The turn pulse shake was targeting .discard-stack, which is an ancestor of #held-card-floating. A CSS transform on any ancestor breaks position:fixed, causing the held card to render far from the deck area. Now target #discard directly instead. Also fix duplicate getCardPointValue methods — the 3-arg scoring version shadowed the 1-arg tooltip version, leaving cardValues undefined on hover. Add staging deploy script (rsync working tree, no git pull needed). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| .. | ||
| admin.css | ||
| admin.html | ||
| admin.js | ||
| animation-queue.js | ||
| ANIMATIONS.md | ||
| anime.min.js | ||
| app.js | ||
| card-animations.js | ||
| card-manager.js | ||
| golfball-logo.svg | ||
| index.html | ||
| leaderboard.js | ||
| replay.js | ||
| state-differ.js | ||
| style.css | ||
| timing-config.js | ||