Files
golfgame/server/services
adlee-was-taken ccc2f3b559 fix(server): game completion pipeline — stats recording + dict iteration safety
Three bugs prevented game stats from recording:

1. broadcast_game_state had game_over processing (log_game_end + stats)
   inside the per-player loop — if all players disconnected before the
   loop ran, stats never processed. Moved to run once before the loop.

2. room.broadcast and broadcast_game_state iterated players.items()
   without snapshotting, causing RuntimeError when concurrent player
   disconnects mutated the dict. Fixed with list().

3. stats_service.process_game_from_state passed avg_round_score to a
   CASE expression without a type hint, causing asyncpg to fail with
   "could not determine data type of parameter $6". Added ::integer
   casts.

Also wrapped per-player send_json calls in try/except so a single
disconnected player doesn't abort the broadcast to remaining players.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-17 20:37:08 -04:00
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