Animation fixes: - Fix held card positioning bug (was appearing at bottom of page) - Fix discard pile blank/white flash on turn transitions - Fix blank card at round end by skipping animations during round_over/game_over - Set card content before triggering flip animation to prevent flash - Center suit symbol on 10 cards Timing improvements: - Reduce post-discard delay from 700ms to 500ms - Reduce post-swap delay from 1800ms to 1000ms - Speed up swap flip animation from 1150ms to 550ms - Reduce CPU initial thinking delay from 150-250ms to 80-150ms - Pause now happens after swap completes (showing result) instead of before E2E test suite: - Add Playwright-based test bot that plays full games - State parser extracts game state from DOM for validation - AI brain ports decision logic for automated play - Freeze detector monitors for UI hangs - Visual validator checks CSS states - Full game, stress, and visual test specs Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
16 lines
322 B
TypeScript
16 lines
322 B
TypeScript
export {
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ScreenshotValidator,
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VisualExpectation,
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CaptureResult,
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} from './screenshot-validator';
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export {
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validateGameStart,
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validateAfterInitialFlip,
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validateDrawPhase,
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validateAfterDraw,
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validateRoundOver,
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validateFinalTurn,
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validateOpponentTurn,
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validateResponsiveLayout,
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} from './visual-rules';
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