refactor(ext/vault): extract vault-shell.ts + introduce VaultController ctx (Plan C Phase 4)
Introduces vault-context.ts (VaultView/HashRoute/VaultState types, the VaultController contract, and the pure helpers escapeHtml/typeIcon/typeLabel/ getFilteredEntries). Extracts the shell concerns — render entry, lock screen, 3-column shell scaffolding, type picker panel, color-scheme apply, and the session_expired listener — into vault-shell.ts. vault.ts now assembles the ctx object and delegates shell rendering through it. No behavior change. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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255
extension/src/vault/vault-shell.ts
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255
extension/src/vault/vault-shell.ts
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// Vault-tab shell: render entry point, lock screen, 3-column shell
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// scaffolding, the right-side type-picker panel, color-scheme apply, and the
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// session_expired listener. Each function receives the VaultController (`ctx`)
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// and reaches sibling concerns through it; pure helpers come from
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// vault-context. vault.ts owns the state singleton and assembles the ctx.
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import type { ItemType } from '../shared/types';
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import { lookupErrorCopy } from '../shared/error-copy';
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import {
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GLYPH_TRASH, GLYPH_DEVICES, GLYPH_SETTINGS, GLYPH_LOCK, GLYPH_HISTORY,
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} from '../shared/glyphs';
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import { applyColorScheme } from '../shared/color-scheme';
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import {
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type VaultController, escapeHtml, typeIcon,
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} from './vault-context';
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// ---------------------------------------------------------------------------
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// Type picker (right side panel)
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// ---------------------------------------------------------------------------
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const PICKER_TYPES: Array<{ type: ItemType; label: string }> = [
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{ type: 'login', label: 'Login' },
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{ type: 'secure_note', label: 'Secure Note' },
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{ type: 'totp', label: 'TOTP' },
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{ type: 'card', label: 'Card' },
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{ type: 'identity', label: 'Identity' },
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{ type: 'key', label: 'SSH / API Key' },
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{ type: 'document', label: 'Document' },
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];
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// ---------------------------------------------------------------------------
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// Render entry point
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// ---------------------------------------------------------------------------
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export function render(ctx: VaultController): void {
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const app = document.getElementById('vault-app');
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if (!app) return;
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if (!ctx.state.unlocked) {
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renderLockScreen(ctx, app);
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} else {
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renderShell(ctx, app);
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}
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}
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// ---------------------------------------------------------------------------
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// Lock screen
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// ---------------------------------------------------------------------------
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function renderErrorBlock(code: string | null | undefined): string {
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if (!code) return '';
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const copy = lookupErrorCopy(code);
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const ctaHtml = copy.cta
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? `<button class="btn btn-primary error-cta" data-cta="${escapeHtml(copy.cta.action ?? '')}">${escapeHtml(copy.cta.label)}</button>`
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: '';
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return `
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<div class="error error-block">
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<div class="error-title">${escapeHtml(copy.title)}</div>
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<div class="error-body">${escapeHtml(copy.body)}</div>
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${ctaHtml}
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</div>
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`;
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}
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export function renderLockScreen(ctx: VaultController, app: HTMLElement): void {
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app.innerHTML = `
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<div class="vault-lock-screen">
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<img class="brand-logo" src="icons/relicario-logo.svg" alt="">
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<span class="brand">Relicario</span>
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<div class="vault-lock-screen__form">
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<input type="password" id="vault-passphrase" placeholder="passphrase" autocomplete="off" />
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<button class="btn btn-primary" id="vault-unlock-btn" style="width:100%;">unlock</button>
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${renderErrorBlock(ctx.state.error)}
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</div>
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</div>
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`;
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const input = document.getElementById('vault-passphrase') as HTMLInputElement;
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const btn = document.getElementById('vault-unlock-btn')!;
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const doUnlock = async () => {
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const passphrase = input.value;
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if (!passphrase) return;
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btn.textContent = 'unlocking...';
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btn.setAttribute('disabled', 'true');
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const resp = await ctx.sendMessage({ type: 'unlock', passphrase });
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if (resp.ok) {
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ctx.state.unlocked = true;
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ctx.state.error = null;
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await ctx.loadManifest();
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render(ctx);
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} else {
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ctx.state.error = resp.error ?? 'unlock failed';
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render(ctx);
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}
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};
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btn.addEventListener('click', doUnlock);
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input.addEventListener('keydown', (e) => {
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if (e.key === 'Enter') doUnlock();
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});
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input.focus();
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}
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// ---------------------------------------------------------------------------
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// Shell (3-column: sidebar + list pane + drawer)
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// ---------------------------------------------------------------------------
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export function renderShell(ctx: VaultController, app: HTMLElement): void {
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if (!app.querySelector('.vault-shell')) {
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app.innerHTML = `
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<div class="vault-shell">
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<div class="vault-sidebar">
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<div class="vault-sidebar__header">
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<img class="brand-logo" src="icons/relicario-logo.svg" alt="">
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<span class="brand">Relicario</span>
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</div>
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<div class="vault-sidebar__search">
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<input type="text" id="vault-search" placeholder="/ search…" />
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</div>
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<nav class="vault-sidebar__categories" id="vault-categories" aria-label="Item types"></nav>
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<div class="vault-sidebar__nav">
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<button class="vault-sidebar__nav-item vault-sidebar__nav-item--primary" data-nav="add" title="New item">+ new item</button>
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<button class="vault-sidebar__nav-item" data-nav="trash" title="Trash">${GLYPH_TRASH} <span class="vault-sidebar__nav-label">trash</span></button>
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<button class="vault-sidebar__nav-item" data-nav="devices" title="Devices">${GLYPH_DEVICES} <span class="vault-sidebar__nav-label">devices</span></button>
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<button class="vault-sidebar__nav-item" data-nav="settings" title="Settings">${GLYPH_SETTINGS} <span class="vault-sidebar__nav-label">settings</span></button>
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<button class="vault-sidebar__nav-item" data-nav="history" title="History">${GLYPH_HISTORY} <span class="vault-sidebar__nav-label">history</span></button>
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<button class="vault-sidebar__nav-item" data-nav="lock" title="Lock">${GLYPH_LOCK} <span class="vault-sidebar__nav-label">lock</span></button>
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</div>
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</div>
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<div class="vault-list-pane" id="vault-list-pane"></div>
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<div class="vault-pane" id="vault-pane"></div>
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<div class="vault-drawer" id="vault-drawer"></div>
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<div class="vault-type-panel-scrim" id="vault-type-scrim"></div>
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<aside class="vault-type-panel" id="vault-type-panel" aria-label="Choose item type"></aside>
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</div>
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`;
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ctx.wireSidebar();
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wireTypePanel(ctx);
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}
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applyShellViewClass(ctx);
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ctx.renderSidebarCategories();
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if (ctx.state.view === 'list') {
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ctx.renderListPane();
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if (ctx.state.drawerOpen && ctx.state.selectedItem) {
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ctx.renderDrawer(ctx.state.selectedItem);
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}
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} else {
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ctx.renderPane();
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}
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}
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// Toggle which middle column is visible based on the current view.
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// list view → list-pane (+ optional drawer); other views → vault-pane.
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export function applyShellViewClass(ctx: VaultController): void {
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const shell = document.querySelector('.vault-shell');
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if (!shell) return;
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shell.classList.toggle('vault-shell--list', ctx.state.view === 'list');
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shell.classList.toggle('vault-shell--pane', ctx.state.view !== 'list');
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}
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// ---------------------------------------------------------------------------
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// Right-side type picker panel
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// ---------------------------------------------------------------------------
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export function wireTypePanel(ctx: VaultController): void {
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document.getElementById('vault-type-scrim')?.addEventListener('click', () => closeTypePanel(ctx));
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document.addEventListener('keydown', (e) => {
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if (e.key === 'Escape' && ctx.state.typePanelOpen) closeTypePanel(ctx);
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});
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}
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export function openTypePanel(ctx: VaultController): void {
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const panel = document.getElementById('vault-type-panel');
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const scrim = document.getElementById('vault-type-scrim');
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if (!panel || !scrim) return;
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panel.innerHTML = `
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<div class="vault-type-panel__head">
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<div class="vault-type-panel__title">New item</div>
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<button class="vault-type-panel__close" id="vault-type-close" title="Close (Esc)" aria-label="Close">✕</button>
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</div>
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<div class="vault-type-panel__hint">Choose a type</div>
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<div class="vault-type-list" role="menu">
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${PICKER_TYPES.map((t) => `
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<button class="vault-type-item" data-type="${t.type}" role="menuitem">
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<span class="vault-type-item__icon" aria-hidden="true">${typeIcon(t.type)}</span>
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<span class="vault-type-item__name">${escapeHtml(t.label)}</span>
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</button>
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`).join('')}
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</div>
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`;
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panel.classList.add('vault-type-panel--open');
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scrim.classList.add('vault-type-panel-scrim--visible');
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ctx.state.typePanelOpen = true;
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panel.querySelector('#vault-type-close')?.addEventListener('click', () => closeTypePanel(ctx));
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panel.querySelectorAll<HTMLButtonElement>('[data-type]').forEach((btn) => {
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btn.addEventListener('click', () => {
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const type = btn.dataset.type as ItemType;
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closeTypePanel(ctx);
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// Use the host's navigate hook so view + hash + visibility all update
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// together. This was the bug: bare setHash + renderPane left the
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// shell stuck in list view with #vault-pane hidden.
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ctx.state.newType = type;
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ctx.state.selectedId = null;
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ctx.state.selectedItem = null;
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ctx.state.drawerOpen = false;
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ctx.state.view = 'add';
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ctx.setHash('add', type);
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applyShellViewClass(ctx);
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ctx.renderSidebarCategories();
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ctx.renderPane();
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});
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});
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// Focus first item for keyboard users
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(panel.querySelector('.vault-type-item') as HTMLElement | null)?.focus();
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}
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export function closeTypePanel(ctx: VaultController): void {
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document.getElementById('vault-type-panel')?.classList.remove('vault-type-panel--open');
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document.getElementById('vault-type-scrim')?.classList.remove('vault-type-panel-scrim--visible');
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ctx.state.typePanelOpen = false;
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}
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// ---------------------------------------------------------------------------
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// Color scheme + session-expired wiring (bootstrap helpers)
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// ---------------------------------------------------------------------------
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export async function applyVaultColorScheme(): Promise<void> {
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await applyColorScheme();
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chrome.storage.onChanged.addListener((changes, area) => {
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if (area === 'sync' && 'password_display_scheme' in changes) {
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void applyColorScheme();
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}
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});
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}
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export function wireSessionExpiredListener(ctx: VaultController): void {
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chrome.runtime.onMessage.addListener((msg) => {
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if (msg.type === 'session_expired') {
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ctx.state.unlocked = false;
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ctx.state.selectedId = null;
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ctx.state.selectedItem = null;
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ctx.state.entries = [];
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ctx.state.error = null;
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render(ctx);
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}
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});
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}
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