56 lines
1.4 KiB
Plaintext
56 lines
1.4 KiB
Plaintext
# Golf Game Server Configuration
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# Copy this file to .env and adjust values as needed
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# Server settings
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HOST=0.0.0.0
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PORT=8000
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DEBUG=true
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LOG_LEVEL=DEBUG
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# Environment (development, staging, production)
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# Affects logging format, security headers (HSTS), etc.
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ENVIRONMENT=development
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# Legacy SQLite database (for analytics/auth)
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DATABASE_URL=sqlite:///games.db
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# V2: PostgreSQL for event store
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# Used with: docker-compose -f docker-compose.dev.yml up -d
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POSTGRES_URL=postgresql://golf:devpassword@localhost:5432/golf
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# V2: Redis for live state cache and pub/sub
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# Used with: docker-compose -f docker-compose.dev.yml up -d
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REDIS_URL=redis://localhost:6379
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# Room settings
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MAX_PLAYERS_PER_ROOM=6
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ROOM_TIMEOUT_MINUTES=60
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# Security (optional)
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# SECRET_KEY=your-secret-key-here
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# INVITE_ONLY=false
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# ADMIN_EMAILS=admin@example.com,another@example.com
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# V2: Email configuration (Resend)
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# Get API key from https://resend.com
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# RESEND_API_KEY=re_xxxxxxxx
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# EMAIL_FROM=Golf Game <noreply@yourdomain.com>
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# V2: Base URL for email links
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# BASE_URL=http://localhost:8000
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# V2: Session settings
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# SESSION_EXPIRY_HOURS=168
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# V2: Email verification
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# Set to true to require email verification before login
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# REQUIRE_EMAIL_VERIFICATION=false
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# V2: Rate limiting
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# Set to false to disable API rate limiting
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# RATE_LIMIT_ENABLED=true
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# V2: Error tracking (Sentry)
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# Get DSN from https://sentry.io
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# SENTRY_DSN=https://xxx@xxx.ingest.sentry.io/xxx
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