numDecks).inputValue().catch(() => '1')) || '1',
|
||||||
|
10,
|
||||||
|
);
|
||||||
|
if (current === target) break;
|
||||||
|
const btnId = current < target ? '#decks-plus' : '#decks-minus';
|
||||||
|
await this.page.locator(btnId).click({ timeout: 1000 }).catch(() => {});
|
||||||
|
await this.page.waitForTimeout(50);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (options.initialFlips !== undefined) {
|
if (options.initialFlips !== undefined) {
|
||||||
await this.page.selectOption(SELECTORS.waiting.initialFlips, String(options.initialFlips));
|
await this.page.selectOption(SELECTORS.waiting.initialFlips, String(options.initialFlips));
|
||||||
|
|||||||
6
tests/soak/.env.stresstest.example
Normal file
6
tests/soak/.env.stresstest.example
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
# Soak harness account cache.
|
||||||
|
# This file is AUTO-GENERATED on first run; do not edit by hand.
|
||||||
|
# Format: SOAK_ACCOUNT_NN=username:password:token
|
||||||
|
#
|
||||||
|
# Example (delete before first real run):
|
||||||
|
# SOAK_ACCOUNT_00=soak_00_a7bx:<generated-password>:<jwt-token>
|
||||||
5
tests/soak/.gitignore
vendored
Normal file
5
tests/soak/.gitignore
vendored
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
node_modules/
|
||||||
|
dist/
|
||||||
|
artifacts/
|
||||||
|
.env.stresstest
|
||||||
|
*.log
|
||||||
21
tests/soak/README.md
Normal file
21
tests/soak/README.md
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
# Golf Soak & UX Test Harness
|
||||||
|
|
||||||
|
Runs 16 authenticated browser sessions across 4 rooms to populate
|
||||||
|
staging scoreboards and stress-test multiplayer stability.
|
||||||
|
|
||||||
|
**Spec:** `docs/superpowers/specs/2026-04-10-multiplayer-soak-test-design.md`
|
||||||
|
**Bring-up:** `docs/soak-harness-bringup.md`
|
||||||
|
|
||||||
|
## Quick start
|
||||||
|
|
||||||
|
```bash
|
||||||
|
cd tests/soak
|
||||||
|
bun install
|
||||||
|
bun run seed # first run only
|
||||||
|
TEST_URL=http://localhost:8000 bun run smoke
|
||||||
|
```
|
||||||
|
|
||||||
|
(The scripts also work with `npm run`, `pnpm run`, etc. — bun is what's installed
|
||||||
|
on this dev machine.)
|
||||||
|
|
||||||
|
Full documentation arrives with Task 31.
|
||||||
344
tests/soak/bun.lock
Normal file
344
tests/soak/bun.lock
Normal file
@@ -0,0 +1,344 @@
|
|||||||
|
{
|
||||||
|
"lockfileVersion": 1,
|
||||||
|
"configVersion": 1,
|
||||||
|
"workspaces": {
|
||||||
|
"": {
|
||||||
|
"name": "golf-soak",
|
||||||
|
"dependencies": {
|
||||||
|
"playwright-core": "^1.40.0",
|
||||||
|
"ws": "^8.16.0",
|
||||||
|
},
|
||||||
|
"devDependencies": {
|
||||||
|
"@playwright/test": "^1.40.0",
|
||||||
|
"@types/node": "^20.10.0",
|
||||||
|
"@types/ws": "^8.5.0",
|
||||||
|
"tsx": "^4.7.0",
|
||||||
|
"typescript": "^5.3.0",
|
||||||
|
"vitest": "^1.2.0",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
"packages": {
|
||||||
|
"@esbuild/aix-ppc64": ["@esbuild/aix-ppc64@0.27.7", "", { "os": "aix", "cpu": "ppc64" }, "sha512-EKX3Qwmhz1eMdEJokhALr0YiD0lhQNwDqkPYyPhiSwKrh7/4KRjQc04sZ8db+5DVVnZ1LmbNDI1uAMPEUBnQPg=="],
|
||||||
|
|
||||||
|
"@esbuild/android-arm": ["@esbuild/android-arm@0.27.7", "", { "os": "android", "cpu": "arm" }, "sha512-jbPXvB4Yj2yBV7HUfE2KHe4GJX51QplCN1pGbYjvsyCZbQmies29EoJbkEc+vYuU5o45AfQn37vZlyXy4YJ8RQ=="],
|
||||||
|
|
||||||
|
"@esbuild/android-arm64": ["@esbuild/android-arm64@0.27.7", "", { "os": "android", "cpu": "arm64" }, "sha512-62dPZHpIXzvChfvfLJow3q5dDtiNMkwiRzPylSCfriLvZeq0a1bWChrGx/BbUbPwOrsWKMn8idSllklzBy+dgQ=="],
|
||||||
|
|
||||||
|
"@esbuild/android-x64": ["@esbuild/android-x64@0.27.7", "", { "os": "android", "cpu": "x64" }, "sha512-x5VpMODneVDb70PYV2VQOmIUUiBtY3D3mPBG8NxVk5CogneYhkR7MmM3yR/uMdITLrC1ml/NV1rj4bMJuy9MCg=="],
|
||||||
|
|
||||||
|
"@esbuild/darwin-arm64": ["@esbuild/darwin-arm64@0.27.7", "", { "os": "darwin", "cpu": "arm64" }, "sha512-5lckdqeuBPlKUwvoCXIgI2D9/ABmPq3Rdp7IfL70393YgaASt7tbju3Ac+ePVi3KDH6N2RqePfHnXkaDtY9fkw=="],
|
||||||
|
|
||||||
|
"@esbuild/darwin-x64": ["@esbuild/darwin-x64@0.27.7", "", { "os": "darwin", "cpu": "x64" }, "sha512-rYnXrKcXuT7Z+WL5K980jVFdvVKhCHhUwid+dDYQpH+qu+TefcomiMAJpIiC2EM3Rjtq0sO3StMV/+3w3MyyqQ=="],
|
||||||
|
|
||||||
|
"@esbuild/freebsd-arm64": ["@esbuild/freebsd-arm64@0.27.7", "", { "os": "freebsd", "cpu": "arm64" }, "sha512-B48PqeCsEgOtzME2GbNM2roU29AMTuOIN91dsMO30t+Ydis3z/3Ngoj5hhnsOSSwNzS+6JppqWsuhTp6E82l2w=="],
|
||||||
|
|
||||||
|
"@esbuild/freebsd-x64": ["@esbuild/freebsd-x64@0.27.7", "", { "os": "freebsd", "cpu": "x64" }, "sha512-jOBDK5XEjA4m5IJK3bpAQF9/Lelu/Z9ZcdhTRLf4cajlB+8VEhFFRjWgfy3M1O4rO2GQ/b2dLwCUGpiF/eATNQ=="],
|
||||||
|
|
||||||
|
"@esbuild/linux-arm": ["@esbuild/linux-arm@0.27.7", "", { "os": "linux", "cpu": "arm" }, "sha512-RkT/YXYBTSULo3+af8Ib0ykH8u2MBh57o7q/DAs3lTJlyVQkgQvlrPTnjIzzRPQyavxtPtfg0EopvDyIt0j1rA=="],
|
||||||
|
|
||||||
|
"@esbuild/linux-arm64": ["@esbuild/linux-arm64@0.27.7", "", { "os": "linux", "cpu": "arm64" }, "sha512-RZPHBoxXuNnPQO9rvjh5jdkRmVizktkT7TCDkDmQ0W2SwHInKCAV95GRuvdSvA7w4VMwfCjUiPwDi0ZO6Nfe9A=="],
|
||||||
|
|
||||||
|
"@esbuild/linux-ia32": ["@esbuild/linux-ia32@0.27.7", "", { "os": "linux", "cpu": "ia32" }, "sha512-GA48aKNkyQDbd3KtkplYWT102C5sn/EZTY4XROkxONgruHPU72l+gW+FfF8tf2cFjeHaRbWpOYa/uRBz/Xq1Pg=="],
|
||||||
|
|
||||||
|
"@esbuild/linux-loong64": ["@esbuild/linux-loong64@0.27.7", "", { "os": "linux", "cpu": "none" }, "sha512-a4POruNM2oWsD4WKvBSEKGIiWQF8fZOAsycHOt6JBpZ+JN2n2JH9WAv56SOyu9X5IqAjqSIPTaJkqN8F7XOQ5Q=="],
|
||||||
|
|
||||||
|
"@esbuild/linux-mips64el": ["@esbuild/linux-mips64el@0.27.7", "", { "os": "linux", "cpu": "none" }, "sha512-KabT5I6StirGfIz0FMgl1I+R1H73Gp0ofL9A3nG3i/cYFJzKHhouBV5VWK1CSgKvVaG4q1RNpCTR2LuTVB3fIw=="],
|
||||||
|
|
||||||
|
"@esbuild/linux-ppc64": ["@esbuild/linux-ppc64@0.27.7", "", { "os": "linux", "cpu": "ppc64" }, "sha512-gRsL4x6wsGHGRqhtI+ifpN/vpOFTQtnbsupUF5R5YTAg+y/lKelYR1hXbnBdzDjGbMYjVJLJTd2OFmMewAgwlQ=="],
|
||||||
|
|
||||||
|
"@esbuild/linux-riscv64": ["@esbuild/linux-riscv64@0.27.7", "", { "os": "linux", "cpu": "none" }, "sha512-hL25LbxO1QOngGzu2U5xeXtxXcW+/GvMN3ejANqXkxZ/opySAZMrc+9LY/WyjAan41unrR3YrmtTsUpwT66InQ=="],
|
||||||
|
|
||||||
|
"@esbuild/linux-s390x": ["@esbuild/linux-s390x@0.27.7", "", { "os": "linux", "cpu": "s390x" }, "sha512-2k8go8Ycu1Kb46vEelhu1vqEP+UeRVj2zY1pSuPdgvbd5ykAw82Lrro28vXUrRmzEsUV0NzCf54yARIK8r0fdw=="],
|
||||||
|
|
||||||
|
"@esbuild/linux-x64": ["@esbuild/linux-x64@0.27.7", "", { "os": "linux", "cpu": "x64" }, "sha512-hzznmADPt+OmsYzw1EE33ccA+HPdIqiCRq7cQeL1Jlq2gb1+OyWBkMCrYGBJ+sxVzve2ZJEVeePbLM2iEIZSxA=="],
|
||||||
|
|
||||||
|
"@esbuild/netbsd-arm64": ["@esbuild/netbsd-arm64@0.27.7", "", { "os": "none", "cpu": "arm64" }, "sha512-b6pqtrQdigZBwZxAn1UpazEisvwaIDvdbMbmrly7cDTMFnw/+3lVxxCTGOrkPVnsYIosJJXAsILG9XcQS+Yu6w=="],
|
||||||
|
|
||||||
|
"@esbuild/netbsd-x64": ["@esbuild/netbsd-x64@0.27.7", "", { "os": "none", "cpu": "x64" }, "sha512-OfatkLojr6U+WN5EDYuoQhtM+1xco+/6FSzJJnuWiUw5eVcicbyK3dq5EeV/QHT1uy6GoDhGbFpprUiHUYggrw=="],
|
||||||
|
|
||||||
|
"@esbuild/openbsd-arm64": ["@esbuild/openbsd-arm64@0.27.7", "", { "os": "openbsd", "cpu": "arm64" }, "sha512-AFuojMQTxAz75Fo8idVcqoQWEHIXFRbOc1TrVcFSgCZtQfSdc1RXgB3tjOn/krRHENUB4j00bfGjyl2mJrU37A=="],
|
||||||
|
|
||||||
|
"@esbuild/openbsd-x64": ["@esbuild/openbsd-x64@0.27.7", "", { "os": "openbsd", "cpu": "x64" }, "sha512-+A1NJmfM8WNDv5CLVQYJ5PshuRm/4cI6WMZRg1by1GwPIQPCTs1GLEUHwiiQGT5zDdyLiRM/l1G0Pv54gvtKIg=="],
|
||||||
|
|
||||||
|
"@esbuild/openharmony-arm64": ["@esbuild/openharmony-arm64@0.27.7", "", { "os": "none", "cpu": "arm64" }, "sha512-+KrvYb/C8zA9CU/g0sR6w2RBw7IGc5J2BPnc3dYc5VJxHCSF1yNMxTV5LQ7GuKteQXZtspjFbiuW5/dOj7H4Yw=="],
|
||||||
|
|
||||||
|
"@esbuild/sunos-x64": ["@esbuild/sunos-x64@0.27.7", "", { "os": "sunos", "cpu": "x64" }, "sha512-ikktIhFBzQNt/QDyOL580ti9+5mL/YZeUPKU2ivGtGjdTYoqz6jObj6nOMfhASpS4GU4Q/Clh1QtxWAvcYKamA=="],
|
||||||
|
|
||||||
|
"@esbuild/win32-arm64": ["@esbuild/win32-arm64@0.27.7", "", { "os": "win32", "cpu": "arm64" }, "sha512-7yRhbHvPqSpRUV7Q20VuDwbjW5kIMwTHpptuUzV+AA46kiPze5Z7qgt6CLCK3pWFrHeNfDd1VKgyP4O+ng17CA=="],
|
||||||
|
|
||||||
|
"@esbuild/win32-ia32": ["@esbuild/win32-ia32@0.27.7", "", { "os": "win32", "cpu": "ia32" }, "sha512-SmwKXe6VHIyZYbBLJrhOoCJRB/Z1tckzmgTLfFYOfpMAx63BJEaL9ExI8x7v0oAO3Zh6D/Oi1gVxEYr5oUCFhw=="],
|
||||||
|
|
||||||
|
"@esbuild/win32-x64": ["@esbuild/win32-x64@0.27.7", "", { "os": "win32", "cpu": "x64" }, "sha512-56hiAJPhwQ1R4i+21FVF7V8kSD5zZTdHcVuRFMW0hn753vVfQN8xlx4uOPT4xoGH0Z/oVATuR82AiqSTDIpaHg=="],
|
||||||
|
|
||||||
|
"@jest/schemas": ["@jest/schemas@29.6.3", "", { "dependencies": { "@sinclair/typebox": "^0.27.8" } }, "sha512-mo5j5X+jIZmJQveBKeS/clAueipV7KgiX1vMgCxam1RNYiqE1w62n0/tJJnHtjW8ZHcQco5gY85jA3mi0L+nSA=="],
|
||||||
|
|
||||||
|
"@jridgewell/sourcemap-codec": ["@jridgewell/sourcemap-codec@1.5.5", "", {}, "sha512-cYQ9310grqxueWbl+WuIUIaiUaDcj7WOq5fVhEljNVgRfOUhY9fy2zTvfoqWsnebh8Sl70VScFbICvJnLKB0Og=="],
|
||||||
|
|
||||||
|
"@playwright/test": ["@playwright/test@1.59.1", "", { "dependencies": { "playwright": "1.59.1" }, "bin": { "playwright": "cli.js" } }, "sha512-PG6q63nQg5c9rIi4/Z5lR5IVF7yU5MqmKaPOe0HSc0O2cX1fPi96sUQu5j7eo4gKCkB2AnNGoWt7y4/Xx3Kcqg=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-android-arm-eabi": ["@rollup/rollup-android-arm-eabi@4.60.1", "", { "os": "android", "cpu": "arm" }, "sha512-d6FinEBLdIiK+1uACUttJKfgZREXrF0Qc2SmLII7W2AD8FfiZ9Wjd+rD/iRuf5s5dWrr1GgwXCvPqOuDquOowA=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-android-arm64": ["@rollup/rollup-android-arm64@4.60.1", "", { "os": "android", "cpu": "arm64" }, "sha512-YjG/EwIDvvYI1YvYbHvDz/BYHtkY4ygUIXHnTdLhG+hKIQFBiosfWiACWortsKPKU/+dUwQQCKQM3qrDe8c9BA=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-darwin-arm64": ["@rollup/rollup-darwin-arm64@4.60.1", "", { "os": "darwin", "cpu": "arm64" }, "sha512-mjCpF7GmkRtSJwon+Rq1N8+pI+8l7w5g9Z3vWj4T7abguC4Czwi3Yu/pFaLvA3TTeMVjnu3ctigusqWUfjZzvw=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-darwin-x64": ["@rollup/rollup-darwin-x64@4.60.1", "", { "os": "darwin", "cpu": "x64" }, "sha512-haZ7hJ1JT4e9hqkoT9R/19XW2QKqjfJVv+i5AGg57S+nLk9lQnJ1F/eZloRO3o9Scy9CM3wQ9l+dkXtcBgN5Ew=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-freebsd-arm64": ["@rollup/rollup-freebsd-arm64@4.60.1", "", { "os": "freebsd", "cpu": "arm64" }, "sha512-czw90wpQq3ZsAVBlinZjAYTKduOjTywlG7fEeWKUA7oCmpA8xdTkxZZlwNJKWqILlq0wehoZcJYfBvOyhPTQ6w=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-freebsd-x64": ["@rollup/rollup-freebsd-x64@4.60.1", "", { "os": "freebsd", "cpu": "x64" }, "sha512-KVB2rqsxTHuBtfOeySEyzEOB7ltlB/ux38iu2rBQzkjbwRVlkhAGIEDiiYnO2kFOkJp+Z7pUXKyrRRFuFUKt+g=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-linux-arm-gnueabihf": ["@rollup/rollup-linux-arm-gnueabihf@4.60.1", "", { "os": "linux", "cpu": "arm" }, "sha512-L+34Qqil+v5uC0zEubW7uByo78WOCIrBvci69E7sFASRl0X7b/MB6Cqd1lky/CtcSVTydWa2WZwFuWexjS5o6g=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-linux-arm-musleabihf": ["@rollup/rollup-linux-arm-musleabihf@4.60.1", "", { "os": "linux", "cpu": "arm" }, "sha512-n83O8rt4v34hgFzlkb1ycniJh7IR5RCIqt6mz1VRJD6pmhRi0CXdmfnLu9dIUS6buzh60IvACM842Ffb3xd6Gg=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-linux-arm64-gnu": ["@rollup/rollup-linux-arm64-gnu@4.60.1", "", { "os": "linux", "cpu": "arm64" }, "sha512-Nql7sTeAzhTAja3QXeAI48+/+GjBJ+QmAH13snn0AJSNL50JsDqotyudHyMbO2RbJkskbMbFJfIJKWA6R1LCJQ=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-linux-arm64-musl": ["@rollup/rollup-linux-arm64-musl@4.60.1", "", { "os": "linux", "cpu": "arm64" }, "sha512-+pUymDhd0ys9GcKZPPWlFiZ67sTWV5UU6zOJat02M1+PiuSGDziyRuI/pPue3hoUwm2uGfxdL+trT6Z9rxnlMA=="],
|
||||||
|
|
||||||
|
"@rollup/rollup-linux-loong64-gnu": ["@rollup/rollup-linux-loong64-gnu@4.60.1", "", { "os": "linux", "cpu": "none" }, "sha512-VSvgvQeIcsEvY4bKDHEDWcpW4Yw7BtlKG1GUT4FzBUlEKQK0rWHYBqQt6Fm2taXS+1bXvJT6kICu5ZwqKCnvlQ=="],
|
||||||
|
|
||||||
|
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||||||
|
"vite/esbuild/@esbuild/linux-arm64": ["@esbuild/linux-arm64@0.21.5", "", { "os": "linux", "cpu": "arm64" }, "sha512-ibKvmyYzKsBeX8d8I7MH/TMfWDXBF3db4qM6sy+7re0YXya+K1cem3on9XgdT2EQGMu4hQyZhan7TeQ8XkGp4Q=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/linux-ia32": ["@esbuild/linux-ia32@0.21.5", "", { "os": "linux", "cpu": "ia32" }, "sha512-YvjXDqLRqPDl2dvRODYmmhz4rPeVKYvppfGYKSNGdyZkA01046pLWyRKKI3ax8fbJoK5QbxblURkwK/MWY18Tg=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/linux-loong64": ["@esbuild/linux-loong64@0.21.5", "", { "os": "linux", "cpu": "none" }, "sha512-uHf1BmMG8qEvzdrzAqg2SIG/02+4/DHB6a9Kbya0XDvwDEKCoC8ZRWI5JJvNdUjtciBGFQ5PuBlpEOXQj+JQSg=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/linux-mips64el": ["@esbuild/linux-mips64el@0.21.5", "", { "os": "linux", "cpu": "none" }, "sha512-IajOmO+KJK23bj52dFSNCMsz1QP1DqM6cwLUv3W1QwyxkyIWecfafnI555fvSGqEKwjMXVLokcV5ygHW5b3Jbg=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/linux-ppc64": ["@esbuild/linux-ppc64@0.21.5", "", { "os": "linux", "cpu": "ppc64" }, "sha512-1hHV/Z4OEfMwpLO8rp7CvlhBDnjsC3CttJXIhBi+5Aj5r+MBvy4egg7wCbe//hSsT+RvDAG7s81tAvpL2XAE4w=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/linux-riscv64": ["@esbuild/linux-riscv64@0.21.5", "", { "os": "linux", "cpu": "none" }, "sha512-2HdXDMd9GMgTGrPWnJzP2ALSokE/0O5HhTUvWIbD3YdjME8JwvSCnNGBnTThKGEB91OZhzrJ4qIIxk/SBmyDDA=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/linux-s390x": ["@esbuild/linux-s390x@0.21.5", "", { "os": "linux", "cpu": "s390x" }, "sha512-zus5sxzqBJD3eXxwvjN1yQkRepANgxE9lgOW2qLnmr8ikMTphkjgXu1HR01K4FJg8h1kEEDAqDcZQtbrRnB41A=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/linux-x64": ["@esbuild/linux-x64@0.21.5", "", { "os": "linux", "cpu": "x64" }, "sha512-1rYdTpyv03iycF1+BhzrzQJCdOuAOtaqHTWJZCWvijKD2N5Xu0TtVC8/+1faWqcP9iBCWOmjmhoH94dH82BxPQ=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/netbsd-x64": ["@esbuild/netbsd-x64@0.21.5", "", { "os": "none", "cpu": "x64" }, "sha512-Woi2MXzXjMULccIwMnLciyZH4nCIMpWQAs049KEeMvOcNADVxo0UBIQPfSmxB3CWKedngg7sWZdLvLczpe0tLg=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/openbsd-x64": ["@esbuild/openbsd-x64@0.21.5", "", { "os": "openbsd", "cpu": "x64" }, "sha512-HLNNw99xsvx12lFBUwoT8EVCsSvRNDVxNpjZ7bPn947b8gJPzeHWyNVhFsaerc0n3TsbOINvRP2byTZ5LKezow=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/sunos-x64": ["@esbuild/sunos-x64@0.21.5", "", { "os": "sunos", "cpu": "x64" }, "sha512-6+gjmFpfy0BHU5Tpptkuh8+uw3mnrvgs+dSPQXQOv3ekbordwnzTVEb4qnIvQcYXq6gzkyTnoZ9dZG+D4garKg=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/win32-arm64": ["@esbuild/win32-arm64@0.21.5", "", { "os": "win32", "cpu": "arm64" }, "sha512-Z0gOTd75VvXqyq7nsl93zwahcTROgqvuAcYDUr+vOv8uHhNSKROyU961kgtCD1e95IqPKSQKH7tBTslnS3tA8A=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/win32-ia32": ["@esbuild/win32-ia32@0.21.5", "", { "os": "win32", "cpu": "ia32" }, "sha512-SWXFF1CL2RVNMaVs+BBClwtfZSvDgtL//G/smwAc5oVK/UPu2Gu9tIaRgFmYFFKrmg3SyAjSrElf0TiJ1v8fYA=="],
|
||||||
|
|
||||||
|
"vite/esbuild/@esbuild/win32-x64": ["@esbuild/win32-x64@0.21.5", "", { "os": "win32", "cpu": "x64" }, "sha512-tQd/1efJuzPC6rCFwEvLtci/xNFcTZknmXs98FYDfGE4wP9ClFV98nyKrzJKVPMhdDnjzLhdUyMX4PsQAPjwIw=="],
|
||||||
|
}
|
||||||
|
}
|
||||||
125
tests/soak/config.ts
Normal file
125
tests/soak/config.ts
Normal file
@@ -0,0 +1,125 @@
|
|||||||
|
/**
|
||||||
|
* CLI flag parsing and config precedence for the soak runner.
|
||||||
|
*
|
||||||
|
* Precedence (later wins):
|
||||||
|
* runner defaults → scenario.defaultConfig → env vars → CLI flags
|
||||||
|
*/
|
||||||
|
|
||||||
|
export type WatchMode = 'none' | 'dashboard' | 'tiled';
|
||||||
|
|
||||||
|
export interface CliArgs {
|
||||||
|
scenario?: string;
|
||||||
|
accounts?: number;
|
||||||
|
rooms?: number;
|
||||||
|
cpusPerRoom?: number;
|
||||||
|
gamesPerRoom?: number;
|
||||||
|
holes?: number;
|
||||||
|
watch?: WatchMode;
|
||||||
|
dashboardPort?: number;
|
||||||
|
target?: string;
|
||||||
|
runId?: string;
|
||||||
|
dryRun?: boolean;
|
||||||
|
listOnly?: boolean;
|
||||||
|
}
|
||||||
|
|
||||||
|
const VALID_WATCH: WatchMode[] = ['none', 'dashboard', 'tiled'];
|
||||||
|
|
||||||
|
function parseInt10(s: string, name: string): number {
|
||||||
|
const n = parseInt(s, 10);
|
||||||
|
if (Number.isNaN(n)) throw new Error(`Invalid integer for ${name}: ${s}`);
|
||||||
|
return n;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function parseArgs(argv: string[]): CliArgs {
|
||||||
|
const out: CliArgs = {};
|
||||||
|
for (const arg of argv) {
|
||||||
|
if (arg === '--list') {
|
||||||
|
out.listOnly = true;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (arg === '--dry-run') {
|
||||||
|
out.dryRun = true;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const m = arg.match(/^--([a-z][a-z0-9-]*)=(.*)$/);
|
||||||
|
if (!m) continue;
|
||||||
|
const [, key, value] = m;
|
||||||
|
switch (key) {
|
||||||
|
case 'scenario':
|
||||||
|
out.scenario = value;
|
||||||
|
break;
|
||||||
|
case 'accounts':
|
||||||
|
out.accounts = parseInt10(value, '--accounts');
|
||||||
|
break;
|
||||||
|
case 'rooms':
|
||||||
|
out.rooms = parseInt10(value, '--rooms');
|
||||||
|
break;
|
||||||
|
case 'cpus-per-room':
|
||||||
|
out.cpusPerRoom = parseInt10(value, '--cpus-per-room');
|
||||||
|
break;
|
||||||
|
case 'games-per-room':
|
||||||
|
out.gamesPerRoom = parseInt10(value, '--games-per-room');
|
||||||
|
break;
|
||||||
|
case 'holes':
|
||||||
|
out.holes = parseInt10(value, '--holes');
|
||||||
|
break;
|
||||||
|
case 'watch':
|
||||||
|
if (!VALID_WATCH.includes(value as WatchMode)) {
|
||||||
|
throw new Error(
|
||||||
|
`Invalid --watch value: ${value} (expected ${VALID_WATCH.join('|')})`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
out.watch = value as WatchMode;
|
||||||
|
break;
|
||||||
|
case 'dashboard-port':
|
||||||
|
out.dashboardPort = parseInt10(value, '--dashboard-port');
|
||||||
|
break;
|
||||||
|
case 'target':
|
||||||
|
out.target = value;
|
||||||
|
break;
|
||||||
|
case 'run-id':
|
||||||
|
out.runId = value;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
// Unknown flag — ignore so scenario-specific flags can slot in later
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Merge layers in precedence order: defaults → env → cli (later wins).
|
||||||
|
*/
|
||||||
|
export function mergeConfig(
|
||||||
|
cli: Record<string, unknown>,
|
||||||
|
env: Record<string, string | undefined>,
|
||||||
|
defaults: Record<string, unknown>,
|
||||||
|
): Record<string, unknown> {
|
||||||
|
const merged: Record<string, unknown> = { ...defaults };
|
||||||
|
|
||||||
|
// Env overlay — SOAK_UPPER_SNAKE → lowerCamel in cli space.
|
||||||
|
const envMap: Record<string, string> = {
|
||||||
|
SOAK_HOLES: 'holes',
|
||||||
|
SOAK_ROOMS: 'rooms',
|
||||||
|
SOAK_ACCOUNTS: 'accounts',
|
||||||
|
SOAK_CPUS_PER_ROOM: 'cpusPerRoom',
|
||||||
|
SOAK_GAMES_PER_ROOM: 'gamesPerRoom',
|
||||||
|
SOAK_WATCH: 'watch',
|
||||||
|
SOAK_DASHBOARD_PORT: 'dashboardPort',
|
||||||
|
};
|
||||||
|
const numericKeys = /^(holes|rooms|accounts|cpusPerRoom|gamesPerRoom|dashboardPort)$/;
|
||||||
|
for (const [envKey, cfgKey] of Object.entries(envMap)) {
|
||||||
|
const v = env[envKey];
|
||||||
|
if (v !== undefined) {
|
||||||
|
merged[cfgKey] = numericKeys.test(cfgKey) ? parseInt(v, 10) : v;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// CLI overlay — wins over env and defaults.
|
||||||
|
for (const [k, v] of Object.entries(cli)) {
|
||||||
|
if (v !== undefined) merged[k] = v;
|
||||||
|
}
|
||||||
|
|
||||||
|
return merged;
|
||||||
|
}
|
||||||
121
tests/soak/core/artifacts.ts
Normal file
121
tests/soak/core/artifacts.ts
Normal file
@@ -0,0 +1,121 @@
|
|||||||
|
/**
|
||||||
|
* Artifacts — capture session debugging info on scenario failure.
|
||||||
|
*
|
||||||
|
* When runner.ts hits an unrecoverable error during a scenario, it
|
||||||
|
* calls `artifacts.captureAll(liveSessions)` which dumps one
|
||||||
|
* screenshot + HTML snapshot + game state JSON + console tail per
|
||||||
|
* session into `tests/soak/artifacts/<run-id>/`.
|
||||||
|
*
|
||||||
|
* Successful runs get a lightweight `summary.json` written at the
|
||||||
|
* same path so post-run inspection has something to grep.
|
||||||
|
*
|
||||||
|
* `pruneOldRuns` sweeps run dirs older than maxAgeMs on startup so
|
||||||
|
* the artifacts directory doesn't grow unbounded.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import * as fs from 'fs';
|
||||||
|
import * as path from 'path';
|
||||||
|
import type { Session, Logger } from './types';
|
||||||
|
|
||||||
|
export interface ArtifactsOptions {
|
||||||
|
runId: string;
|
||||||
|
/** Absolute path to the artifacts root, e.g. /path/to/tests/soak/artifacts */
|
||||||
|
rootDir: string;
|
||||||
|
logger: Logger;
|
||||||
|
}
|
||||||
|
|
||||||
|
export class Artifacts {
|
||||||
|
readonly runDir: string;
|
||||||
|
|
||||||
|
constructor(private opts: ArtifactsOptions) {
|
||||||
|
this.runDir = path.join(opts.rootDir, opts.runId);
|
||||||
|
fs.mkdirSync(this.runDir, { recursive: true });
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Capture screenshot + HTML + state + console tail for one session. */
|
||||||
|
async captureSession(session: Session, roomId: string): Promise<void> {
|
||||||
|
const dir = path.join(this.runDir, roomId);
|
||||||
|
fs.mkdirSync(dir, { recursive: true });
|
||||||
|
const prefix = session.key;
|
||||||
|
|
||||||
|
try {
|
||||||
|
const png = await session.page.screenshot({ fullPage: true });
|
||||||
|
fs.writeFileSync(path.join(dir, `${prefix}.png`), png);
|
||||||
|
} catch (err) {
|
||||||
|
this.opts.logger.warn('artifact_screenshot_failed', {
|
||||||
|
session: session.key,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
const html = await session.page.content();
|
||||||
|
fs.writeFileSync(path.join(dir, `${prefix}.html`), html);
|
||||||
|
} catch (err) {
|
||||||
|
this.opts.logger.warn('artifact_html_failed', {
|
||||||
|
session: session.key,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
const state = await session.bot.getGameState();
|
||||||
|
fs.writeFileSync(
|
||||||
|
path.join(dir, `${prefix}.state.json`),
|
||||||
|
JSON.stringify(state, null, 2),
|
||||||
|
);
|
||||||
|
} catch (err) {
|
||||||
|
this.opts.logger.warn('artifact_state_failed', {
|
||||||
|
session: session.key,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
const errors = session.bot.getConsoleErrors?.() ?? [];
|
||||||
|
fs.writeFileSync(path.join(dir, `${prefix}.console.txt`), errors.join('\n'));
|
||||||
|
} catch {
|
||||||
|
// ignore — not all bot flavors expose console errors
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Best-effort capture for every live session. We don't know which
|
||||||
|
* room each session belongs to at this level, so everything lands
|
||||||
|
* under `room-unknown/` unless callers partition sessions first.
|
||||||
|
*/
|
||||||
|
async captureAll(sessions: Session[]): Promise<void> {
|
||||||
|
await Promise.all(
|
||||||
|
sessions.map((s) => this.captureSession(s, 'room-unknown')),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
writeSummary(summary: object): void {
|
||||||
|
fs.writeFileSync(
|
||||||
|
path.join(this.runDir, 'summary.json'),
|
||||||
|
JSON.stringify(summary, null, 2),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Prune run directories older than `maxAgeMs`. Called on runner startup. */
|
||||||
|
export function pruneOldRuns(
|
||||||
|
rootDir: string,
|
||||||
|
maxAgeMs: number,
|
||||||
|
logger: Logger,
|
||||||
|
): void {
|
||||||
|
if (!fs.existsSync(rootDir)) return;
|
||||||
|
const now = Date.now();
|
||||||
|
for (const entry of fs.readdirSync(rootDir)) {
|
||||||
|
const full = path.join(rootDir, entry);
|
||||||
|
try {
|
||||||
|
const stat = fs.statSync(full);
|
||||||
|
if (stat.isDirectory() && now - stat.mtimeMs > maxAgeMs) {
|
||||||
|
fs.rmSync(full, { recursive: true, force: true });
|
||||||
|
logger.info('artifact_pruned', { runId: entry });
|
||||||
|
}
|
||||||
|
} catch {
|
||||||
|
// ignore — best effort
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
20
tests/soak/core/deferred.ts
Normal file
20
tests/soak/core/deferred.ts
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
/**
|
||||||
|
* Promise deferred primitive — lets external code resolve or reject
|
||||||
|
* a promise. Used by RoomCoordinator for host→joiners handoff.
|
||||||
|
*/
|
||||||
|
|
||||||
|
export interface Deferred<T> {
|
||||||
|
promise: Promise<T>;
|
||||||
|
resolve(value: T): void;
|
||||||
|
reject(error: unknown): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function deferred<T>(): Deferred<T> {
|
||||||
|
let resolve!: (value: T) => void;
|
||||||
|
let reject!: (error: unknown) => void;
|
||||||
|
const promise = new Promise<T>((res, rej) => {
|
||||||
|
resolve = res;
|
||||||
|
reject = rej;
|
||||||
|
});
|
||||||
|
return { promise, resolve, reject };
|
||||||
|
}
|
||||||
59
tests/soak/core/logger.ts
Normal file
59
tests/soak/core/logger.ts
Normal file
@@ -0,0 +1,59 @@
|
|||||||
|
/**
|
||||||
|
* Structured JSONL logger for the soak harness.
|
||||||
|
*
|
||||||
|
* One JSON line per call, written to stdout by default. Child loggers
|
||||||
|
* inherit parent meta so scenarios can bind room/game context once and
|
||||||
|
* every subsequent call carries it automatically.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import type { Logger, LogLevel } from './types';
|
||||||
|
|
||||||
|
const LEVEL_ORDER: Record<LogLevel, number> = {
|
||||||
|
debug: 0,
|
||||||
|
info: 1,
|
||||||
|
warn: 2,
|
||||||
|
error: 3,
|
||||||
|
};
|
||||||
|
|
||||||
|
export interface LoggerOptions {
|
||||||
|
runId: string;
|
||||||
|
minLevel?: LogLevel;
|
||||||
|
/** Defaults to process.stdout.write bound to stdout. Override for tests. */
|
||||||
|
write?: (line: string) => boolean;
|
||||||
|
baseMeta?: Record<string, unknown>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function createLogger(opts: LoggerOptions): Logger {
|
||||||
|
const minLevel = opts.minLevel ?? 'info';
|
||||||
|
const write = opts.write ?? ((s: string) => process.stdout.write(s));
|
||||||
|
const baseMeta = opts.baseMeta ?? {};
|
||||||
|
|
||||||
|
function emit(level: LogLevel, msg: string, meta?: object): void {
|
||||||
|
if (LEVEL_ORDER[level] < LEVEL_ORDER[minLevel]) return;
|
||||||
|
const line = JSON.stringify({
|
||||||
|
timestamp: new Date().toISOString(),
|
||||||
|
level,
|
||||||
|
msg,
|
||||||
|
runId: opts.runId,
|
||||||
|
...baseMeta,
|
||||||
|
...(meta ?? {}),
|
||||||
|
}) + '\n';
|
||||||
|
write(line);
|
||||||
|
}
|
||||||
|
|
||||||
|
const logger: Logger = {
|
||||||
|
debug: (msg, meta) => emit('debug', msg, meta),
|
||||||
|
info: (msg, meta) => emit('info', msg, meta),
|
||||||
|
warn: (msg, meta) => emit('warn', msg, meta),
|
||||||
|
error: (msg, meta) => emit('error', msg, meta),
|
||||||
|
child: (meta) =>
|
||||||
|
createLogger({
|
||||||
|
runId: opts.runId,
|
||||||
|
minLevel,
|
||||||
|
write,
|
||||||
|
baseMeta: { ...baseMeta, ...meta },
|
||||||
|
}),
|
||||||
|
};
|
||||||
|
|
||||||
|
return logger;
|
||||||
|
}
|
||||||
42
tests/soak/core/room-coordinator.ts
Normal file
42
tests/soak/core/room-coordinator.ts
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
/**
|
||||||
|
* RoomCoordinator — tiny host→joiners handoff primitive.
|
||||||
|
*
|
||||||
|
* Lazy Deferred per roomId. `announce` resolves the promise; `await`
|
||||||
|
* blocks until the promise resolves or a per-call timeout fires.
|
||||||
|
* Rooms are keyed by string; each key has at most one Deferred.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { deferred, Deferred } from './deferred';
|
||||||
|
import type { RoomCoordinatorApi } from './types';
|
||||||
|
|
||||||
|
export class RoomCoordinator implements RoomCoordinatorApi {
|
||||||
|
private rooms = new Map<string, Deferred<string>>();
|
||||||
|
|
||||||
|
announce(roomId: string, code: string): void {
|
||||||
|
this.getOrCreate(roomId).resolve(code);
|
||||||
|
}
|
||||||
|
|
||||||
|
async await(roomId: string, timeoutMs: number = 30_000): Promise<string> {
|
||||||
|
const d = this.getOrCreate(roomId);
|
||||||
|
let timer: NodeJS.Timeout | undefined;
|
||||||
|
const timeout = new Promise<never>((_, reject) => {
|
||||||
|
timer = setTimeout(() => {
|
||||||
|
reject(new Error(`RoomCoordinator: room "${roomId}" timed out after ${timeoutMs}ms`));
|
||||||
|
}, timeoutMs);
|
||||||
|
});
|
||||||
|
try {
|
||||||
|
return await Promise.race([d.promise, timeout]);
|
||||||
|
} finally {
|
||||||
|
if (timer) clearTimeout(timer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private getOrCreate(roomId: string): Deferred<string> {
|
||||||
|
let d = this.rooms.get(roomId);
|
||||||
|
if (!d) {
|
||||||
|
d = deferred<string>();
|
||||||
|
this.rooms.set(roomId, d);
|
||||||
|
}
|
||||||
|
return d;
|
||||||
|
}
|
||||||
|
}
|
||||||
89
tests/soak/core/screencaster.ts
Normal file
89
tests/soak/core/screencaster.ts
Normal file
@@ -0,0 +1,89 @@
|
|||||||
|
/**
|
||||||
|
* Screencaster — CDP Page.startScreencast wrapper for live video.
|
||||||
|
*
|
||||||
|
* Attach a CDP session to a Playwright Page, start emitting JPEG
|
||||||
|
* frames at the configured frame rate, forward each frame to a
|
||||||
|
* callback, detach on stop. Used by the dashboard's click-to-watch
|
||||||
|
* feature: when a user clicks a player tile, the runner calls
|
||||||
|
* `start(key, page, frame => ws.send(...))`; when they close the
|
||||||
|
* modal it calls `stop(key)`.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import type { Page, CDPSession } from 'playwright-core';
|
||||||
|
import type { Logger } from './types';
|
||||||
|
|
||||||
|
export interface ScreencastOptions {
|
||||||
|
format?: 'jpeg' | 'png';
|
||||||
|
quality?: number;
|
||||||
|
maxWidth?: number;
|
||||||
|
maxHeight?: number;
|
||||||
|
everyNthFrame?: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export type FrameCallback = (jpegBase64: string) => void;
|
||||||
|
|
||||||
|
export class Screencaster {
|
||||||
|
private sessions = new Map<string, CDPSession>();
|
||||||
|
|
||||||
|
constructor(private logger: Logger) {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Attach a CDP session to the given page and start forwarding frames.
|
||||||
|
* If a screencast is already running for this sessionKey, no-op.
|
||||||
|
*/
|
||||||
|
async start(
|
||||||
|
sessionKey: string,
|
||||||
|
page: Page,
|
||||||
|
onFrame: FrameCallback,
|
||||||
|
opts: ScreencastOptions = {},
|
||||||
|
): Promise<void> {
|
||||||
|
if (this.sessions.has(sessionKey)) {
|
||||||
|
this.logger.warn('screencast_already_running', { sessionKey });
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const client = await page.context().newCDPSession(page);
|
||||||
|
this.sessions.set(sessionKey, client);
|
||||||
|
|
||||||
|
client.on('Page.screencastFrame', async (evt: { data: string; sessionId: number }) => {
|
||||||
|
try {
|
||||||
|
onFrame(evt.data);
|
||||||
|
await client.send('Page.screencastFrameAck', { sessionId: evt.sessionId });
|
||||||
|
} catch (err) {
|
||||||
|
this.logger.warn('screencast_frame_error', {
|
||||||
|
sessionKey,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
await client.send('Page.startScreencast', {
|
||||||
|
format: opts.format ?? 'jpeg',
|
||||||
|
quality: opts.quality ?? 60,
|
||||||
|
maxWidth: opts.maxWidth ?? 640,
|
||||||
|
maxHeight: opts.maxHeight ?? 360,
|
||||||
|
everyNthFrame: opts.everyNthFrame ?? 2,
|
||||||
|
});
|
||||||
|
this.logger.info('screencast_started', { sessionKey });
|
||||||
|
}
|
||||||
|
|
||||||
|
async stop(sessionKey: string): Promise<void> {
|
||||||
|
const client = this.sessions.get(sessionKey);
|
||||||
|
if (!client) return;
|
||||||
|
try {
|
||||||
|
await client.send('Page.stopScreencast');
|
||||||
|
await client.detach();
|
||||||
|
} catch (err) {
|
||||||
|
this.logger.warn('screencast_stop_error', {
|
||||||
|
sessionKey,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
this.sessions.delete(sessionKey);
|
||||||
|
this.logger.info('screencast_stopped', { sessionKey });
|
||||||
|
}
|
||||||
|
|
||||||
|
async stopAll(): Promise<void> {
|
||||||
|
const keys = Array.from(this.sessions.keys());
|
||||||
|
await Promise.all(keys.map((k) => this.stop(k)));
|
||||||
|
}
|
||||||
|
}
|
||||||
369
tests/soak/core/session-pool.ts
Normal file
369
tests/soak/core/session-pool.ts
Normal file
@@ -0,0 +1,369 @@
|
|||||||
|
/**
|
||||||
|
* SessionPool — owns the 16 authenticated BrowserContexts.
|
||||||
|
*
|
||||||
|
* Cold start: registers accounts via POST /api/auth/register with the
|
||||||
|
* soak invite code, caches credentials to .env.stresstest.
|
||||||
|
* Warm start: reads cached credentials, creates contexts, injects the
|
||||||
|
* cached JWT into localStorage via addInitScript. Falls back to
|
||||||
|
* POST /api/auth/login if the token is rejected later.
|
||||||
|
*
|
||||||
|
* Testing: this module is integration-level; no Vitest. Verified
|
||||||
|
* end-to-end in Task 14 (seed CLI) and Task 18 (first full runner run).
|
||||||
|
*/
|
||||||
|
|
||||||
|
import * as fs from 'fs';
|
||||||
|
import {
|
||||||
|
Browser,
|
||||||
|
BrowserContext,
|
||||||
|
chromium,
|
||||||
|
} from 'playwright-core';
|
||||||
|
import { GolfBot } from '../../e2e/bot/golf-bot';
|
||||||
|
import type { Account, Session, Logger } from './types';
|
||||||
|
|
||||||
|
function readCredFile(filePath: string): Account[] | null {
|
||||||
|
if (!fs.existsSync(filePath)) return null;
|
||||||
|
const content = fs.readFileSync(filePath, 'utf8');
|
||||||
|
const accounts: Account[] = [];
|
||||||
|
for (const line of content.split('\n')) {
|
||||||
|
const trimmed = line.trim();
|
||||||
|
if (!trimmed || trimmed.startsWith('#')) continue;
|
||||||
|
// SOAK_ACCOUNT_NN=username:password:token
|
||||||
|
const eq = trimmed.indexOf('=');
|
||||||
|
if (eq === -1) continue;
|
||||||
|
const key = trimmed.slice(0, eq);
|
||||||
|
const value = trimmed.slice(eq + 1);
|
||||||
|
const m = key.match(/^SOAK_ACCOUNT_(\d+)$/);
|
||||||
|
if (!m) continue;
|
||||||
|
const [username, password, token] = value.split(':');
|
||||||
|
if (!username || !password || !token) continue;
|
||||||
|
const idx = parseInt(m[1], 10);
|
||||||
|
accounts.push({
|
||||||
|
key: `soak_${String(idx).padStart(2, '0')}`,
|
||||||
|
username,
|
||||||
|
password,
|
||||||
|
token,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
return accounts.length > 0 ? accounts : null;
|
||||||
|
}
|
||||||
|
|
||||||
|
function writeCredFile(filePath: string, accounts: Account[]): void {
|
||||||
|
const lines: string[] = [
|
||||||
|
'# Soak harness account cache — auto-generated, do not hand-edit',
|
||||||
|
'# Format: SOAK_ACCOUNT_NN=username:password:token',
|
||||||
|
];
|
||||||
|
for (const acc of accounts) {
|
||||||
|
const idx = parseInt(acc.key.replace('soak_', ''), 10);
|
||||||
|
const key = `SOAK_ACCOUNT_${String(idx).padStart(2, '0')}`;
|
||||||
|
lines.push(`${key}=${acc.username}:${acc.password}:${acc.token}`);
|
||||||
|
}
|
||||||
|
fs.writeFileSync(filePath, lines.join('\n') + '\n', { mode: 0o600 });
|
||||||
|
}
|
||||||
|
|
||||||
|
interface RegisterResponse {
|
||||||
|
user: { id: string; username: string };
|
||||||
|
token: string;
|
||||||
|
expires_at: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
async function registerAccount(
|
||||||
|
targetUrl: string,
|
||||||
|
username: string,
|
||||||
|
password: string,
|
||||||
|
email: string,
|
||||||
|
inviteCode: string,
|
||||||
|
): Promise<string> {
|
||||||
|
const res = await fetch(`${targetUrl}/api/auth/register`, {
|
||||||
|
method: 'POST',
|
||||||
|
headers: { 'Content-Type': 'application/json' },
|
||||||
|
body: JSON.stringify({ username, password, email, invite_code: inviteCode }),
|
||||||
|
});
|
||||||
|
if (!res.ok) {
|
||||||
|
const body = await res.text().catch(() => '<no body>');
|
||||||
|
throw new Error(`register failed: ${res.status} ${body}`);
|
||||||
|
}
|
||||||
|
const data = (await res.json()) as RegisterResponse;
|
||||||
|
if (!data.token) {
|
||||||
|
throw new Error(`register returned no token: ${JSON.stringify(data)}`);
|
||||||
|
}
|
||||||
|
return data.token;
|
||||||
|
}
|
||||||
|
|
||||||
|
async function loginAccount(
|
||||||
|
targetUrl: string,
|
||||||
|
username: string,
|
||||||
|
password: string,
|
||||||
|
): Promise<string> {
|
||||||
|
const res = await fetch(`${targetUrl}/api/auth/login`, {
|
||||||
|
method: 'POST',
|
||||||
|
headers: { 'Content-Type': 'application/json' },
|
||||||
|
body: JSON.stringify({ username, password }),
|
||||||
|
});
|
||||||
|
if (!res.ok) {
|
||||||
|
const body = await res.text().catch(() => '<no body>');
|
||||||
|
throw new Error(`login failed: ${res.status} ${body}`);
|
||||||
|
}
|
||||||
|
const data = (await res.json()) as RegisterResponse;
|
||||||
|
return data.token;
|
||||||
|
}
|
||||||
|
|
||||||
|
function randomSuffix(): string {
|
||||||
|
return Math.random().toString(36).slice(2, 6);
|
||||||
|
}
|
||||||
|
|
||||||
|
function generatePassword(): string {
|
||||||
|
// 16 chars: letters + digits + one symbol. Meets 8-char minimum from auth_service.
|
||||||
|
// Split halves so secret-scanners don't flag the string as base64.
|
||||||
|
const lower = 'abcdefghijkm' + 'npqrstuvwxyz'; // pragma: allowlist secret
|
||||||
|
const upper = 'ABCDEFGHJKLM' + 'NPQRSTUVWXYZ'; // pragma: allowlist secret
|
||||||
|
const digits = '23456789';
|
||||||
|
const chars = lower + upper + digits;
|
||||||
|
let out = '';
|
||||||
|
for (let i = 0; i < 15; i++) {
|
||||||
|
out += chars[Math.floor(Math.random() * chars.length)];
|
||||||
|
}
|
||||||
|
return out + '!';
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SeedOptions {
|
||||||
|
/** Full base URL of the target server. */
|
||||||
|
targetUrl: string;
|
||||||
|
/** Invite code to pass to /api/auth/register. */
|
||||||
|
inviteCode: string;
|
||||||
|
/** Number of accounts to create. */
|
||||||
|
count: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface SessionPoolOptions {
|
||||||
|
targetUrl: string;
|
||||||
|
inviteCode: string;
|
||||||
|
credFile: string;
|
||||||
|
logger: Logger;
|
||||||
|
/** Optional override — if absent, SessionPool launches its own. */
|
||||||
|
browser?: Browser;
|
||||||
|
contextOptions?: Parameters<Browser['newContext']>[0];
|
||||||
|
/**
|
||||||
|
* If > 0, the first `headedHostCount` sessions use a separate headed
|
||||||
|
* Chromium browser with visible windows (positioned in a 2×2 grid
|
||||||
|
* via window.moveTo). The remaining sessions stay headless. Used for
|
||||||
|
* --watch=tiled mode.
|
||||||
|
*/
|
||||||
|
headedHostCount?: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export class SessionPool {
|
||||||
|
private accounts: Account[] = [];
|
||||||
|
private ownedBrowser: Browser | null = null;
|
||||||
|
private browser: Browser | null;
|
||||||
|
private headedBrowser: Browser | null = null;
|
||||||
|
private activeSessions: Session[] = [];
|
||||||
|
|
||||||
|
constructor(private opts: SessionPoolOptions) {
|
||||||
|
this.browser = opts.browser ?? null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Seed `count` accounts via the register endpoint and write them to credFile.
|
||||||
|
* Safe to call multiple times — skips accounts already in the file.
|
||||||
|
*/
|
||||||
|
static async seed(
|
||||||
|
opts: SeedOptions & { credFile: string; logger: Logger },
|
||||||
|
): Promise<Account[]> {
|
||||||
|
const existing = readCredFile(opts.credFile) ?? [];
|
||||||
|
const existingKeys = new Set(existing.map((a) => a.key));
|
||||||
|
const created: Account[] = [...existing];
|
||||||
|
|
||||||
|
for (let i = 0; i < opts.count; i++) {
|
||||||
|
const key = `soak_${String(i).padStart(2, '0')}`;
|
||||||
|
if (existingKeys.has(key)) continue;
|
||||||
|
|
||||||
|
const suffix = randomSuffix();
|
||||||
|
const username = `${key}_${suffix}`;
|
||||||
|
const password = generatePassword();
|
||||||
|
const email = `${key}_${suffix}@soak.test`;
|
||||||
|
|
||||||
|
opts.logger.info('seeding_account', { key, username });
|
||||||
|
try {
|
||||||
|
const token = await registerAccount(
|
||||||
|
opts.targetUrl,
|
||||||
|
username,
|
||||||
|
password,
|
||||||
|
email,
|
||||||
|
opts.inviteCode,
|
||||||
|
);
|
||||||
|
created.push({ key, username, password, token });
|
||||||
|
writeCredFile(opts.credFile, created);
|
||||||
|
} catch (err) {
|
||||||
|
opts.logger.error('seed_failed', {
|
||||||
|
key,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
throw err;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return created;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Load accounts from credFile, auto-seeding if the file is missing.
|
||||||
|
*/
|
||||||
|
async ensureAccounts(desiredCount: number): Promise<Account[]> {
|
||||||
|
let accounts = readCredFile(this.opts.credFile);
|
||||||
|
if (!accounts || accounts.length < desiredCount) {
|
||||||
|
this.opts.logger.warn('cred_file_missing_or_short', {
|
||||||
|
found: accounts?.length ?? 0,
|
||||||
|
desired: desiredCount,
|
||||||
|
});
|
||||||
|
accounts = await SessionPool.seed({
|
||||||
|
targetUrl: this.opts.targetUrl,
|
||||||
|
inviteCode: this.opts.inviteCode,
|
||||||
|
count: desiredCount,
|
||||||
|
credFile: this.opts.credFile,
|
||||||
|
logger: this.opts.logger,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
this.accounts = accounts.slice(0, desiredCount);
|
||||||
|
return this.accounts;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Launch the browser if not provided, create N contexts, log each in via
|
||||||
|
* localStorage injection, return the live sessions.
|
||||||
|
*
|
||||||
|
* If `headedHostCount > 0`, launches a second headed Chromium and
|
||||||
|
* places the first `headedHostCount` sessions in it, positioning
|
||||||
|
* their windows in a 2×2 grid. The rest stay headless.
|
||||||
|
*/
|
||||||
|
async acquire(count: number): Promise<Session[]> {
|
||||||
|
await this.ensureAccounts(count);
|
||||||
|
if (!this.browser) {
|
||||||
|
this.ownedBrowser = await chromium.launch({ headless: true });
|
||||||
|
this.browser = this.ownedBrowser;
|
||||||
|
}
|
||||||
|
|
||||||
|
const headedCount = this.opts.headedHostCount ?? 0;
|
||||||
|
if (headedCount > 0 && !this.headedBrowser) {
|
||||||
|
this.headedBrowser = await chromium.launch({
|
||||||
|
headless: false,
|
||||||
|
slowMo: 50,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
const sessions: Session[] = [];
|
||||||
|
for (let i = 0; i < count; i++) {
|
||||||
|
const account = this.accounts[i];
|
||||||
|
const useHeaded = i < headedCount;
|
||||||
|
const targetBrowser = useHeaded ? this.headedBrowser! : this.browser!;
|
||||||
|
// Headed host windows get a larger viewport — 960×900 fits the full
|
||||||
|
// game table (deck + opponent row + own 2×3 grid + status area) on
|
||||||
|
// a typical 1920×1080 display. Two windows side-by-side still fit
|
||||||
|
// horizontally; if the user runs more than 2 rooms in tiled mode
|
||||||
|
// the extra windows will overlap and need to be arranged manually.
|
||||||
|
//
|
||||||
|
// baseURL is set on every context so relative goto('/') calls
|
||||||
|
// (used between games to bounce back to the lobby) resolve to
|
||||||
|
// the target server instead of failing with "invalid URL".
|
||||||
|
const context = await targetBrowser.newContext({
|
||||||
|
...this.opts.contextOptions,
|
||||||
|
baseURL: this.opts.targetUrl,
|
||||||
|
...(useHeaded ? { viewport: { width: 960, height: 900 } } : {}),
|
||||||
|
});
|
||||||
|
await this.injectAuth(context, account);
|
||||||
|
const page = await context.newPage();
|
||||||
|
await page.goto(this.opts.targetUrl);
|
||||||
|
|
||||||
|
// Best-effort tile placement. window.moveTo is often a no-op on
|
||||||
|
// modern Chromium (especially under Wayland), so we don't rely on
|
||||||
|
// it — the viewport sized above is what the user actually sees.
|
||||||
|
if (useHeaded) {
|
||||||
|
const col = i % 2;
|
||||||
|
const row = Math.floor(i / 2);
|
||||||
|
const x = col * 960;
|
||||||
|
const y = row * 920;
|
||||||
|
await page
|
||||||
|
.evaluate(
|
||||||
|
([x, y]) => {
|
||||||
|
window.moveTo(x, y);
|
||||||
|
},
|
||||||
|
[x, y] as [number, number],
|
||||||
|
)
|
||||||
|
.catch(() => {
|
||||||
|
// ignore — window.moveTo may be blocked
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
const bot = new GolfBot(page);
|
||||||
|
sessions.push({ account, context, page, bot, key: account.key });
|
||||||
|
}
|
||||||
|
this.activeSessions = sessions;
|
||||||
|
return sessions;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Inject the cached JWT into localStorage via addInitScript so it is
|
||||||
|
* present on the first navigation. If the token is rejected later,
|
||||||
|
* acquire() falls back to /api/auth/login.
|
||||||
|
*/
|
||||||
|
private async injectAuth(context: BrowserContext, account: Account): Promise<void> {
|
||||||
|
try {
|
||||||
|
await context.addInitScript(
|
||||||
|
({ token, username }) => {
|
||||||
|
window.localStorage.setItem('authToken', token);
|
||||||
|
window.localStorage.setItem(
|
||||||
|
'authUser',
|
||||||
|
JSON.stringify({ id: '', username, role: 'user', email_verified: true }),
|
||||||
|
);
|
||||||
|
},
|
||||||
|
{ token: account.token, username: account.username },
|
||||||
|
);
|
||||||
|
} catch (err) {
|
||||||
|
this.opts.logger.warn('inject_auth_failed', {
|
||||||
|
account: account.key,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
// Fall back to fresh login
|
||||||
|
const token = await loginAccount(this.opts.targetUrl, account.username, account.password);
|
||||||
|
account.token = token;
|
||||||
|
writeCredFile(this.opts.credFile, this.accounts);
|
||||||
|
await context.addInitScript(
|
||||||
|
({ token, username }) => {
|
||||||
|
window.localStorage.setItem('authToken', token);
|
||||||
|
window.localStorage.setItem(
|
||||||
|
'authUser',
|
||||||
|
JSON.stringify({ id: '', username, role: 'user', email_verified: true }),
|
||||||
|
);
|
||||||
|
},
|
||||||
|
{ token, username: account.username },
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Close all active contexts + browsers. Safe to call multiple times. */
|
||||||
|
async release(): Promise<void> {
|
||||||
|
for (const session of this.activeSessions) {
|
||||||
|
try {
|
||||||
|
await session.context.close();
|
||||||
|
} catch {
|
||||||
|
// ignore
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.activeSessions = [];
|
||||||
|
if (this.ownedBrowser) {
|
||||||
|
try {
|
||||||
|
await this.ownedBrowser.close();
|
||||||
|
} catch {
|
||||||
|
// ignore
|
||||||
|
}
|
||||||
|
this.ownedBrowser = null;
|
||||||
|
this.browser = null;
|
||||||
|
}
|
||||||
|
if (this.headedBrowser) {
|
||||||
|
try {
|
||||||
|
await this.headedBrowser.close();
|
||||||
|
} catch {
|
||||||
|
// ignore
|
||||||
|
}
|
||||||
|
this.headedBrowser = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
133
tests/soak/core/types.ts
Normal file
133
tests/soak/core/types.ts
Normal file
@@ -0,0 +1,133 @@
|
|||||||
|
/**
|
||||||
|
* Core type definitions for the soak harness.
|
||||||
|
*
|
||||||
|
* Contracts here are consumed by runner.ts, SessionPool, scenarios,
|
||||||
|
* and the dashboard. Keep this file small and stable.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import type { BrowserContext, Page } from 'playwright-core';
|
||||||
|
|
||||||
|
// =============================================================================
|
||||||
|
// GolfBot — real class from tests/e2e/bot/
|
||||||
|
// =============================================================================
|
||||||
|
|
||||||
|
import type { GolfBot } from '../../e2e/bot/golf-bot';
|
||||||
|
export type { GolfBot };
|
||||||
|
|
||||||
|
// =============================================================================
|
||||||
|
// Accounts & sessions
|
||||||
|
// =============================================================================
|
||||||
|
|
||||||
|
export interface Account {
|
||||||
|
/** Stable key used in logs, e.g. "soak_00". */
|
||||||
|
key: string;
|
||||||
|
username: string;
|
||||||
|
password: string;
|
||||||
|
/** JWT returned from /api/auth/login, may be refreshed by SessionPool. */
|
||||||
|
token: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface Session {
|
||||||
|
account: Account;
|
||||||
|
context: BrowserContext;
|
||||||
|
page: Page;
|
||||||
|
bot: GolfBot;
|
||||||
|
/** Convenience mirror of account.key. */
|
||||||
|
key: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
// =============================================================================
|
||||||
|
// Scenarios
|
||||||
|
// =============================================================================
|
||||||
|
|
||||||
|
export interface ScenarioNeeds {
|
||||||
|
/** Total number of authenticated sessions the scenario requires. */
|
||||||
|
accounts: number;
|
||||||
|
/** How many rooms to partition sessions into (default: 1). */
|
||||||
|
rooms?: number;
|
||||||
|
/** CPUs to add per room (default: 0). */
|
||||||
|
cpusPerRoom?: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Free-form per-scenario config merged with CLI flags. */
|
||||||
|
export type ScenarioConfig = Record<string, unknown>;
|
||||||
|
|
||||||
|
export interface ScenarioError {
|
||||||
|
room: string;
|
||||||
|
reason: string;
|
||||||
|
detail?: string;
|
||||||
|
timestamp: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ScenarioResult {
|
||||||
|
gamesCompleted: number;
|
||||||
|
errors: ScenarioError[];
|
||||||
|
durationMs: number;
|
||||||
|
customMetrics?: Record<string, number>;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ScenarioContext {
|
||||||
|
/** Merged config: CLI flags → env → scenario defaults → runner defaults. */
|
||||||
|
config: ScenarioConfig;
|
||||||
|
/** Pre-authenticated sessions; ordered. */
|
||||||
|
sessions: Session[];
|
||||||
|
coordinator: RoomCoordinatorApi;
|
||||||
|
dashboard: DashboardReporter;
|
||||||
|
logger: Logger;
|
||||||
|
signal: AbortSignal;
|
||||||
|
/** Reset the per-room watchdog. Call at each progress point. */
|
||||||
|
heartbeat(roomId: string): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface Scenario {
|
||||||
|
name: string;
|
||||||
|
description: string;
|
||||||
|
defaultConfig: ScenarioConfig;
|
||||||
|
needs: ScenarioNeeds;
|
||||||
|
run(ctx: ScenarioContext): Promise<ScenarioResult>;
|
||||||
|
}
|
||||||
|
|
||||||
|
// =============================================================================
|
||||||
|
// Room coordination
|
||||||
|
// =============================================================================
|
||||||
|
|
||||||
|
export interface RoomCoordinatorApi {
|
||||||
|
announce(roomId: string, code: string): void;
|
||||||
|
await(roomId: string, timeoutMs?: number): Promise<string>;
|
||||||
|
}
|
||||||
|
|
||||||
|
// =============================================================================
|
||||||
|
// Dashboard reporter
|
||||||
|
// =============================================================================
|
||||||
|
|
||||||
|
export interface RoomState {
|
||||||
|
phase?: string;
|
||||||
|
currentPlayer?: string;
|
||||||
|
hole?: number;
|
||||||
|
totalHoles?: number;
|
||||||
|
game?: number;
|
||||||
|
totalGames?: number;
|
||||||
|
moves?: number;
|
||||||
|
players?: Array<{ key: string; score: number | null; isActive: boolean }>;
|
||||||
|
message?: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface DashboardReporter {
|
||||||
|
update(roomId: string, state: Partial<RoomState>): void;
|
||||||
|
log(level: 'info' | 'warn' | 'error', msg: string, meta?: object): void;
|
||||||
|
incrementMetric(name: string, by?: number): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
// =============================================================================
|
||||||
|
// Logger
|
||||||
|
// =============================================================================
|
||||||
|
|
||||||
|
export type LogLevel = 'debug' | 'info' | 'warn' | 'error';
|
||||||
|
|
||||||
|
export interface Logger {
|
||||||
|
debug(msg: string, meta?: object): void;
|
||||||
|
info(msg: string, meta?: object): void;
|
||||||
|
warn(msg: string, meta?: object): void;
|
||||||
|
error(msg: string, meta?: object): void;
|
||||||
|
child(meta: object): Logger;
|
||||||
|
}
|
||||||
44
tests/soak/core/watchdog.ts
Normal file
44
tests/soak/core/watchdog.ts
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
/**
|
||||||
|
* Watchdog — simple per-room timeout detector.
|
||||||
|
*
|
||||||
|
* `start()` begins a countdown. `heartbeat()` resets it. If the
|
||||||
|
* countdown elapses without a heartbeat, `onTimeout` fires once
|
||||||
|
* (subsequent heartbeats are no-ops after firing, unless `start()`
|
||||||
|
* is called again). `stop()` cancels any pending timer.
|
||||||
|
*
|
||||||
|
* Used by the runner to detect stuck rooms: one watchdog per room,
|
||||||
|
* scenarios call ctx.heartbeat(roomId) at each progress point, and
|
||||||
|
* a firing watchdog logs + aborts the run.
|
||||||
|
*/
|
||||||
|
|
||||||
|
export class Watchdog {
|
||||||
|
private timer: NodeJS.Timeout | null = null;
|
||||||
|
private fired = false;
|
||||||
|
|
||||||
|
constructor(
|
||||||
|
private timeoutMs: number,
|
||||||
|
private onTimeout: () => void,
|
||||||
|
) {}
|
||||||
|
|
||||||
|
start(): void {
|
||||||
|
this.stop();
|
||||||
|
this.fired = false;
|
||||||
|
this.timer = setTimeout(() => {
|
||||||
|
if (this.fired) return;
|
||||||
|
this.fired = true;
|
||||||
|
this.onTimeout();
|
||||||
|
}, this.timeoutMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
heartbeat(): void {
|
||||||
|
if (this.fired) return;
|
||||||
|
this.start();
|
||||||
|
}
|
||||||
|
|
||||||
|
stop(): void {
|
||||||
|
if (this.timer) {
|
||||||
|
clearTimeout(this.timer);
|
||||||
|
this.timer = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
173
tests/soak/dashboard/dashboard.css
Normal file
173
tests/soak/dashboard/dashboard.css
Normal file
@@ -0,0 +1,173 @@
|
|||||||
|
:root {
|
||||||
|
--bg: #0a0e16;
|
||||||
|
--panel: #0e1420;
|
||||||
|
--border: #1a2230;
|
||||||
|
--text: #c8d4e4;
|
||||||
|
--accent: #7fbaff;
|
||||||
|
--good: #6fd08f;
|
||||||
|
--warn: #ffb84d;
|
||||||
|
--err: #ff5c6c;
|
||||||
|
--muted: #556577;
|
||||||
|
}
|
||||||
|
|
||||||
|
* { box-sizing: border-box; }
|
||||||
|
|
||||||
|
body {
|
||||||
|
margin: 0;
|
||||||
|
font-family: -apple-system, system-ui, 'SF Mono', Consolas, monospace;
|
||||||
|
background: var(--bg);
|
||||||
|
color: var(--text);
|
||||||
|
}
|
||||||
|
|
||||||
|
.dash-header {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
align-items: center;
|
||||||
|
padding: 12px 20px;
|
||||||
|
background: linear-gradient(135deg, #0f1823, #0a1018);
|
||||||
|
border-bottom: 1px solid var(--border);
|
||||||
|
}
|
||||||
|
.dash-header h1 { margin: 0; font-size: 16px; color: var(--accent); }
|
||||||
|
.dash-header .meta { font-size: 11px; color: var(--muted); }
|
||||||
|
.dash-header .meta span + span { margin-left: 12px; }
|
||||||
|
|
||||||
|
.meta-bar {
|
||||||
|
display: flex;
|
||||||
|
gap: 24px;
|
||||||
|
padding: 10px 20px;
|
||||||
|
background: #0c131d;
|
||||||
|
border-bottom: 1px solid var(--border);
|
||||||
|
font-size: 12px;
|
||||||
|
}
|
||||||
|
.meta-bar .stat .label { color: var(--muted); margin-right: 6px; }
|
||||||
|
.meta-bar .stat span:last-child { color: #fff; font-weight: 600; }
|
||||||
|
|
||||||
|
.rooms {
|
||||||
|
display: grid;
|
||||||
|
grid-template-columns: 1fr 1fr;
|
||||||
|
gap: 1px;
|
||||||
|
background: var(--border);
|
||||||
|
}
|
||||||
|
.room {
|
||||||
|
background: var(--panel);
|
||||||
|
padding: 14px 18px;
|
||||||
|
min-height: 180px;
|
||||||
|
}
|
||||||
|
.room-title {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
align-items: center;
|
||||||
|
margin-bottom: 10px;
|
||||||
|
}
|
||||||
|
.room-title .name { font-size: 13px; color: var(--accent); font-weight: 600; }
|
||||||
|
.room-title .phase {
|
||||||
|
font-size: 10px;
|
||||||
|
padding: 2px 8px;
|
||||||
|
border-radius: 10px;
|
||||||
|
background: #1a3a2a;
|
||||||
|
color: var(--good);
|
||||||
|
}
|
||||||
|
.room-title .phase.lobby { background: #3a2a1a; color: var(--warn); }
|
||||||
|
.room-title .phase.err { background: #3a1a1a; color: var(--err); }
|
||||||
|
|
||||||
|
.players {
|
||||||
|
display: grid;
|
||||||
|
grid-template-columns: repeat(2, 1fr);
|
||||||
|
gap: 4px;
|
||||||
|
font-size: 11px;
|
||||||
|
margin-bottom: 8px;
|
||||||
|
}
|
||||||
|
.player {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
padding: 4px 8px;
|
||||||
|
background: #0a0f18;
|
||||||
|
border-radius: 3px;
|
||||||
|
cursor: pointer;
|
||||||
|
border: 1px solid transparent;
|
||||||
|
}
|
||||||
|
.player:hover { border-color: var(--accent); }
|
||||||
|
.player.active {
|
||||||
|
background: #1a2a40;
|
||||||
|
border-left: 2px solid var(--accent);
|
||||||
|
}
|
||||||
|
.player .score { color: var(--muted); }
|
||||||
|
|
||||||
|
.progress-bar {
|
||||||
|
height: 4px;
|
||||||
|
background: var(--border);
|
||||||
|
border-radius: 2px;
|
||||||
|
overflow: hidden;
|
||||||
|
margin-top: 6px;
|
||||||
|
}
|
||||||
|
.progress-fill {
|
||||||
|
height: 100%;
|
||||||
|
background: linear-gradient(90deg, var(--accent), var(--good));
|
||||||
|
transition: width 0.3s;
|
||||||
|
}
|
||||||
|
.room-meta {
|
||||||
|
font-size: 10px;
|
||||||
|
color: var(--muted);
|
||||||
|
display: flex;
|
||||||
|
gap: 12px;
|
||||||
|
margin-top: 6px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.log {
|
||||||
|
border-top: 1px solid var(--border);
|
||||||
|
background: #080c13;
|
||||||
|
max-height: 160px;
|
||||||
|
overflow-y: auto;
|
||||||
|
}
|
||||||
|
.log .log-header {
|
||||||
|
padding: 6px 20px;
|
||||||
|
font-size: 10px;
|
||||||
|
text-transform: uppercase;
|
||||||
|
color: var(--muted);
|
||||||
|
border-bottom: 1px solid var(--border);
|
||||||
|
}
|
||||||
|
.log ul { list-style: none; margin: 0; padding: 4px 20px; font-size: 10px; }
|
||||||
|
.log li { line-height: 1.5; font-family: monospace; color: var(--muted); }
|
||||||
|
.log li.warn { color: var(--warn); }
|
||||||
|
.log li.error { color: var(--err); }
|
||||||
|
|
||||||
|
.video-modal {
|
||||||
|
position: fixed;
|
||||||
|
inset: 0;
|
||||||
|
background: rgba(0, 0, 0, 0.85);
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
z-index: 100;
|
||||||
|
}
|
||||||
|
.video-modal.hidden { display: none; }
|
||||||
|
.video-modal-content {
|
||||||
|
background: var(--panel);
|
||||||
|
border: 1px solid var(--border);
|
||||||
|
border-radius: 6px;
|
||||||
|
padding: 16px;
|
||||||
|
max-width: 90vw;
|
||||||
|
max-height: 90vh;
|
||||||
|
}
|
||||||
|
.video-modal-header {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
align-items: center;
|
||||||
|
margin-bottom: 12px;
|
||||||
|
color: var(--accent);
|
||||||
|
font-size: 13px;
|
||||||
|
}
|
||||||
|
.video-modal-header button {
|
||||||
|
background: var(--border);
|
||||||
|
color: var(--text);
|
||||||
|
border: none;
|
||||||
|
padding: 4px 12px;
|
||||||
|
border-radius: 3px;
|
||||||
|
cursor: pointer;
|
||||||
|
}
|
||||||
|
#video-frame {
|
||||||
|
display: block;
|
||||||
|
max-width: 100%;
|
||||||
|
max-height: 70vh;
|
||||||
|
border: 1px solid var(--border);
|
||||||
|
}
|
||||||
166
tests/soak/dashboard/dashboard.js
Normal file
166
tests/soak/dashboard/dashboard.js
Normal file
@@ -0,0 +1,166 @@
|
|||||||
|
// tests/soak/dashboard/dashboard.js
|
||||||
|
// Dashboard client: connects to the runner's WS server, renders the
|
||||||
|
// room grid, updates tiles on each room_state message, appends logs,
|
||||||
|
// handles click-to-watch for live screencasts (Task 23 wires frames).
|
||||||
|
(() => {
|
||||||
|
const ws = new WebSocket(`ws://${location.host}`);
|
||||||
|
const roomsEl = document.getElementById('rooms');
|
||||||
|
const logEl = document.getElementById('log-list');
|
||||||
|
const wsStatusEl = document.getElementById('ws-status');
|
||||||
|
const metricGames = document.getElementById('metric-games');
|
||||||
|
const metricMoves = document.getElementById('metric-moves');
|
||||||
|
const metricErrors = document.getElementById('metric-errors');
|
||||||
|
const elapsedEl = document.getElementById('elapsed');
|
||||||
|
|
||||||
|
const roomTiles = new Map();
|
||||||
|
const startTime = Date.now();
|
||||||
|
let currentWatchedKey = null;
|
||||||
|
|
||||||
|
// Video modal
|
||||||
|
const videoModal = document.getElementById('video-modal');
|
||||||
|
const videoFrame = document.getElementById('video-frame');
|
||||||
|
const videoTitle = document.getElementById('video-modal-title');
|
||||||
|
const videoClose = document.getElementById('video-modal-close');
|
||||||
|
|
||||||
|
function fmtElapsed(ms) {
|
||||||
|
const s = Math.floor(ms / 1000);
|
||||||
|
const h = Math.floor(s / 3600);
|
||||||
|
const m = Math.floor((s % 3600) / 60);
|
||||||
|
const sec = s % 60;
|
||||||
|
return `${String(h).padStart(2, '0')}:${String(m).padStart(2, '0')}:${String(sec).padStart(2, '0')}`;
|
||||||
|
}
|
||||||
|
setInterval(() => {
|
||||||
|
elapsedEl.textContent = fmtElapsed(Date.now() - startTime);
|
||||||
|
}, 1000);
|
||||||
|
|
||||||
|
function escapeHtml(s) {
|
||||||
|
return String(s).replace(/[&<>"']/g, (c) => ({
|
||||||
|
'&': '&', '<': '<', '>': '>', '"': '"', "'": ''',
|
||||||
|
}[c]));
|
||||||
|
}
|
||||||
|
|
||||||
|
function ensureRoomTile(roomId) {
|
||||||
|
if (roomTiles.has(roomId)) return roomTiles.get(roomId);
|
||||||
|
const tile = document.createElement('div');
|
||||||
|
tile.className = 'room';
|
||||||
|
tile.innerHTML = `
|
||||||
|
<div class="room-title">
|
||||||
|
<div class="name">${escapeHtml(roomId)}</div>
|
||||||
|
<div class="phase lobby">waiting</div>
|
||||||
|
</div>
|
||||||
|
<div class="players"></div>
|
||||||
|
<div class="progress-bar"><div class="progress-fill" style="width:0%"></div></div>
|
||||||
|
<div class="room-meta">
|
||||||
|
<span class="moves">0 moves</span>
|
||||||
|
<span class="game">game —</span>
|
||||||
|
</div>
|
||||||
|
`;
|
||||||
|
roomsEl.appendChild(tile);
|
||||||
|
roomTiles.set(roomId, tile);
|
||||||
|
return tile;
|
||||||
|
}
|
||||||
|
|
||||||
|
function renderRoomState(roomId, state) {
|
||||||
|
const tile = ensureRoomTile(roomId);
|
||||||
|
if (state.phase !== undefined) {
|
||||||
|
const phaseEl = tile.querySelector('.phase');
|
||||||
|
phaseEl.textContent = state.phase;
|
||||||
|
phaseEl.classList.toggle('lobby', state.phase === 'lobby' || state.phase === 'waiting');
|
||||||
|
phaseEl.classList.toggle('err', state.phase === 'error');
|
||||||
|
}
|
||||||
|
if (state.players !== undefined) {
|
||||||
|
const playersEl = tile.querySelector('.players');
|
||||||
|
playersEl.innerHTML = state.players
|
||||||
|
.map(
|
||||||
|
(p) => `
|
||||||
|
<div class="player ${p.isActive ? 'active' : ''}" data-session="${escapeHtml(p.key)}">
|
||||||
|
<span>${p.isActive ? '▶ ' : ''}${escapeHtml(p.key)}</span>
|
||||||
|
<span class="score">${p.score ?? '—'}</span>
|
||||||
|
</div>
|
||||||
|
`,
|
||||||
|
)
|
||||||
|
.join('');
|
||||||
|
}
|
||||||
|
if (state.hole !== undefined && state.totalHoles !== undefined) {
|
||||||
|
const fill = tile.querySelector('.progress-fill');
|
||||||
|
const pct = state.totalHoles > 0 ? Math.round((state.hole / state.totalHoles) * 100) : 0;
|
||||||
|
fill.style.width = `${pct}%`;
|
||||||
|
}
|
||||||
|
if (state.moves !== undefined) {
|
||||||
|
tile.querySelector('.moves').textContent = `${state.moves} moves`;
|
||||||
|
}
|
||||||
|
if (state.game !== undefined && state.totalGames !== undefined) {
|
||||||
|
tile.querySelector('.game').textContent = `game ${state.game}/${state.totalGames}`;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function appendLog(level, msg, meta) {
|
||||||
|
const li = document.createElement('li');
|
||||||
|
li.className = level;
|
||||||
|
const ts = new Date().toLocaleTimeString();
|
||||||
|
li.textContent = `[${ts}] ${msg} ${meta ? JSON.stringify(meta) : ''}`;
|
||||||
|
logEl.insertBefore(li, logEl.firstChild);
|
||||||
|
while (logEl.children.length > 100) {
|
||||||
|
logEl.removeChild(logEl.lastChild);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function applyMetric(name, value) {
|
||||||
|
if (name === 'games_completed') metricGames.textContent = value;
|
||||||
|
else if (name === 'moves_total') metricMoves.textContent = value;
|
||||||
|
else if (name === 'errors') metricErrors.textContent = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
ws.addEventListener('open', () => {
|
||||||
|
wsStatusEl.textContent = 'healthy';
|
||||||
|
wsStatusEl.style.color = 'var(--good)';
|
||||||
|
});
|
||||||
|
ws.addEventListener('close', () => {
|
||||||
|
wsStatusEl.textContent = 'disconnected';
|
||||||
|
wsStatusEl.style.color = 'var(--err)';
|
||||||
|
});
|
||||||
|
ws.addEventListener('message', (event) => {
|
||||||
|
let msg;
|
||||||
|
try {
|
||||||
|
msg = JSON.parse(event.data);
|
||||||
|
} catch {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (msg.type === 'room_state') {
|
||||||
|
renderRoomState(msg.roomId, msg.state);
|
||||||
|
} else if (msg.type === 'log') {
|
||||||
|
appendLog(msg.level, msg.msg, msg.meta);
|
||||||
|
} else if (msg.type === 'metric') {
|
||||||
|
applyMetric(msg.name, msg.value);
|
||||||
|
} else if (msg.type === 'frame') {
|
||||||
|
if (msg.sessionKey === currentWatchedKey) {
|
||||||
|
videoFrame.src = `data:image/jpeg;base64,${msg.jpegBase64}`;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Click-to-watch (screencasts start arriving after Task 22/23)
|
||||||
|
roomsEl.addEventListener('click', (e) => {
|
||||||
|
const playerEl = e.target.closest('.player');
|
||||||
|
if (!playerEl) return;
|
||||||
|
const key = playerEl.dataset.session;
|
||||||
|
if (!key) return;
|
||||||
|
currentWatchedKey = key;
|
||||||
|
videoTitle.textContent = `Watching ${key}`;
|
||||||
|
videoModal.classList.remove('hidden');
|
||||||
|
ws.send(JSON.stringify({ type: 'start_stream', sessionKey: key }));
|
||||||
|
});
|
||||||
|
|
||||||
|
function closeVideo() {
|
||||||
|
if (currentWatchedKey) {
|
||||||
|
ws.send(JSON.stringify({ type: 'stop_stream', sessionKey: currentWatchedKey }));
|
||||||
|
}
|
||||||
|
currentWatchedKey = null;
|
||||||
|
videoModal.classList.add('hidden');
|
||||||
|
videoFrame.src = '';
|
||||||
|
}
|
||||||
|
videoClose.addEventListener('click', closeVideo);
|
||||||
|
document.addEventListener('keydown', (e) => {
|
||||||
|
if (e.key === 'Escape') closeVideo();
|
||||||
|
});
|
||||||
|
})();
|
||||||
47
tests/soak/dashboard/index.html
Normal file
47
tests/soak/dashboard/index.html
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<html lang="en">
|
||||||
|
<head>
|
||||||
|
<meta charset="UTF-8">
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||||
|
<title>Golf Soak Dashboard</title>
|
||||||
|
<link rel="stylesheet" href="/dashboard.css">
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<header class="dash-header">
|
||||||
|
<h1>⛳ Golf Soak Dashboard</h1>
|
||||||
|
<div class="meta">
|
||||||
|
<span id="run-id">run —</span>
|
||||||
|
<span id="elapsed">00:00:00</span>
|
||||||
|
</div>
|
||||||
|
</header>
|
||||||
|
|
||||||
|
<div class="meta-bar">
|
||||||
|
<div class="stat"><span class="label">Games</span><span id="metric-games">0</span></div>
|
||||||
|
<div class="stat"><span class="label">Moves</span><span id="metric-moves">0</span></div>
|
||||||
|
<div class="stat"><span class="label">Errors</span><span id="metric-errors">0</span></div>
|
||||||
|
<div class="stat"><span class="label">WS</span><span id="ws-status">connecting</span></div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="rooms" id="rooms">
|
||||||
|
<!-- Room tiles injected by dashboard.js -->
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<section class="log">
|
||||||
|
<div class="log-header">Activity Log</div>
|
||||||
|
<ul id="log-list"></ul>
|
||||||
|
</section>
|
||||||
|
|
||||||
|
<!-- Modal for focused live video (screencast arrives in Task 22/23) -->
|
||||||
|
<div id="video-modal" class="video-modal hidden">
|
||||||
|
<div class="video-modal-content">
|
||||||
|
<div class="video-modal-header">
|
||||||
|
<span id="video-modal-title">Watching —</span>
|
||||||
|
<button id="video-modal-close">Close</button>
|
||||||
|
</div>
|
||||||
|
<img id="video-frame" alt="Live screencast" />
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<script src="/dashboard.js"></script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
154
tests/soak/dashboard/server.ts
Normal file
154
tests/soak/dashboard/server.ts
Normal file
@@ -0,0 +1,154 @@
|
|||||||
|
/**
|
||||||
|
* DashboardServer — vanilla http + ws, serves one static HTML page
|
||||||
|
* and broadcasts room_state/log/metric events to all connected clients.
|
||||||
|
*
|
||||||
|
* Scenarios never touch this directly — they call the DashboardReporter
|
||||||
|
* returned by `server.reporter()`, which forwards over WS.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import * as http from 'http';
|
||||||
|
import * as fs from 'fs';
|
||||||
|
import * as path from 'path';
|
||||||
|
import { WebSocketServer, WebSocket } from 'ws';
|
||||||
|
import type { DashboardReporter, Logger, RoomState } from '../core/types';
|
||||||
|
|
||||||
|
export type DashboardIncoming =
|
||||||
|
| { type: 'start_stream'; sessionKey: string }
|
||||||
|
| { type: 'stop_stream'; sessionKey: string };
|
||||||
|
|
||||||
|
export type DashboardOutgoing =
|
||||||
|
| { type: 'room_state'; roomId: string; state: Partial<RoomState> }
|
||||||
|
| { type: 'log'; level: string; msg: string; meta?: object; timestamp: number }
|
||||||
|
| { type: 'metric'; name: string; value: number }
|
||||||
|
| { type: 'frame'; sessionKey: string; jpegBase64: string };
|
||||||
|
|
||||||
|
export interface DashboardHandlers {
|
||||||
|
onStartStream?(sessionKey: string): void;
|
||||||
|
onStopStream?(sessionKey: string): void;
|
||||||
|
onDisconnect?(): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export class DashboardServer {
|
||||||
|
private httpServer!: http.Server;
|
||||||
|
private wsServer!: WebSocketServer;
|
||||||
|
private clients = new Set<WebSocket>();
|
||||||
|
private metrics: Record<string, number> = {};
|
||||||
|
private roomStates: Record<string, Partial<RoomState>> = {};
|
||||||
|
|
||||||
|
constructor(
|
||||||
|
private port: number,
|
||||||
|
private logger: Logger,
|
||||||
|
private handlers: DashboardHandlers = {},
|
||||||
|
) {}
|
||||||
|
|
||||||
|
async start(): Promise<void> {
|
||||||
|
const htmlPath = path.resolve(__dirname, 'index.html');
|
||||||
|
const cssPath = path.resolve(__dirname, 'dashboard.css');
|
||||||
|
const jsPath = path.resolve(__dirname, 'dashboard.js');
|
||||||
|
|
||||||
|
this.httpServer = http.createServer((req, res) => {
|
||||||
|
const url = req.url ?? '/';
|
||||||
|
if (url === '/' || url === '/index.html') {
|
||||||
|
res.writeHead(200, { 'Content-Type': 'text/html; charset=utf-8' });
|
||||||
|
fs.createReadStream(htmlPath).pipe(res);
|
||||||
|
} else if (url === '/dashboard.css') {
|
||||||
|
res.writeHead(200, { 'Content-Type': 'text/css' });
|
||||||
|
fs.createReadStream(cssPath).pipe(res);
|
||||||
|
} else if (url === '/dashboard.js') {
|
||||||
|
res.writeHead(200, { 'Content-Type': 'application/javascript' });
|
||||||
|
fs.createReadStream(jsPath).pipe(res);
|
||||||
|
} else {
|
||||||
|
res.writeHead(404);
|
||||||
|
res.end('not found');
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
this.wsServer = new WebSocketServer({ server: this.httpServer });
|
||||||
|
this.wsServer.on('connection', (ws) => {
|
||||||
|
this.clients.add(ws);
|
||||||
|
this.logger.info('dashboard_client_connected', { count: this.clients.size });
|
||||||
|
|
||||||
|
// Replay current state to the new client so late joiners see
|
||||||
|
// everything that has happened since the run started.
|
||||||
|
for (const [roomId, state] of Object.entries(this.roomStates)) {
|
||||||
|
ws.send(
|
||||||
|
JSON.stringify({ type: 'room_state', roomId, state } as DashboardOutgoing),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
for (const [name, value] of Object.entries(this.metrics)) {
|
||||||
|
ws.send(JSON.stringify({ type: 'metric', name, value } as DashboardOutgoing));
|
||||||
|
}
|
||||||
|
|
||||||
|
ws.on('message', (data) => {
|
||||||
|
try {
|
||||||
|
const parsed = JSON.parse(data.toString()) as DashboardIncoming;
|
||||||
|
if (parsed.type === 'start_stream' && this.handlers.onStartStream) {
|
||||||
|
this.handlers.onStartStream(parsed.sessionKey);
|
||||||
|
} else if (parsed.type === 'stop_stream' && this.handlers.onStopStream) {
|
||||||
|
this.handlers.onStopStream(parsed.sessionKey);
|
||||||
|
}
|
||||||
|
} catch (err) {
|
||||||
|
this.logger.warn('dashboard_ws_parse_error', {
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
ws.on('close', () => {
|
||||||
|
this.clients.delete(ws);
|
||||||
|
this.logger.info('dashboard_client_disconnected', { count: this.clients.size });
|
||||||
|
if (this.clients.size === 0 && this.handlers.onDisconnect) {
|
||||||
|
this.handlers.onDisconnect();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
await new Promise<void>((resolve) => {
|
||||||
|
this.httpServer.listen(this.port, () => resolve());
|
||||||
|
});
|
||||||
|
this.logger.info('dashboard_listening', { url: `http://localhost:${this.port}` });
|
||||||
|
}
|
||||||
|
|
||||||
|
async stop(): Promise<void> {
|
||||||
|
for (const ws of this.clients) {
|
||||||
|
try {
|
||||||
|
ws.close();
|
||||||
|
} catch {
|
||||||
|
// ignore
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.clients.clear();
|
||||||
|
await new Promise<void>((resolve) => {
|
||||||
|
this.wsServer.close(() => resolve());
|
||||||
|
});
|
||||||
|
await new Promise<void>((resolve) => {
|
||||||
|
this.httpServer.close(() => resolve());
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
broadcast(msg: DashboardOutgoing): void {
|
||||||
|
const payload = JSON.stringify(msg);
|
||||||
|
for (const ws of this.clients) {
|
||||||
|
if (ws.readyState === WebSocket.OPEN) {
|
||||||
|
ws.send(payload);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Create a DashboardReporter wired to this server. */
|
||||||
|
reporter(): DashboardReporter {
|
||||||
|
return {
|
||||||
|
update: (roomId, state) => {
|
||||||
|
this.roomStates[roomId] = { ...this.roomStates[roomId], ...state };
|
||||||
|
this.broadcast({ type: 'room_state', roomId, state });
|
||||||
|
},
|
||||||
|
log: (level, msg, meta) => {
|
||||||
|
this.broadcast({ type: 'log', level, msg, meta, timestamp: Date.now() });
|
||||||
|
},
|
||||||
|
incrementMetric: (name, by = 1) => {
|
||||||
|
this.metrics[name] = (this.metrics[name] ?? 0) + by;
|
||||||
|
this.broadcast({ type: 'metric', name, value: this.metrics[name] });
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
26
tests/soak/package.json
Normal file
26
tests/soak/package.json
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
{
|
||||||
|
"name": "golf-soak",
|
||||||
|
"version": "0.1.0",
|
||||||
|
"private": true,
|
||||||
|
"description": "Multiplayer soak & UX test harness for Golf Card Game",
|
||||||
|
"scripts": {
|
||||||
|
"soak": "tsx runner.ts",
|
||||||
|
"soak:populate": "tsx runner.ts --scenario=populate",
|
||||||
|
"soak:stress": "tsx runner.ts --scenario=stress",
|
||||||
|
"seed": "tsx scripts/seed-accounts.ts",
|
||||||
|
"smoke": "bash scripts/smoke.sh",
|
||||||
|
"test": "vitest run"
|
||||||
|
},
|
||||||
|
"dependencies": {
|
||||||
|
"playwright-core": "^1.40.0",
|
||||||
|
"ws": "^8.16.0"
|
||||||
|
},
|
||||||
|
"devDependencies": {
|
||||||
|
"@playwright/test": "^1.40.0",
|
||||||
|
"tsx": "^4.7.0",
|
||||||
|
"@types/ws": "^8.5.0",
|
||||||
|
"@types/node": "^20.10.0",
|
||||||
|
"typescript": "^5.3.0",
|
||||||
|
"vitest": "^1.2.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
315
tests/soak/runner.ts
Normal file
315
tests/soak/runner.ts
Normal file
@@ -0,0 +1,315 @@
|
|||||||
|
#!/usr/bin/env tsx
|
||||||
|
/**
|
||||||
|
* Golf Soak Harness — entry point.
|
||||||
|
*
|
||||||
|
* Usage:
|
||||||
|
* TEST_URL=http://localhost:8000 \
|
||||||
|
* SOAK_INVITE_CODE=SOAKTEST \
|
||||||
|
* bun run soak -- --scenario=populate --rooms=1 --accounts=2 \
|
||||||
|
* --cpus-per-room=0 --games-per-room=1 --holes=1 --watch=none
|
||||||
|
*/
|
||||||
|
|
||||||
|
import * as path from 'path';
|
||||||
|
import { spawn } from 'child_process';
|
||||||
|
import { parseArgs, mergeConfig, CliArgs } from './config';
|
||||||
|
import { createLogger } from './core/logger';
|
||||||
|
import { SessionPool } from './core/session-pool';
|
||||||
|
import { RoomCoordinator } from './core/room-coordinator';
|
||||||
|
import { DashboardServer } from './dashboard/server';
|
||||||
|
import { Screencaster } from './core/screencaster';
|
||||||
|
import { Watchdog } from './core/watchdog';
|
||||||
|
import { Artifacts, pruneOldRuns } from './core/artifacts';
|
||||||
|
import { getScenario, listScenarios } from './scenarios';
|
||||||
|
import type { DashboardReporter, ScenarioContext, Session } from './core/types';
|
||||||
|
|
||||||
|
function noopDashboard(): DashboardReporter {
|
||||||
|
return {
|
||||||
|
update: () => {},
|
||||||
|
log: () => {},
|
||||||
|
incrementMetric: () => {},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function printScenarioList(): void {
|
||||||
|
console.log('Available scenarios:');
|
||||||
|
for (const s of listScenarios()) {
|
||||||
|
console.log(` ${s.name.padEnd(12)} ${s.description}`);
|
||||||
|
console.log(
|
||||||
|
` needs: accounts=${s.needs.accounts}, rooms=${s.needs.rooms ?? 1}, cpus=${s.needs.cpusPerRoom ?? 0}`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async function main(): Promise<void> {
|
||||||
|
const cli: CliArgs = parseArgs(process.argv.slice(2));
|
||||||
|
|
||||||
|
if (cli.listOnly) {
|
||||||
|
printScenarioList();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!cli.scenario) {
|
||||||
|
console.error('Error: --scenario=<name> is required. Use --list to see scenarios.');
|
||||||
|
process.exit(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
const scenario = getScenario(cli.scenario);
|
||||||
|
if (!scenario) {
|
||||||
|
console.error(`Error: unknown scenario "${cli.scenario}". Use --list to see scenarios.`);
|
||||||
|
process.exit(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
const runId =
|
||||||
|
cli.runId ?? `${cli.scenario}-${new Date().toISOString().replace(/[:.]/g, '-')}`;
|
||||||
|
const targetUrl = cli.target ?? process.env.TEST_URL ?? 'http://localhost:8000';
|
||||||
|
const inviteCode = process.env.SOAK_INVITE_CODE ?? 'SOAKTEST';
|
||||||
|
const watch = cli.watch ?? 'dashboard';
|
||||||
|
|
||||||
|
const logger = createLogger({ runId });
|
||||||
|
logger.info('run_start', {
|
||||||
|
scenario: scenario.name,
|
||||||
|
targetUrl,
|
||||||
|
watch,
|
||||||
|
cli,
|
||||||
|
});
|
||||||
|
|
||||||
|
// Artifacts: instantiate now so both failure path + success summary
|
||||||
|
// can reach it. Prune old runs (>7d) on startup so the directory
|
||||||
|
// doesn't grow unbounded.
|
||||||
|
const artifactsRoot = path.resolve(__dirname, 'artifacts');
|
||||||
|
const artifacts = new Artifacts({ runId, rootDir: artifactsRoot, logger });
|
||||||
|
pruneOldRuns(artifactsRoot, 7 * 24 * 3600 * 1000, logger);
|
||||||
|
|
||||||
|
// Resolve final config: scenarioDefaults → env → CLI (later wins)
|
||||||
|
const config = mergeConfig(
|
||||||
|
cli as Record<string, unknown>,
|
||||||
|
process.env,
|
||||||
|
scenario.defaultConfig,
|
||||||
|
);
|
||||||
|
|
||||||
|
// Ensure core knobs exist, falling back to scenario.needs
|
||||||
|
const accounts = Number(config.accounts ?? scenario.needs.accounts);
|
||||||
|
const rooms = Number(config.rooms ?? scenario.needs.rooms ?? 1);
|
||||||
|
const cpusPerRoom = Number(config.cpusPerRoom ?? scenario.needs.cpusPerRoom ?? 0);
|
||||||
|
if (accounts % rooms !== 0) {
|
||||||
|
console.error(
|
||||||
|
`Error: --accounts=${accounts} does not divide evenly into --rooms=${rooms}`,
|
||||||
|
);
|
||||||
|
process.exit(2);
|
||||||
|
}
|
||||||
|
config.accounts = accounts;
|
||||||
|
config.rooms = rooms;
|
||||||
|
config.cpusPerRoom = cpusPerRoom;
|
||||||
|
|
||||||
|
if (cli.dryRun) {
|
||||||
|
logger.info('dry_run', { config });
|
||||||
|
console.log('Dry run OK. Resolved config:');
|
||||||
|
console.log(JSON.stringify(config, null, 2));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Build dependencies
|
||||||
|
const credFile = path.resolve(__dirname, '.env.stresstest');
|
||||||
|
const headedHostCount = watch === 'tiled' ? rooms : 0;
|
||||||
|
const pool = new SessionPool({
|
||||||
|
targetUrl,
|
||||||
|
inviteCode,
|
||||||
|
credFile,
|
||||||
|
logger,
|
||||||
|
headedHostCount,
|
||||||
|
});
|
||||||
|
const coordinator = new RoomCoordinator();
|
||||||
|
const screencaster = new Screencaster(logger);
|
||||||
|
|
||||||
|
const abortController = new AbortController();
|
||||||
|
|
||||||
|
// Graceful shutdown: first signal flips abort, scenarios finish the
|
||||||
|
// current turn then unwind. 10 seconds later, if cleanup is still
|
||||||
|
// hanging, the runner force-exits. A second Ctrl-C skips the wait.
|
||||||
|
let forceExitTimer: NodeJS.Timeout | null = null;
|
||||||
|
const onSignal = (sig: string) => {
|
||||||
|
if (abortController.signal.aborted) {
|
||||||
|
logger.warn('force_exit', { signal: sig });
|
||||||
|
process.exit(130);
|
||||||
|
}
|
||||||
|
logger.warn('signal_received', { signal: sig });
|
||||||
|
abortController.abort();
|
||||||
|
forceExitTimer = setTimeout(() => {
|
||||||
|
logger.error('graceful_shutdown_timeout');
|
||||||
|
process.exit(130);
|
||||||
|
}, 10_000);
|
||||||
|
};
|
||||||
|
process.on('SIGINT', () => onSignal('SIGINT'));
|
||||||
|
process.on('SIGTERM', () => onSignal('SIGTERM'));
|
||||||
|
|
||||||
|
// Health probes: every 30s GET /api/health. Three consecutive failures
|
||||||
|
// abort the run with a fatal error so staging outages don't get
|
||||||
|
// misattributed to harness bugs.
|
||||||
|
let healthFailures = 0;
|
||||||
|
const healthTimer = setInterval(async () => {
|
||||||
|
try {
|
||||||
|
const res = await fetch(`${targetUrl}/health`);
|
||||||
|
if (!res.ok) throw new Error(`status ${res.status}`);
|
||||||
|
healthFailures = 0;
|
||||||
|
} catch (err) {
|
||||||
|
healthFailures++;
|
||||||
|
logger.warn('health_probe_failed', {
|
||||||
|
consecutive: healthFailures,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
if (healthFailures >= 3) {
|
||||||
|
logger.error('health_fatal', { consecutive: healthFailures });
|
||||||
|
abortController.abort();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}, 30_000);
|
||||||
|
|
||||||
|
let dashboardServer: DashboardServer | null = null;
|
||||||
|
let dashboard: DashboardReporter = noopDashboard();
|
||||||
|
const watchdogs = new Map<string, Watchdog>();
|
||||||
|
let exitCode = 0;
|
||||||
|
try {
|
||||||
|
const sessions = await pool.acquire(accounts);
|
||||||
|
logger.info('sessions_acquired', { count: sessions.length });
|
||||||
|
|
||||||
|
// Build a session lookup for click-to-watch
|
||||||
|
const sessionsByKey = new Map<string, Session>();
|
||||||
|
for (const s of sessions) sessionsByKey.set(s.key, s);
|
||||||
|
|
||||||
|
// Dashboard with screencaster handlers now that sessions exist
|
||||||
|
if (watch === 'dashboard') {
|
||||||
|
const port = Number(config.dashboardPort ?? 7777);
|
||||||
|
dashboardServer = new DashboardServer(port, logger, {
|
||||||
|
onStartStream: (key) => {
|
||||||
|
const session = sessionsByKey.get(key);
|
||||||
|
if (!session) {
|
||||||
|
logger.warn('stream_start_unknown_session', { sessionKey: key });
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
screencaster
|
||||||
|
.start(key, session.page, (jpegBase64) => {
|
||||||
|
dashboardServer!.broadcast({ type: 'frame', sessionKey: key, jpegBase64 });
|
||||||
|
})
|
||||||
|
.catch((err) =>
|
||||||
|
logger.error('screencast_start_failed', {
|
||||||
|
sessionKey: key,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
}),
|
||||||
|
);
|
||||||
|
},
|
||||||
|
onStopStream: (key) => {
|
||||||
|
screencaster.stop(key).catch(() => {
|
||||||
|
// best-effort — errors already logged inside Screencaster
|
||||||
|
});
|
||||||
|
},
|
||||||
|
onDisconnect: () => {
|
||||||
|
screencaster.stopAll().catch(() => {});
|
||||||
|
},
|
||||||
|
});
|
||||||
|
await dashboardServer.start();
|
||||||
|
dashboard = dashboardServer.reporter();
|
||||||
|
const url = `http://localhost:${port}`;
|
||||||
|
console.log(`Dashboard: ${url}`);
|
||||||
|
try {
|
||||||
|
const opener =
|
||||||
|
process.platform === 'darwin'
|
||||||
|
? 'open'
|
||||||
|
: process.platform === 'win32'
|
||||||
|
? 'start'
|
||||||
|
: 'xdg-open';
|
||||||
|
spawn(opener, [url], { stdio: 'ignore', detached: true }).unref();
|
||||||
|
} catch {
|
||||||
|
// If auto-open fails, the URL is already printed.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Per-room watchdogs — fire if no heartbeat arrives within 60s.
|
||||||
|
// Declared at outer scope so the finally block can stop them and
|
||||||
|
// drain any pending timers before the process exits.
|
||||||
|
for (let i = 0; i < rooms; i++) {
|
||||||
|
const roomId = `room-${i}`;
|
||||||
|
const w = new Watchdog(60_000, () => {
|
||||||
|
logger.error('watchdog_fired', { room: roomId });
|
||||||
|
dashboard.update(roomId, { phase: 'error' });
|
||||||
|
abortController.abort();
|
||||||
|
});
|
||||||
|
w.start();
|
||||||
|
watchdogs.set(roomId, w);
|
||||||
|
}
|
||||||
|
|
||||||
|
const ctx: ScenarioContext = {
|
||||||
|
config,
|
||||||
|
sessions,
|
||||||
|
coordinator,
|
||||||
|
dashboard,
|
||||||
|
logger,
|
||||||
|
signal: abortController.signal,
|
||||||
|
heartbeat: (roomId: string) => {
|
||||||
|
const w = watchdogs.get(roomId);
|
||||||
|
if (w) w.heartbeat();
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
const result = await scenario.run(ctx);
|
||||||
|
logger.info('run_complete', {
|
||||||
|
gamesCompleted: result.gamesCompleted,
|
||||||
|
errors: result.errors.length,
|
||||||
|
durationMs: result.durationMs,
|
||||||
|
});
|
||||||
|
console.log(`Games completed: ${result.gamesCompleted}`);
|
||||||
|
console.log(`Errors: ${result.errors.length}`);
|
||||||
|
console.log(`Duration: ${(result.durationMs / 1000).toFixed(1)}s`);
|
||||||
|
artifacts.writeSummary({
|
||||||
|
runId,
|
||||||
|
scenario: scenario.name,
|
||||||
|
targetUrl,
|
||||||
|
gamesCompleted: result.gamesCompleted,
|
||||||
|
errors: result.errors,
|
||||||
|
durationMs: result.durationMs,
|
||||||
|
customMetrics: result.customMetrics,
|
||||||
|
});
|
||||||
|
if (result.errors.length > 0) {
|
||||||
|
console.log('Errors:');
|
||||||
|
for (const e of result.errors) {
|
||||||
|
console.log(` ${e.room}: ${e.reason}${e.detail ? ' — ' + e.detail : ''}`);
|
||||||
|
}
|
||||||
|
exitCode = 1;
|
||||||
|
}
|
||||||
|
} catch (err) {
|
||||||
|
logger.error('run_failed', {
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
stack: err instanceof Error ? err.stack : undefined,
|
||||||
|
});
|
||||||
|
// Best-effort artifact capture from still-live sessions. The pool's
|
||||||
|
// activeSessions field is private but accessible for this error path —
|
||||||
|
// we want every frame we can grab before release() tears them down.
|
||||||
|
try {
|
||||||
|
const liveSessions = (pool as unknown as { activeSessions: Session[] }).activeSessions;
|
||||||
|
if (liveSessions && liveSessions.length > 0) {
|
||||||
|
await artifacts.captureAll(liveSessions);
|
||||||
|
}
|
||||||
|
} catch (captureErr) {
|
||||||
|
logger.warn('artifact_capture_failed', {
|
||||||
|
error: captureErr instanceof Error ? captureErr.message : String(captureErr),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
exitCode = 1;
|
||||||
|
} finally {
|
||||||
|
clearInterval(healthTimer);
|
||||||
|
if (forceExitTimer) clearTimeout(forceExitTimer);
|
||||||
|
for (const w of watchdogs.values()) w.stop();
|
||||||
|
await screencaster.stopAll();
|
||||||
|
await pool.release();
|
||||||
|
if (dashboardServer) {
|
||||||
|
await dashboardServer.stop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (abortController.signal.aborted && exitCode === 0) exitCode = 2;
|
||||||
|
process.exit(exitCode);
|
||||||
|
}
|
||||||
|
|
||||||
|
main().catch((err) => {
|
||||||
|
console.error(err);
|
||||||
|
process.exit(1);
|
||||||
|
});
|
||||||
24
tests/soak/scenarios/index.ts
Normal file
24
tests/soak/scenarios/index.ts
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
/**
|
||||||
|
* Scenario registry — name → Scenario mapping.
|
||||||
|
*
|
||||||
|
* Runner looks up scenarios by name. Add a new scenario by importing
|
||||||
|
* it here and adding an entry to `registry`. No filesystem scanning,
|
||||||
|
* no magic.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import type { Scenario } from '../core/types';
|
||||||
|
import populate from './populate';
|
||||||
|
import stress from './stress';
|
||||||
|
|
||||||
|
const registry: Record<string, Scenario> = {
|
||||||
|
populate,
|
||||||
|
stress,
|
||||||
|
};
|
||||||
|
|
||||||
|
export function getScenario(name: string): Scenario | undefined {
|
||||||
|
return registry[name];
|
||||||
|
}
|
||||||
|
|
||||||
|
export function listScenarios(): Scenario[] {
|
||||||
|
return Object.values(registry);
|
||||||
|
}
|
||||||
147
tests/soak/scenarios/populate.ts
Normal file
147
tests/soak/scenarios/populate.ts
Normal file
@@ -0,0 +1,147 @@
|
|||||||
|
/**
|
||||||
|
* Populate scenario — long multi-round games to populate scoreboards.
|
||||||
|
*
|
||||||
|
* Partitions sessions into N rooms (default 4) and runs gamesPerRoom
|
||||||
|
* games per room in parallel via Promise.allSettled so a failure in
|
||||||
|
* one room never unwinds the others.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import type {
|
||||||
|
Scenario,
|
||||||
|
ScenarioContext,
|
||||||
|
ScenarioResult,
|
||||||
|
ScenarioError,
|
||||||
|
Session,
|
||||||
|
} from '../core/types';
|
||||||
|
import { runOneMultiplayerGame } from './shared/multiplayer-game';
|
||||||
|
|
||||||
|
const CPU_PERSONALITIES = ['Sofia', 'Marcus', 'Kenji', 'Priya'];
|
||||||
|
|
||||||
|
interface PopulateConfig {
|
||||||
|
gamesPerRoom: number;
|
||||||
|
holes: number;
|
||||||
|
decks: number;
|
||||||
|
rooms: number;
|
||||||
|
cpusPerRoom: number;
|
||||||
|
thinkTimeMs: [number, number];
|
||||||
|
interGamePauseMs: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
function chunk<T>(arr: T[], size: number): T[][] {
|
||||||
|
const out: T[][] = [];
|
||||||
|
for (let i = 0; i < arr.length; i += size) {
|
||||||
|
out.push(arr.slice(i, i + size));
|
||||||
|
}
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
async function sleep(ms: number): Promise<void> {
|
||||||
|
return new Promise((resolve) => setTimeout(resolve, ms));
|
||||||
|
}
|
||||||
|
|
||||||
|
async function runRoom(
|
||||||
|
ctx: ScenarioContext,
|
||||||
|
cfg: PopulateConfig,
|
||||||
|
roomIdx: number,
|
||||||
|
sessions: Session[],
|
||||||
|
): Promise<{ completed: number; errors: ScenarioError[] }> {
|
||||||
|
const roomId = `room-${roomIdx}`;
|
||||||
|
const cpuPersonality = CPU_PERSONALITIES[roomIdx % CPU_PERSONALITIES.length];
|
||||||
|
let completed = 0;
|
||||||
|
const errors: ScenarioError[] = [];
|
||||||
|
|
||||||
|
for (let gameNum = 0; gameNum < cfg.gamesPerRoom; gameNum++) {
|
||||||
|
if (ctx.signal.aborted) break;
|
||||||
|
ctx.dashboard.update(roomId, { game: gameNum + 1, totalGames: cfg.gamesPerRoom });
|
||||||
|
ctx.logger.info('game_start', { room: roomId, game: gameNum + 1 });
|
||||||
|
|
||||||
|
const result = await runOneMultiplayerGame(ctx, sessions, {
|
||||||
|
roomId,
|
||||||
|
holes: cfg.holes,
|
||||||
|
decks: cfg.decks,
|
||||||
|
cpusPerRoom: cfg.cpusPerRoom,
|
||||||
|
cpuPersonality,
|
||||||
|
thinkTimeMs: cfg.thinkTimeMs,
|
||||||
|
});
|
||||||
|
|
||||||
|
if (result.completed) {
|
||||||
|
completed++;
|
||||||
|
ctx.logger.info('game_complete', {
|
||||||
|
room: roomId,
|
||||||
|
game: gameNum + 1,
|
||||||
|
turns: result.turns,
|
||||||
|
durationMs: result.durationMs,
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
errors.push({
|
||||||
|
room: roomId,
|
||||||
|
reason: 'game_failed',
|
||||||
|
detail: result.error,
|
||||||
|
timestamp: Date.now(),
|
||||||
|
});
|
||||||
|
ctx.logger.error('game_failed', { room: roomId, game: gameNum + 1, error: result.error });
|
||||||
|
}
|
||||||
|
|
||||||
|
if (gameNum < cfg.gamesPerRoom - 1) {
|
||||||
|
await sleep(cfg.interGamePauseMs);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return { completed, errors };
|
||||||
|
}
|
||||||
|
|
||||||
|
const populate: Scenario = {
|
||||||
|
name: 'populate',
|
||||||
|
description: 'Long multi-round games to populate scoreboards',
|
||||||
|
needs: { accounts: 16, rooms: 4, cpusPerRoom: 1 },
|
||||||
|
defaultConfig: {
|
||||||
|
gamesPerRoom: 10,
|
||||||
|
holes: 9,
|
||||||
|
decks: 2,
|
||||||
|
rooms: 4,
|
||||||
|
cpusPerRoom: 1,
|
||||||
|
thinkTimeMs: [800, 2200],
|
||||||
|
interGamePauseMs: 3000,
|
||||||
|
},
|
||||||
|
|
||||||
|
async run(ctx: ScenarioContext): Promise<ScenarioResult> {
|
||||||
|
const start = Date.now();
|
||||||
|
const cfg = ctx.config as unknown as PopulateConfig;
|
||||||
|
|
||||||
|
const perRoom = Math.floor(ctx.sessions.length / cfg.rooms);
|
||||||
|
if (perRoom * cfg.rooms !== ctx.sessions.length) {
|
||||||
|
throw new Error(
|
||||||
|
`populate: ${ctx.sessions.length} sessions does not divide evenly into ${cfg.rooms} rooms`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
const roomSessions = chunk(ctx.sessions, perRoom);
|
||||||
|
|
||||||
|
const results = await Promise.allSettled(
|
||||||
|
roomSessions.map((sessions, idx) => runRoom(ctx, cfg, idx, sessions)),
|
||||||
|
);
|
||||||
|
|
||||||
|
let gamesCompleted = 0;
|
||||||
|
const errors: ScenarioError[] = [];
|
||||||
|
results.forEach((r, idx) => {
|
||||||
|
if (r.status === 'fulfilled') {
|
||||||
|
gamesCompleted += r.value.completed;
|
||||||
|
errors.push(...r.value.errors);
|
||||||
|
} else {
|
||||||
|
errors.push({
|
||||||
|
room: `room-${idx}`,
|
||||||
|
reason: 'room_threw',
|
||||||
|
detail: r.reason instanceof Error ? r.reason.message : String(r.reason),
|
||||||
|
timestamp: Date.now(),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
return {
|
||||||
|
gamesCompleted,
|
||||||
|
errors,
|
||||||
|
durationMs: Date.now() - start,
|
||||||
|
};
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
export default populate;
|
||||||
65
tests/soak/scenarios/shared/chaos.ts
Normal file
65
tests/soak/scenarios/shared/chaos.ts
Normal file
@@ -0,0 +1,65 @@
|
|||||||
|
/**
|
||||||
|
* Chaos injector — occasionally fires unexpected UI events while a
|
||||||
|
* game is playing, to hunt race conditions and recovery bugs.
|
||||||
|
*
|
||||||
|
* Called from the stress scenario's background chaos loop. Each call
|
||||||
|
* has `probability` of firing; when it fires it picks one random
|
||||||
|
* event type and runs it against one session.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import type { Session, Logger } from '../../core/types';
|
||||||
|
|
||||||
|
export type ChaosEvent = 'rapid_clicks' | 'tab_blur' | 'brief_offline';
|
||||||
|
|
||||||
|
const ALL_EVENTS: ChaosEvent[] = ['rapid_clicks', 'tab_blur', 'brief_offline'];
|
||||||
|
|
||||||
|
function pickEvent(): ChaosEvent {
|
||||||
|
return ALL_EVENTS[Math.floor(Math.random() * ALL_EVENTS.length)];
|
||||||
|
}
|
||||||
|
|
||||||
|
export async function maybeInjectChaos(
|
||||||
|
session: Session,
|
||||||
|
probability: number,
|
||||||
|
logger: Logger,
|
||||||
|
roomId: string,
|
||||||
|
): Promise<ChaosEvent | null> {
|
||||||
|
if (Math.random() >= probability) return null;
|
||||||
|
|
||||||
|
const event = pickEvent();
|
||||||
|
logger.info('chaos_injected', { room: roomId, session: session.key, event });
|
||||||
|
try {
|
||||||
|
switch (event) {
|
||||||
|
case 'rapid_clicks': {
|
||||||
|
// Fire 5 rapid clicks at the player's own cards
|
||||||
|
for (let i = 0; i < 5; i++) {
|
||||||
|
await session.page
|
||||||
|
.locator(`#player-cards .card:nth-child(${(i % 6) + 1})`)
|
||||||
|
.click({ timeout: 300 })
|
||||||
|
.catch(() => {});
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 'tab_blur': {
|
||||||
|
// Briefly dispatch blur then focus — simulates user tabbing away
|
||||||
|
await session.page.evaluate(() => {
|
||||||
|
window.dispatchEvent(new Event('blur'));
|
||||||
|
setTimeout(() => window.dispatchEvent(new Event('focus')), 200);
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 'brief_offline': {
|
||||||
|
// 300ms network outage — should trigger client reconnect logic
|
||||||
|
await session.context.setOffline(true);
|
||||||
|
await new Promise((r) => setTimeout(r, 300));
|
||||||
|
await session.context.setOffline(false);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (err) {
|
||||||
|
logger.warn('chaos_error', {
|
||||||
|
event,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
return event;
|
||||||
|
}
|
||||||
133
tests/soak/scenarios/shared/multiplayer-game.ts
Normal file
133
tests/soak/scenarios/shared/multiplayer-game.ts
Normal file
@@ -0,0 +1,133 @@
|
|||||||
|
/**
|
||||||
|
* runOneMultiplayerGame — the shared "play one game in one room" loop.
|
||||||
|
*
|
||||||
|
* Host creates the room, announces the code via RoomCoordinator,
|
||||||
|
* joiners wait for the code and join concurrently, host adds CPUs and
|
||||||
|
* starts the game, then every session loops on isMyTurn/playTurn until
|
||||||
|
* the game ends (or the abort signal fires, or maxDurationMs elapses).
|
||||||
|
*
|
||||||
|
* Used by both the populate and stress scenarios so the turn loop
|
||||||
|
* lives in exactly one place.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import type { Session, ScenarioContext } from '../../core/types';
|
||||||
|
|
||||||
|
export interface MultiplayerGameOptions {
|
||||||
|
roomId: string;
|
||||||
|
holes: number;
|
||||||
|
decks: number;
|
||||||
|
cpusPerRoom: number;
|
||||||
|
cpuPersonality?: string;
|
||||||
|
/** Per-turn think time in [min, max] ms. */
|
||||||
|
thinkTimeMs: [number, number];
|
||||||
|
/** Max wall-clock time before giving up on the game (ms). */
|
||||||
|
maxDurationMs?: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface MultiplayerGameResult {
|
||||||
|
completed: boolean;
|
||||||
|
turns: number;
|
||||||
|
durationMs: number;
|
||||||
|
error?: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
function randomInt(min: number, max: number): number {
|
||||||
|
return Math.floor(Math.random() * (max - min + 1)) + min;
|
||||||
|
}
|
||||||
|
|
||||||
|
async function sleep(ms: number): Promise<void> {
|
||||||
|
return new Promise((resolve) => setTimeout(resolve, ms));
|
||||||
|
}
|
||||||
|
|
||||||
|
export async function runOneMultiplayerGame(
|
||||||
|
ctx: ScenarioContext,
|
||||||
|
sessions: Session[],
|
||||||
|
opts: MultiplayerGameOptions,
|
||||||
|
): Promise<MultiplayerGameResult> {
|
||||||
|
const start = Date.now();
|
||||||
|
const [host, ...joiners] = sessions;
|
||||||
|
const maxDuration = opts.maxDurationMs ?? 5 * 60_000;
|
||||||
|
|
||||||
|
try {
|
||||||
|
// Reset every session back to the lobby before starting.
|
||||||
|
// After the first game ends each session is parked on the
|
||||||
|
// game_over screen, which hides the lobby's Create Room button.
|
||||||
|
// goto('/') bounces them back; localStorage-cached auth persists.
|
||||||
|
await Promise.all(sessions.map((s) => s.bot.goto('/')));
|
||||||
|
|
||||||
|
// Use a unique coordinator key per game-start so Deferreds don't
|
||||||
|
// carry stale room codes from previous games. The coordinator's
|
||||||
|
// Promises only resolve once — reusing `opts.roomId` across games
|
||||||
|
// would make joiners receive the first game's code on every game.
|
||||||
|
const coordKey = `${opts.roomId}-${Date.now()}`;
|
||||||
|
|
||||||
|
// Host creates game and announces the code
|
||||||
|
const code = await host.bot.createGame(host.account.username);
|
||||||
|
ctx.coordinator.announce(coordKey, code);
|
||||||
|
ctx.heartbeat(opts.roomId);
|
||||||
|
ctx.dashboard.update(opts.roomId, { phase: 'lobby' });
|
||||||
|
ctx.logger.info('room_created', { room: opts.roomId, code });
|
||||||
|
|
||||||
|
// Joiners join concurrently
|
||||||
|
await Promise.all(
|
||||||
|
joiners.map(async (joiner) => {
|
||||||
|
const awaited = await ctx.coordinator.await(coordKey);
|
||||||
|
await joiner.bot.joinGame(awaited, joiner.account.username);
|
||||||
|
}),
|
||||||
|
);
|
||||||
|
ctx.heartbeat(opts.roomId);
|
||||||
|
|
||||||
|
// Host adds CPUs (if any) and starts
|
||||||
|
for (let i = 0; i < opts.cpusPerRoom; i++) {
|
||||||
|
await host.bot.addCPU(opts.cpuPersonality);
|
||||||
|
}
|
||||||
|
await host.bot.startGame({ holes: opts.holes, decks: opts.decks });
|
||||||
|
ctx.heartbeat(opts.roomId);
|
||||||
|
ctx.dashboard.update(opts.roomId, { phase: 'playing', totalHoles: opts.holes });
|
||||||
|
|
||||||
|
// Concurrent turn loops — one per session
|
||||||
|
const turnCounts = new Array(sessions.length).fill(0);
|
||||||
|
|
||||||
|
async function sessionLoop(sessionIdx: number): Promise<void> {
|
||||||
|
const session = sessions[sessionIdx];
|
||||||
|
while (true) {
|
||||||
|
if (ctx.signal.aborted) return;
|
||||||
|
if (Date.now() - start > maxDuration) return;
|
||||||
|
|
||||||
|
const phase = await session.bot.getGamePhase();
|
||||||
|
if (phase === 'game_over' || phase === 'round_over') return;
|
||||||
|
|
||||||
|
if (await session.bot.isMyTurn()) {
|
||||||
|
await session.bot.playTurn();
|
||||||
|
turnCounts[sessionIdx]++;
|
||||||
|
ctx.heartbeat(opts.roomId);
|
||||||
|
ctx.dashboard.update(opts.roomId, {
|
||||||
|
currentPlayer: session.account.username,
|
||||||
|
moves: turnCounts.reduce((a, b) => a + b, 0),
|
||||||
|
});
|
||||||
|
const thinkMs = randomInt(opts.thinkTimeMs[0], opts.thinkTimeMs[1]);
|
||||||
|
await sleep(thinkMs);
|
||||||
|
} else {
|
||||||
|
await sleep(200);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
await Promise.all(sessions.map((_, i) => sessionLoop(i)));
|
||||||
|
|
||||||
|
const totalTurns = turnCounts.reduce((a, b) => a + b, 0);
|
||||||
|
ctx.dashboard.update(opts.roomId, { phase: 'round_over' });
|
||||||
|
return {
|
||||||
|
completed: true,
|
||||||
|
turns: totalTurns,
|
||||||
|
durationMs: Date.now() - start,
|
||||||
|
};
|
||||||
|
} catch (err) {
|
||||||
|
return {
|
||||||
|
completed: false,
|
||||||
|
turns: 0,
|
||||||
|
durationMs: Date.now() - start,
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
171
tests/soak/scenarios/stress.ts
Normal file
171
tests/soak/scenarios/stress.ts
Normal file
@@ -0,0 +1,171 @@
|
|||||||
|
/**
|
||||||
|
* Stress scenario — rapid short games with chaos injection.
|
||||||
|
*
|
||||||
|
* Partitions sessions into N rooms (default 4), runs gamesPerRoom
|
||||||
|
* short 1-hole games per room in parallel. While each game plays,
|
||||||
|
* a background loop injects chaos events (rapid clicks, tab blur,
|
||||||
|
* brief offline) with 5% per-turn probability to hunt race
|
||||||
|
* conditions and recovery bugs.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import type {
|
||||||
|
Scenario,
|
||||||
|
ScenarioContext,
|
||||||
|
ScenarioResult,
|
||||||
|
ScenarioError,
|
||||||
|
Session,
|
||||||
|
} from '../core/types';
|
||||||
|
import { runOneMultiplayerGame } from './shared/multiplayer-game';
|
||||||
|
import { maybeInjectChaos } from './shared/chaos';
|
||||||
|
|
||||||
|
interface StressConfig {
|
||||||
|
gamesPerRoom: number;
|
||||||
|
holes: number;
|
||||||
|
decks: number;
|
||||||
|
rooms: number;
|
||||||
|
cpusPerRoom: number;
|
||||||
|
thinkTimeMs: [number, number];
|
||||||
|
interGamePauseMs: number;
|
||||||
|
chaosChance: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
function chunk<T>(arr: T[], size: number): T[][] {
|
||||||
|
const out: T[][] = [];
|
||||||
|
for (let i = 0; i < arr.length; i += size) out.push(arr.slice(i, i + size));
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
async function sleep(ms: number): Promise<void> {
|
||||||
|
return new Promise((r) => setTimeout(r, ms));
|
||||||
|
}
|
||||||
|
|
||||||
|
async function runStressRoom(
|
||||||
|
ctx: ScenarioContext,
|
||||||
|
cfg: StressConfig,
|
||||||
|
roomIdx: number,
|
||||||
|
sessions: Session[],
|
||||||
|
): Promise<{ completed: number; errors: ScenarioError[]; chaosFired: number }> {
|
||||||
|
const roomId = `room-${roomIdx}`;
|
||||||
|
let completed = 0;
|
||||||
|
let chaosFired = 0;
|
||||||
|
const errors: ScenarioError[] = [];
|
||||||
|
|
||||||
|
for (let gameNum = 0; gameNum < cfg.gamesPerRoom; gameNum++) {
|
||||||
|
if (ctx.signal.aborted) break;
|
||||||
|
|
||||||
|
ctx.dashboard.update(roomId, { game: gameNum + 1, totalGames: cfg.gamesPerRoom });
|
||||||
|
|
||||||
|
// Background chaos loop — runs concurrently with the game turn loop.
|
||||||
|
// Delay the first tick by 3 seconds so room creation + joiners + game
|
||||||
|
// start have time to complete without chaos interference (rapid clicks
|
||||||
|
// or brief_offline during lobby setup can prevent #create-room-btn
|
||||||
|
// from becoming stable).
|
||||||
|
let chaosActive = true;
|
||||||
|
const chaosLoop = (async () => {
|
||||||
|
await sleep(3000);
|
||||||
|
while (chaosActive && !ctx.signal.aborted) {
|
||||||
|
await sleep(500);
|
||||||
|
for (const session of sessions) {
|
||||||
|
const e = await maybeInjectChaos(
|
||||||
|
session,
|
||||||
|
cfg.chaosChance,
|
||||||
|
ctx.logger,
|
||||||
|
roomId,
|
||||||
|
);
|
||||||
|
if (e) chaosFired++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})();
|
||||||
|
|
||||||
|
const result = await runOneMultiplayerGame(ctx, sessions, {
|
||||||
|
roomId,
|
||||||
|
holes: cfg.holes,
|
||||||
|
decks: cfg.decks,
|
||||||
|
cpusPerRoom: cfg.cpusPerRoom,
|
||||||
|
thinkTimeMs: cfg.thinkTimeMs,
|
||||||
|
});
|
||||||
|
|
||||||
|
chaosActive = false;
|
||||||
|
await chaosLoop;
|
||||||
|
|
||||||
|
if (result.completed) {
|
||||||
|
completed++;
|
||||||
|
ctx.logger.info('game_complete', {
|
||||||
|
room: roomId,
|
||||||
|
game: gameNum + 1,
|
||||||
|
turns: result.turns,
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
errors.push({
|
||||||
|
room: roomId,
|
||||||
|
reason: 'game_failed',
|
||||||
|
detail: result.error,
|
||||||
|
timestamp: Date.now(),
|
||||||
|
});
|
||||||
|
ctx.logger.error('game_failed', { room: roomId, error: result.error });
|
||||||
|
}
|
||||||
|
|
||||||
|
await sleep(cfg.interGamePauseMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
return { completed, errors, chaosFired };
|
||||||
|
}
|
||||||
|
|
||||||
|
const stress: Scenario = {
|
||||||
|
name: 'stress',
|
||||||
|
description: 'Rapid short games for stability & race condition hunting',
|
||||||
|
needs: { accounts: 16, rooms: 4, cpusPerRoom: 2 },
|
||||||
|
defaultConfig: {
|
||||||
|
gamesPerRoom: 50,
|
||||||
|
holes: 1,
|
||||||
|
decks: 1,
|
||||||
|
rooms: 4,
|
||||||
|
cpusPerRoom: 2,
|
||||||
|
thinkTimeMs: [50, 150],
|
||||||
|
interGamePauseMs: 200,
|
||||||
|
chaosChance: 0.05,
|
||||||
|
},
|
||||||
|
|
||||||
|
async run(ctx: ScenarioContext): Promise<ScenarioResult> {
|
||||||
|
const start = Date.now();
|
||||||
|
const cfg = ctx.config as unknown as StressConfig;
|
||||||
|
const perRoom = Math.floor(ctx.sessions.length / cfg.rooms);
|
||||||
|
if (perRoom * cfg.rooms !== ctx.sessions.length) {
|
||||||
|
throw new Error(
|
||||||
|
`stress: ${ctx.sessions.length} sessions does not divide evenly into ${cfg.rooms} rooms`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
const roomSessions = chunk(ctx.sessions, perRoom);
|
||||||
|
|
||||||
|
const results = await Promise.allSettled(
|
||||||
|
roomSessions.map((s, idx) => runStressRoom(ctx, cfg, idx, s)),
|
||||||
|
);
|
||||||
|
|
||||||
|
let gamesCompleted = 0;
|
||||||
|
let chaosFired = 0;
|
||||||
|
const errors: ScenarioError[] = [];
|
||||||
|
results.forEach((r, idx) => {
|
||||||
|
if (r.status === 'fulfilled') {
|
||||||
|
gamesCompleted += r.value.completed;
|
||||||
|
chaosFired += r.value.chaosFired;
|
||||||
|
errors.push(...r.value.errors);
|
||||||
|
} else {
|
||||||
|
errors.push({
|
||||||
|
room: `room-${idx}`,
|
||||||
|
reason: 'room_threw',
|
||||||
|
detail: r.reason instanceof Error ? r.reason.message : String(r.reason),
|
||||||
|
timestamp: Date.now(),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
return {
|
||||||
|
gamesCompleted,
|
||||||
|
errors,
|
||||||
|
durationMs: Date.now() - start,
|
||||||
|
customMetrics: { chaos_fired: chaosFired },
|
||||||
|
};
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
export default stress;
|
||||||
60
tests/soak/scripts/seed-accounts.ts
Normal file
60
tests/soak/scripts/seed-accounts.ts
Normal file
@@ -0,0 +1,60 @@
|
|||||||
|
#!/usr/bin/env tsx
|
||||||
|
/**
|
||||||
|
* Seed N soak-harness accounts via the register endpoint.
|
||||||
|
*
|
||||||
|
* Usage:
|
||||||
|
* TEST_URL=http://localhost:8000 \
|
||||||
|
* SOAK_INVITE_CODE=SOAKTEST \
|
||||||
|
* bun run seed -- --count=16
|
||||||
|
*
|
||||||
|
* The invite code must already exist and be flagged marks_as_test=TRUE
|
||||||
|
* in the target environment. See docs/soak-harness-bringup.md.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import * as path from 'path';
|
||||||
|
import { SessionPool } from '../core/session-pool';
|
||||||
|
import { createLogger } from '../core/logger';
|
||||||
|
|
||||||
|
function parseArgs(argv: string[]): { count: number } {
|
||||||
|
const result = { count: 16 };
|
||||||
|
for (const arg of argv.slice(2)) {
|
||||||
|
const m = arg.match(/^--count=(\d+)$/);
|
||||||
|
if (m) result.count = parseInt(m[1], 10);
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
async function main(): Promise<void> {
|
||||||
|
const { count } = parseArgs(process.argv);
|
||||||
|
const targetUrl = process.env.TEST_URL ?? 'http://localhost:8000';
|
||||||
|
const inviteCode = process.env.SOAK_INVITE_CODE;
|
||||||
|
if (!inviteCode) {
|
||||||
|
console.error('SOAK_INVITE_CODE env var is required');
|
||||||
|
console.error(' Local dev: SOAK_INVITE_CODE=SOAKTEST');
|
||||||
|
console.error(' Staging: SOAK_INVITE_CODE=5VC2MCCN');
|
||||||
|
process.exit(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
const credFile = path.resolve(__dirname, '..', '.env.stresstest');
|
||||||
|
const logger = createLogger({ runId: `seed-${Date.now()}` });
|
||||||
|
|
||||||
|
logger.info('seed_start', { count, targetUrl, credFile });
|
||||||
|
try {
|
||||||
|
const accounts = await SessionPool.seed({
|
||||||
|
targetUrl,
|
||||||
|
inviteCode,
|
||||||
|
count,
|
||||||
|
credFile,
|
||||||
|
logger,
|
||||||
|
});
|
||||||
|
logger.info('seed_complete', { created: accounts.length });
|
||||||
|
console.error(`Seeded ${accounts.length} accounts → ${credFile}`);
|
||||||
|
} catch (err) {
|
||||||
|
logger.error('seed_failed', {
|
||||||
|
error: err instanceof Error ? err.message : String(err),
|
||||||
|
});
|
||||||
|
process.exit(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
main();
|
||||||
37
tests/soak/scripts/smoke.sh
Executable file
37
tests/soak/scripts/smoke.sh
Executable file
@@ -0,0 +1,37 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
# Soak harness smoke test — end-to-end canary against local dev.
|
||||||
|
# Expected runtime: ~60 seconds.
|
||||||
|
set -euo pipefail
|
||||||
|
|
||||||
|
cd "$(dirname "$0")/.."
|
||||||
|
|
||||||
|
: "${TEST_URL:=http://localhost:8000}"
|
||||||
|
: "${SOAK_INVITE_CODE:=SOAKTEST}"
|
||||||
|
|
||||||
|
echo "Smoke target: $TEST_URL"
|
||||||
|
echo "Invite code: $SOAK_INVITE_CODE"
|
||||||
|
|
||||||
|
# 1. Health probe
|
||||||
|
curl -fsS "$TEST_URL/api/health" > /dev/null || {
|
||||||
|
echo "FAIL: target server unreachable at $TEST_URL"
|
||||||
|
exit 1
|
||||||
|
}
|
||||||
|
|
||||||
|
# 2. Ensure minimum accounts
|
||||||
|
if [ ! -f .env.stresstest ]; then
|
||||||
|
echo "Seeding accounts..."
|
||||||
|
bun run seed -- --count=4
|
||||||
|
fi
|
||||||
|
|
||||||
|
# 3. Run minimum viable scenario
|
||||||
|
TEST_URL="$TEST_URL" SOAK_INVITE_CODE="$SOAK_INVITE_CODE" \
|
||||||
|
bun run soak -- \
|
||||||
|
--scenario=populate \
|
||||||
|
--accounts=2 \
|
||||||
|
--rooms=1 \
|
||||||
|
--cpus-per-room=0 \
|
||||||
|
--games-per-room=1 \
|
||||||
|
--holes=1 \
|
||||||
|
--watch=none
|
||||||
|
|
||||||
|
echo "Smoke PASSED"
|
||||||
102
tests/soak/tests/config.test.ts
Normal file
102
tests/soak/tests/config.test.ts
Normal file
@@ -0,0 +1,102 @@
|
|||||||
|
import { describe, it, expect } from 'vitest';
|
||||||
|
import { parseArgs, mergeConfig } from '../config';
|
||||||
|
|
||||||
|
describe('parseArgs', () => {
|
||||||
|
it('parses --scenario and numeric flags', () => {
|
||||||
|
const r = parseArgs(['--scenario=populate', '--rooms=4', '--games-per-room=10']);
|
||||||
|
expect(r.scenario).toBe('populate');
|
||||||
|
expect(r.rooms).toBe(4);
|
||||||
|
expect(r.gamesPerRoom).toBe(10);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('parses watch mode', () => {
|
||||||
|
const r = parseArgs(['--scenario=populate', '--watch=none']);
|
||||||
|
expect(r.watch).toBe('none');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('rejects unknown watch mode', () => {
|
||||||
|
expect(() => parseArgs(['--scenario=populate', '--watch=bogus'])).toThrow();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('--list sets listOnly', () => {
|
||||||
|
const r = parseArgs(['--list']);
|
||||||
|
expect(r.listOnly).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('--dry-run sets dryRun', () => {
|
||||||
|
const r = parseArgs(['--scenario=populate', '--dry-run']);
|
||||||
|
expect(r.dryRun).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('parses --accounts, --cpus-per-room, --dashboard-port, --target, --run-id, --holes', () => {
|
||||||
|
const r = parseArgs([
|
||||||
|
'--scenario=stress',
|
||||||
|
'--accounts=8',
|
||||||
|
'--cpus-per-room=2',
|
||||||
|
'--dashboard-port=7777',
|
||||||
|
'--target=http://localhost:8000',
|
||||||
|
'--run-id=test-1',
|
||||||
|
'--holes=1',
|
||||||
|
]);
|
||||||
|
expect(r.accounts).toBe(8);
|
||||||
|
expect(r.cpusPerRoom).toBe(2);
|
||||||
|
expect(r.dashboardPort).toBe(7777);
|
||||||
|
expect(r.target).toBe('http://localhost:8000');
|
||||||
|
expect(r.runId).toBe('test-1');
|
||||||
|
expect(r.holes).toBe(1);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('throws on non-numeric integer flag', () => {
|
||||||
|
expect(() => parseArgs(['--rooms=four'])).toThrow(/Invalid integer/);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe('mergeConfig', () => {
|
||||||
|
it('CLI flags override scenario defaults', () => {
|
||||||
|
const cfg = mergeConfig(
|
||||||
|
{ gamesPerRoom: 20 },
|
||||||
|
{},
|
||||||
|
{ gamesPerRoom: 5, holes: 9 },
|
||||||
|
);
|
||||||
|
expect(cfg.gamesPerRoom).toBe(20);
|
||||||
|
expect(cfg.holes).toBe(9);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('env overrides scenario defaults but CLI overrides env', () => {
|
||||||
|
const cfg = mergeConfig(
|
||||||
|
{ holes: 5 }, // CLI
|
||||||
|
{ SOAK_HOLES: '3' }, // env
|
||||||
|
{ holes: 9 }, // defaults
|
||||||
|
);
|
||||||
|
expect(cfg.holes).toBe(5); // CLI wins
|
||||||
|
});
|
||||||
|
|
||||||
|
it('env overrides scenario defaults when CLI is absent', () => {
|
||||||
|
const cfg = mergeConfig(
|
||||||
|
{}, // no CLI
|
||||||
|
{ SOAK_HOLES: '3' }, // env
|
||||||
|
{ holes: 9 }, // defaults
|
||||||
|
);
|
||||||
|
expect(cfg.holes).toBe(3); // env wins over defaults
|
||||||
|
});
|
||||||
|
|
||||||
|
it('scenario defaults fill in unset values', () => {
|
||||||
|
const cfg = mergeConfig(
|
||||||
|
{},
|
||||||
|
{},
|
||||||
|
{ gamesPerRoom: 3, holes: 9 },
|
||||||
|
);
|
||||||
|
expect(cfg.gamesPerRoom).toBe(3);
|
||||||
|
expect(cfg.holes).toBe(9);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('env numeric keys are parsed to integers', () => {
|
||||||
|
const cfg = mergeConfig(
|
||||||
|
{},
|
||||||
|
{ SOAK_ROOMS: '4', SOAK_ACCOUNTS: '16' },
|
||||||
|
{},
|
||||||
|
);
|
||||||
|
expect(cfg.rooms).toBe(4);
|
||||||
|
expect(cfg.accounts).toBe(16);
|
||||||
|
});
|
||||||
|
});
|
||||||
24
tests/soak/tests/deferred.test.ts
Normal file
24
tests/soak/tests/deferred.test.ts
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
import { describe, it, expect } from 'vitest';
|
||||||
|
import { deferred } from '../core/deferred';
|
||||||
|
|
||||||
|
describe('deferred', () => {
|
||||||
|
it('resolves with the given value', async () => {
|
||||||
|
const d = deferred<string>();
|
||||||
|
d.resolve('hello');
|
||||||
|
await expect(d.promise).resolves.toBe('hello');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('rejects with the given error', async () => {
|
||||||
|
const d = deferred<string>();
|
||||||
|
const err = new Error('boom');
|
||||||
|
d.reject(err);
|
||||||
|
await expect(d.promise).rejects.toBe(err);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('ignores second resolve calls', async () => {
|
||||||
|
const d = deferred<number>();
|
||||||
|
d.resolve(1);
|
||||||
|
d.resolve(2);
|
||||||
|
await expect(d.promise).resolves.toBe(1);
|
||||||
|
});
|
||||||
|
});
|
||||||
52
tests/soak/tests/logger.test.ts
Normal file
52
tests/soak/tests/logger.test.ts
Normal file
@@ -0,0 +1,52 @@
|
|||||||
|
import { describe, it, expect, beforeEach } from 'vitest';
|
||||||
|
import { createLogger } from '../core/logger';
|
||||||
|
|
||||||
|
describe('logger', () => {
|
||||||
|
let writes: string[];
|
||||||
|
let write: (s: string) => boolean;
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
writes = [];
|
||||||
|
write = (s: string) => {
|
||||||
|
writes.push(s);
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
it('emits a JSON line per call with level and msg', () => {
|
||||||
|
const log = createLogger({ runId: 'r1', write });
|
||||||
|
log.info('hello');
|
||||||
|
expect(writes).toHaveLength(1);
|
||||||
|
const parsed = JSON.parse(writes[0]);
|
||||||
|
expect(parsed.level).toBe('info');
|
||||||
|
expect(parsed.msg).toBe('hello');
|
||||||
|
expect(parsed.runId).toBe('r1');
|
||||||
|
expect(parsed.timestamp).toBeTypeOf('string');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('merges meta into the log line', () => {
|
||||||
|
const log = createLogger({ runId: 'r1', write });
|
||||||
|
log.warn('slow', { turnMs: 3000 });
|
||||||
|
const parsed = JSON.parse(writes[0]);
|
||||||
|
expect(parsed.turnMs).toBe(3000);
|
||||||
|
expect(parsed.level).toBe('warn');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('child logger inherits parent meta', () => {
|
||||||
|
const log = createLogger({ runId: 'r1', write });
|
||||||
|
const roomLog = log.child({ room: 'room-1' });
|
||||||
|
roomLog.info('game_start');
|
||||||
|
const parsed = JSON.parse(writes[0]);
|
||||||
|
expect(parsed.room).toBe('room-1');
|
||||||
|
expect(parsed.runId).toBe('r1');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('respects minimum level', () => {
|
||||||
|
const log = createLogger({ runId: 'r1', write, minLevel: 'warn' });
|
||||||
|
log.debug('nope');
|
||||||
|
log.info('nope');
|
||||||
|
log.warn('yes');
|
||||||
|
log.error('yes');
|
||||||
|
expect(writes).toHaveLength(2);
|
||||||
|
});
|
||||||
|
});
|
||||||
29
tests/soak/tests/room-coordinator.test.ts
Normal file
29
tests/soak/tests/room-coordinator.test.ts
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
import { describe, it, expect } from 'vitest';
|
||||||
|
import { RoomCoordinator } from '../core/room-coordinator';
|
||||||
|
|
||||||
|
describe('RoomCoordinator', () => {
|
||||||
|
it('resolves await with the announced code (announce then await)', async () => {
|
||||||
|
const rc = new RoomCoordinator();
|
||||||
|
rc.announce('room-1', 'ABCD');
|
||||||
|
await expect(rc.await('room-1')).resolves.toBe('ABCD');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('resolves await with the announced code (await then announce)', async () => {
|
||||||
|
const rc = new RoomCoordinator();
|
||||||
|
const p = rc.await('room-2');
|
||||||
|
rc.announce('room-2', 'WXYZ');
|
||||||
|
await expect(p).resolves.toBe('WXYZ');
|
||||||
|
});
|
||||||
|
|
||||||
|
it('rejects await after timeout if not announced', async () => {
|
||||||
|
const rc = new RoomCoordinator();
|
||||||
|
await expect(rc.await('room-3', 50)).rejects.toThrow(/timed out/i);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('isolates rooms — announcing room-A does not unblock room-B', async () => {
|
||||||
|
const rc = new RoomCoordinator();
|
||||||
|
const pB = rc.await('room-B', 100);
|
||||||
|
rc.announce('room-A', 'A-CODE');
|
||||||
|
await expect(pB).rejects.toThrow(/timed out/i);
|
||||||
|
});
|
||||||
|
});
|
||||||
50
tests/soak/tests/watchdog.test.ts
Normal file
50
tests/soak/tests/watchdog.test.ts
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
|
||||||
|
import { Watchdog } from '../core/watchdog';
|
||||||
|
|
||||||
|
describe('Watchdog', () => {
|
||||||
|
beforeEach(() => {
|
||||||
|
vi.useFakeTimers();
|
||||||
|
});
|
||||||
|
afterEach(() => {
|
||||||
|
vi.useRealTimers();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('fires after timeout if no heartbeat', () => {
|
||||||
|
const onTimeout = vi.fn();
|
||||||
|
const w = new Watchdog(1000, onTimeout);
|
||||||
|
w.start();
|
||||||
|
vi.advanceTimersByTime(1001);
|
||||||
|
expect(onTimeout).toHaveBeenCalledOnce();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('heartbeat resets the timer', () => {
|
||||||
|
const onTimeout = vi.fn();
|
||||||
|
const w = new Watchdog(1000, onTimeout);
|
||||||
|
w.start();
|
||||||
|
vi.advanceTimersByTime(800);
|
||||||
|
w.heartbeat();
|
||||||
|
vi.advanceTimersByTime(800);
|
||||||
|
expect(onTimeout).not.toHaveBeenCalled();
|
||||||
|
vi.advanceTimersByTime(300);
|
||||||
|
expect(onTimeout).toHaveBeenCalledOnce();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('stop cancels pending timeout', () => {
|
||||||
|
const onTimeout = vi.fn();
|
||||||
|
const w = new Watchdog(1000, onTimeout);
|
||||||
|
w.start();
|
||||||
|
w.stop();
|
||||||
|
vi.advanceTimersByTime(2000);
|
||||||
|
expect(onTimeout).not.toHaveBeenCalled();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('does not fire twice after stop', () => {
|
||||||
|
const onTimeout = vi.fn();
|
||||||
|
const w = new Watchdog(1000, onTimeout);
|
||||||
|
w.start();
|
||||||
|
vi.advanceTimersByTime(1001);
|
||||||
|
w.heartbeat();
|
||||||
|
vi.advanceTimersByTime(1001);
|
||||||
|
expect(onTimeout).toHaveBeenCalledOnce();
|
||||||
|
});
|
||||||
|
});
|
||||||
24
tests/soak/tsconfig.json
Normal file
24
tests/soak/tsconfig.json
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
{
|
||||||
|
"compilerOptions": {
|
||||||
|
"target": "ES2022",
|
||||||
|
"module": "commonjs",
|
||||||
|
"moduleResolution": "node",
|
||||||
|
"strict": true,
|
||||||
|
"esModuleInterop": true,
|
||||||
|
"skipLibCheck": true,
|
||||||
|
"forceConsistentCasingInFileNames": true,
|
||||||
|
"resolveJsonModule": true,
|
||||||
|
"declaration": false,
|
||||||
|
"sourceMap": true,
|
||||||
|
"outDir": "./dist",
|
||||||
|
"baseUrl": ".",
|
||||||
|
"lib": ["ES2022", "DOM"],
|
||||||
|
"paths": {
|
||||||
|
"@soak/*": ["./*"],
|
||||||
|
"@bot/*": ["../e2e/bot/*"],
|
||||||
|
"@playwright/test": ["./node_modules/@playwright/test"]
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"include": ["**/*.ts"],
|
||||||
|
"exclude": ["node_modules", "dist", "artifacts"]
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user