The turn pulse shake was targeting .discard-stack, which is an ancestor of #held-card-floating. A CSS transform on any ancestor breaks position:fixed, causing the held card to render far from the deck area. Now target #discard directly instead. Also fix duplicate getCardPointValue methods — the 3-arg scoring version shadowed the 1-arg tooltip version, leaving cardValues undefined on hover. Add staging deploy script (rsync working tree, no git pull needed). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| .. | ||
| deploy-staging.sh | ||
| deploy.sh | ||
| dev-server.sh | ||
| docker-build.sh | ||
| install.sh | ||