Files
golfgame/tests/soak/runner.ts
adlee-was-taken d1688aae0b feat(soak): runner.ts end-to-end with --watch=none
First full end-to-end milestone: parses CLI, builds SessionPool +
RoomCoordinator, loads a scenario by name, runs it, reports results,
cleans up. Watch modes other than "none" log a warning and fall back
until Tasks 19-24 implement them.

Smoke test passed against local dev:
  bun run soak -- --scenario=populate --accounts=2 --rooms=1
    --cpus-per-room=0 --games-per-room=1 --holes=1 --watch=none
  → Games completed: 1, Errors: 0, Duration: 78.2s, exit 0

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 18:52:08 -04:00

174 lines
5.0 KiB
TypeScript

#!/usr/bin/env tsx
/**
* Golf Soak Harness — entry point.
*
* Usage:
* TEST_URL=http://localhost:8000 \
* SOAK_INVITE_CODE=SOAKTEST \
* bun run soak -- --scenario=populate --rooms=1 --accounts=2 \
* --cpus-per-room=0 --games-per-room=1 --holes=1 --watch=none
*/
import * as path from 'path';
import { parseArgs, mergeConfig, CliArgs } from './config';
import { createLogger } from './core/logger';
import { SessionPool } from './core/session-pool';
import { RoomCoordinator } from './core/room-coordinator';
import { getScenario, listScenarios } from './scenarios';
import type { DashboardReporter, ScenarioContext } from './core/types';
function noopDashboard(): DashboardReporter {
return {
update: () => {},
log: () => {},
incrementMetric: () => {},
};
}
function printScenarioList(): void {
console.log('Available scenarios:');
for (const s of listScenarios()) {
console.log(` ${s.name.padEnd(12)} ${s.description}`);
console.log(
` needs: accounts=${s.needs.accounts}, rooms=${s.needs.rooms ?? 1}, cpus=${s.needs.cpusPerRoom ?? 0}`,
);
}
}
async function main(): Promise<void> {
const cli: CliArgs = parseArgs(process.argv.slice(2));
if (cli.listOnly) {
printScenarioList();
return;
}
if (!cli.scenario) {
console.error('Error: --scenario=<name> is required. Use --list to see scenarios.');
process.exit(2);
}
const scenario = getScenario(cli.scenario);
if (!scenario) {
console.error(`Error: unknown scenario "${cli.scenario}". Use --list to see scenarios.`);
process.exit(2);
}
const runId =
cli.runId ?? `${cli.scenario}-${new Date().toISOString().replace(/[:.]/g, '-')}`;
const targetUrl = cli.target ?? process.env.TEST_URL ?? 'http://localhost:8000';
const inviteCode = process.env.SOAK_INVITE_CODE ?? 'SOAKTEST';
const watch = cli.watch ?? 'dashboard';
const logger = createLogger({ runId });
logger.info('run_start', {
scenario: scenario.name,
targetUrl,
watch,
cli,
});
// Resolve final config: scenarioDefaults → env → CLI (later wins)
const config = mergeConfig(
cli as Record<string, unknown>,
process.env,
scenario.defaultConfig,
);
// Ensure core knobs exist, falling back to scenario.needs
const accounts = Number(config.accounts ?? scenario.needs.accounts);
const rooms = Number(config.rooms ?? scenario.needs.rooms ?? 1);
const cpusPerRoom = Number(config.cpusPerRoom ?? scenario.needs.cpusPerRoom ?? 0);
if (accounts % rooms !== 0) {
console.error(
`Error: --accounts=${accounts} does not divide evenly into --rooms=${rooms}`,
);
process.exit(2);
}
config.accounts = accounts;
config.rooms = rooms;
config.cpusPerRoom = cpusPerRoom;
if (cli.dryRun) {
logger.info('dry_run', { config });
console.log('Dry run OK. Resolved config:');
console.log(JSON.stringify(config, null, 2));
return;
}
if (watch !== 'none') {
logger.warn('watch_mode_not_yet_implemented', { watch });
console.warn(`Watch mode "${watch}" not yet implemented — falling back to "none".`);
}
// Build dependencies
const credFile = path.resolve(__dirname, '.env.stresstest');
const pool = new SessionPool({
targetUrl,
inviteCode,
credFile,
logger,
});
const coordinator = new RoomCoordinator();
const dashboard = noopDashboard();
const abortController = new AbortController();
const onSignal = (sig: string) => {
logger.warn('signal_received', { signal: sig });
abortController.abort();
};
process.on('SIGINT', () => onSignal('SIGINT'));
process.on('SIGTERM', () => onSignal('SIGTERM'));
let exitCode = 0;
try {
const sessions = await pool.acquire(accounts);
logger.info('sessions_acquired', { count: sessions.length });
const ctx: ScenarioContext = {
config,
sessions,
coordinator,
dashboard,
logger,
signal: abortController.signal,
heartbeat: () => {
// Task 26 wires per-room watchdogs. No-op until then.
},
};
const result = await scenario.run(ctx);
logger.info('run_complete', {
gamesCompleted: result.gamesCompleted,
errors: result.errors.length,
durationMs: result.durationMs,
});
console.log(`Games completed: ${result.gamesCompleted}`);
console.log(`Errors: ${result.errors.length}`);
console.log(`Duration: ${(result.durationMs / 1000).toFixed(1)}s`);
if (result.errors.length > 0) {
console.log('Errors:');
for (const e of result.errors) {
console.log(` ${e.room}: ${e.reason}${e.detail ? ' — ' + e.detail : ''}`);
}
exitCode = 1;
}
} catch (err) {
logger.error('run_failed', {
error: err instanceof Error ? err.message : String(err),
stack: err instanceof Error ? err.stack : undefined,
});
exitCode = 1;
} finally {
await pool.release();
}
if (abortController.signal.aborted && exitCode === 0) exitCode = 2;
process.exit(exitCode);
}
main().catch((err) => {
console.error(err);
process.exit(1);
});