Animation fixes: - Fix held card positioning bug (was appearing at bottom of page) - Fix discard pile blank/white flash on turn transitions - Fix blank card at round end by skipping animations during round_over/game_over - Set card content before triggering flip animation to prevent flash - Center suit symbol on 10 cards Timing improvements: - Reduce post-discard delay from 700ms to 500ms - Reduce post-swap delay from 1800ms to 1000ms - Speed up swap flip animation from 1150ms to 550ms - Reduce CPU initial thinking delay from 150-250ms to 80-150ms - Pause now happens after swap completes (showing result) instead of before E2E test suite: - Add Playwright-based test bot that plays full games - State parser extracts game state from DOM for validation - AI brain ports decision logic for automated play - Freeze detector monitors for UI hangs - Visual validator checks CSS states - Full game, stress, and visual test specs Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
37 lines
952 B
TypeScript
37 lines
952 B
TypeScript
import { defineConfig, devices } from '@playwright/test';
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export default defineConfig({
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testDir: './specs',
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fullyParallel: true,
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forbidOnly: !!process.env.CI,
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retries: process.env.CI ? 2 : 0,
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workers: process.env.CI ? 1 : undefined,
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reporter: [
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['html', { outputFolder: 'playwright-report' }],
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['list'],
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],
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use: {
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baseURL: process.env.TEST_URL || 'http://localhost:8000',
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trace: 'on-first-retry',
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screenshot: 'only-on-failure',
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video: 'retain-on-failure',
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},
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projects: [
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{
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name: 'chromium',
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use: { ...devices['Desktop Chrome'] },
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},
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{
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name: 'mobile',
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use: { ...devices['iPhone 13'] },
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},
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{
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name: 'tablet',
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use: { ...devices['iPad Pro 11'] },
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},
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],
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// Note: The server must be running before tests
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// Start it with: cd ../.. && python server/main.py
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// webServer config removed because it requires PostgreSQL which may not be available
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});
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