Files
relicario/extension/src/setup/setup.ts
adlee-was-taken 69bb58c977 feat(ext/setup): polished passphrase entry UX
Setup wizard step 3 now has self-explanatory passphrase feedback:

- Strength meter: 5 segments with smooth color transitions
  (very-weak/weak/fair/good/strong). Tier 4 gets a subtle glow.
- Nuanced label (lowercase, tracked): "very weak" / "weak" / "fair" /
  "good" / "strong" — color-matched to each tier.
- Entropy readout line: "~10^N guesses — <time to crack>" with
  tiered shorthand (trivial / minutes-on-GPU / hours-to-days /
  years-on-consumer / beyond consumer / uncrackable).
- Live char counter in the strength row.
- Eye toggle buttons on both passphrase fields. Flip type="password"
  <-> type="text" without re-render, preserving focus + cursor.
- Live match indicator (✓ / ✗) between the confirm field and its eye
  toggle. Updates per keystroke.
- Create button gate widened: now requires score >= 3 AND confirm
  field filled AND confirm matches. Disabled button carries a
  tooltip saying which condition failed.
- Contextual help box above the passphrase field explaining the
  "long phrase > complex password" idea + the score >= 3 threshold.

All live-update paths (counter, label, entropy, match indicator,
button gate) go through updateStrengthUi() which targets the DOM
directly — no full re-render, so focus/cursor survive every keystroke.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 19:38:50 -04:00

801 lines
29 KiB
TypeScript

/// Vault initialization wizard — 4-step flow for creating new relicario vaults.
///
/// Step 1: Choose host type (Gitea / GitHub)
/// Step 2: Configure connection (URL, repo, token) + test
/// Step 3: Create vault (carrier image, passphrase, generate secrets, push files)
/// Step 4: Finish (download reference image, push config to extension or copy JSON)
import { createGitHost, uint8ArrayToBase64 } from '../service-worker/git-host';
import type { VaultConfig } from '../shared/types';
// --- WASM module (loaded dynamically) ---
type WasmModule = typeof import('relicario-wasm');
let wasm: WasmModule | null = null;
async function loadWasm(): Promise<WasmModule> {
if (wasm) return wasm;
const mod = await import(
// @ts-ignore TS2307 — resolved at runtime, not by TS/webpack
/* webpackIgnore: true */ '../relicario_wasm.js'
) as WasmModule & { default: (input?: string | URL) => Promise<void> };
await mod.default('../relicario_wasm_bg.wasm');
wasm = mod;
return mod;
}
// --- State ---
interface WizardState {
step: number;
hostType: 'gitea' | 'github';
hostUrl: string;
repoPath: string;
apiToken: string;
connectionTested: boolean;
carrierImageBytes: Uint8Array | null;
passphrase: string;
passphraseConfirm: string;
// zxcvbn meter state — -1 means "not yet scored" (empty passphrase).
passphraseScore: number;
passphraseGuessesLog10: number; // -1 before first rating
passphraseVisible: boolean;
confirmVisible: boolean;
referenceImageBytes: Uint8Array | null;
creating: boolean;
error: string | null;
extensionDetected: boolean;
configPushed: boolean;
}
const state: WizardState = {
step: 1,
hostType: 'gitea',
hostUrl: '',
repoPath: '',
apiToken: '',
connectionTested: false,
carrierImageBytes: null,
passphrase: '',
passphraseConfirm: '',
passphraseScore: -1,
passphraseGuessesLog10: -1,
passphraseVisible: false,
confirmVisible: false,
referenceImageBytes: null,
creating: false,
error: null,
extensionDetected: false,
configPushed: false,
};
// --- Helpers ---
function escapeHtml(s: string): string {
return s
.replace(/&/g, '&amp;')
.replace(/</g, '&lt;')
.replace(/>/g, '&gt;')
.replace(/"/g, '&quot;');
}
interface Strength { score: number; guessesLog10: number }
/// Call the SW to score a passphrase with zxcvbn. Returns score in [0, 4]
/// and guesses_log10, or -1 on both if the round-trip failed.
function ratePassphrase(passphrase: string): Promise<Strength> {
return new Promise((resolve) => {
try {
chrome.runtime.sendMessage(
{ type: 'rate_passphrase', passphrase },
(response: { ok: boolean; data?: { score: number; guesses_log10: number }; error?: string }) => {
if (chrome.runtime.lastError) {
// eslint-disable-next-line no-console
console.warn('[relicario setup] rate_passphrase lastError:', chrome.runtime.lastError);
resolve({ score: -1, guessesLog10: -1 }); return;
}
if (!response?.ok) {
// eslint-disable-next-line no-console
console.warn('[relicario setup] rate_passphrase rejected by SW:', response);
resolve({ score: -1, guessesLog10: -1 }); return;
}
resolve({
score: response.data?.score ?? -1,
guessesLog10: response.data?.guesses_log10 ?? -1,
});
},
);
} catch (err) {
// eslint-disable-next-line no-console
console.warn('[relicario setup] rate_passphrase threw:', err);
resolve({ score: -1, guessesLog10: -1 });
}
});
}
/// 150ms debounce around the rate_passphrase call so we don't hammer the SW
/// on every keystroke. The last invocation wins.
let rateDebounceTimer: ReturnType<typeof setTimeout> | null = null;
function scheduleRate(passphrase: string, onResult: (s: Strength) => void): void {
if (rateDebounceTimer !== null) clearTimeout(rateDebounceTimer);
rateDebounceTimer = setTimeout(async () => {
rateDebounceTimer = null;
if (!passphrase) { onResult({ score: -1, guessesLog10: -1 }); return; }
onResult(await ratePassphrase(passphrase));
}, 150);
}
const STRENGTH_LABELS: Record<number, { text: string; cls: string }> = {
0: { text: 'very weak', cls: 's-very-weak' },
1: { text: 'weak', cls: 's-weak' },
2: { text: 'fair', cls: 's-fair' },
3: { text: 'good', cls: 's-good' },
4: { text: 'strong', cls: 's-strong' },
};
/// Render the entropy readout as "~10^N guesses to crack" or a friendlier
/// shorthand for large values. Returns empty string when no data.
function entropyText(guessesLog10: number): string {
if (guessesLog10 < 0) return '';
const rounded = Math.round(guessesLog10);
if (rounded < 6) return `~10^${rounded} guesses — trivially crackable`;
if (rounded < 9) return `~10^${rounded} guesses — minutes on a single GPU`;
if (rounded < 12) return `~10^${rounded} guesses — hours to days on a GPU`;
if (rounded < 15) return `~10^${rounded} guesses — years on consumer hardware`;
if (rounded < 20) return `~10^${rounded} guesses — beyond consumer-hardware reach`;
return `~10^${rounded} guesses — effectively uncrackable`;
}
/// Update just the meter DOM without a full re-render (so the input keeps
/// focus and the user's cursor position is preserved). Also updates the
/// char counter and confirm-match indicator live.
function updateStrengthUi(): void {
const bar = document.getElementById('strength-bar');
const label = document.getElementById('strength-label');
const entropy = document.getElementById('entropy-line');
const counter = document.getElementById('passphrase-counter');
const matchInd = document.getElementById('match-indicator');
const create = document.getElementById('create-btn') as HTMLButtonElement | null;
const score = state.passphraseScore;
const guessesLog10 = state.passphraseGuessesLog10;
if (bar) bar.className = `strength-bar${score >= 0 ? ` s${score}` : ''}`;
if (label) {
if (score < 0) {
label.className = 'strength-label';
label.innerHTML = '&nbsp;';
} else {
const meta = STRENGTH_LABELS[score] ?? STRENGTH_LABELS[0];
label.className = `strength-label ${meta.cls}`;
label.textContent = meta.text;
}
}
if (entropy) {
const txt = entropyText(guessesLog10);
entropy.textContent = txt;
entropy.style.visibility = txt ? 'visible' : 'hidden';
}
if (counter) {
const n = state.passphrase.length;
counter.textContent = n === 0 ? '' : `${n} character${n === 1 ? '' : 's'}`;
}
if (matchInd) {
const p = state.passphrase;
const c = state.passphraseConfirm;
if (!p || !c) {
matchInd.className = 'match-indicator';
matchInd.textContent = '';
} else if (p === c) {
matchInd.className = 'match-indicator ok';
matchInd.textContent = '✓';
} else {
matchInd.className = 'match-indicator bad';
matchInd.textContent = '✗';
}
}
const matchOk = !state.passphraseConfirm || state.passphrase === state.passphraseConfirm;
if (create) {
const disabled = state.creating || score < 3 || !state.passphraseConfirm || !matchOk;
create.disabled = disabled;
create.title = disabled
? (score < 3
? 'passphrase must score "good" or better'
: !state.passphraseConfirm ? 'confirm your passphrase'
: !matchOk ? 'passphrases do not match'
: '')
: '';
}
}
// --- Render ---
function render(): void {
const app = document.getElementById('app');
if (!app) return;
const progressHtml = `
<div class="progress-bar">
<div class="step ${state.step > 1 ? 'done' : state.step === 1 ? 'current' : ''}"></div>
<div class="step ${state.step > 2 ? 'done' : state.step === 2 ? 'current' : ''}"></div>
<div class="step ${state.step > 3 ? 'done' : state.step === 3 ? 'current' : ''}"></div>
<div class="step ${state.step > 4 ? 'done' : state.step === 4 ? 'current' : ''}"></div>
</div>
`;
let stepHtml = '';
switch (state.step) {
case 1: stepHtml = renderStep1(); break;
case 2: stepHtml = renderStep2(); break;
case 3: stepHtml = renderStep3(); break;
case 4: stepHtml = renderStep4(); break;
}
app.innerHTML = `
<div class="pad" style="padding-top:12px;">
<img class="brand-logo" src="icons/relicario-logo.svg" alt="" style="margin-bottom:12px;">
<div class="brand" style="margin-bottom:4px;">relicario vault setup</div>
${progressHtml}
${state.error ? `<div class="error">${escapeHtml(state.error)}</div>` : ''}
${stepHtml}
</div>
`;
switch (state.step) {
case 1: attachStep1(); break;
case 2: attachStep2(); break;
case 3: attachStep3(); break;
case 4: attachStep4(); break;
}
}
// --- Step 1: Choose Host ---
function renderStep1(): string {
const giteaInstructions = `
<div class="step-instructions">
<ol>
<li>Create a new <strong>private</strong> repository on your Gitea instance (e.g. <code>vault</code>)</li>
<li>Go to <strong>Settings &rarr; Applications</strong></li>
<li>Generate a new token with <code>repo</code> (read/write) permission</li>
<li>Copy the token &mdash; you will need it in the next step</li>
</ol>
</div>
`;
const githubInstructions = `
<div class="step-instructions">
<ol>
<li>Create a new <strong>private</strong> repository on GitHub (e.g. <code>vault</code>)</li>
<li>Go to <strong>Settings &rarr; Developer settings &rarr; Personal access tokens &rarr; Fine-grained tokens</strong></li>
<li>Generate a new token scoped to the vault repo with <strong>Contents</strong> read/write permission</li>
<li>Copy the token &mdash; you will need it in the next step</li>
</ol>
</div>
`;
return `
<div class="wizard-step">
<h3>choose host</h3>
<div class="form-group">
<label class="label">host type</label>
<div class="toggle-group">
<button class="${state.hostType === 'gitea' ? 'active' : ''}" data-host="gitea">Gitea</button>
<button class="${state.hostType === 'github' ? 'active' : ''}" data-host="github">GitHub</button>
</div>
</div>
${state.hostType === 'gitea' ? giteaInstructions : githubInstructions}
<div class="form-actions">
<button class="btn btn-primary" id="next-btn">next</button>
</div>
</div>
`;
}
function attachStep1(): void {
document.querySelectorAll('.toggle-group button').forEach(btn => {
btn.addEventListener('click', () => {
state.hostType = (btn as HTMLElement).dataset.host as 'gitea' | 'github';
state.connectionTested = false;
render();
});
});
document.getElementById('next-btn')?.addEventListener('click', () => {
state.step = 2;
state.error = null;
render();
});
}
// --- Step 2: Configure Connection ---
function renderStep2(): string {
return `
<div class="wizard-step">
<h3>configure connection</h3>
<div class="form-group" ${state.hostType === 'github' ? 'style="display:none;"' : ''}>
<label class="label" for="host-url">host url</label>
<input id="host-url" type="text" value="${escapeHtml(state.hostUrl)}" placeholder="https://git.example.com">
</div>
<div class="form-group">
<label class="label" for="repo-path">repository path</label>
<input id="repo-path" type="text" value="${escapeHtml(state.repoPath)}" placeholder="user/vault">
</div>
<div class="form-group">
<label class="label" for="api-token">api token</label>
<input id="api-token" type="password" value="${escapeHtml(state.apiToken)}" placeholder="paste your token here">
</div>
<div class="form-actions">
<button class="btn" id="test-btn">test connection</button>
${state.connectionTested ? '<span class="test-result pass">connected</span>' : ''}
</div>
<div class="form-actions" style="margin-top:12px;">
<button class="btn" id="back-btn">back</button>
<button class="btn btn-primary" id="next-btn" ${!state.connectionTested ? 'disabled' : ''}>next</button>
</div>
</div>
`;
}
function attachStep2(): void {
document.getElementById('test-btn')?.addEventListener('click', async () => {
const hostUrl = state.hostType === 'github'
? 'https://api.github.com'
: (document.getElementById('host-url') as HTMLInputElement).value.trim();
const repoPath = (document.getElementById('repo-path') as HTMLInputElement).value.trim();
const apiToken = (document.getElementById('api-token') as HTMLInputElement).value.trim();
if (!repoPath || !apiToken) {
state.error = 'Repository path and API token are required';
render();
return;
}
if (state.hostType === 'gitea' && !hostUrl) {
state.error = 'Host URL is required for Gitea';
render();
return;
}
state.hostUrl = hostUrl;
state.repoPath = repoPath;
state.apiToken = apiToken;
try {
const host = createGitHost(state.hostType, hostUrl, repoPath, apiToken);
await host.listDir('');
state.connectionTested = true;
state.error = null;
} catch (err: unknown) {
state.connectionTested = false;
state.error = `Connection failed: ${err instanceof Error ? err.message : String(err)}`;
}
render();
});
document.getElementById('back-btn')?.addEventListener('click', () => {
state.step = 1;
state.error = null;
render();
});
document.getElementById('next-btn')?.addEventListener('click', () => {
if (!state.connectionTested) return;
state.step = 3;
state.error = null;
render();
});
}
// --- Step 3: Create Vault ---
function renderStep3(): string {
const score = state.passphraseScore;
const guessesLog10 = state.passphraseGuessesLog10;
const hasScore = score >= 0;
const meterClass = hasScore ? `s${score}` : '';
const labelMeta = hasScore ? STRENGTH_LABELS[score] : null;
const labelClass = labelMeta?.cls ?? '';
const labelText = labelMeta?.text ?? '&nbsp;';
const entropy = entropyText(guessesLog10);
const p = state.passphrase;
const c = state.passphraseConfirm;
const matchState = !p || !c ? '' : p === c ? 'ok' : 'bad';
const matchGlyph = matchState === 'ok' ? '✓' : matchState === 'bad' ? '✗' : '';
const pType = state.passphraseVisible ? 'text' : 'password';
const cType = state.confirmVisible ? 'text' : 'password';
const pToggle = state.passphraseVisible ? 'hide' : 'show';
const cToggle = state.confirmVisible ? 'hide' : 'show';
const matchOk = !c || p === c;
const gateDisabled = state.creating || score < 3 || !c || !matchOk;
const nChars = p.length;
const counterText = nChars === 0 ? '' : `${nChars} character${nChars === 1 ? '' : 's'}`;
return `
<div class="wizard-step">
<h3>create vault</h3>
<div class="form-group">
<label class="label">carrier image (JPEG)</label>
<div class="file-drop ${state.carrierImageBytes ? 'has-file' : ''}" id="file-drop">
<input type="file" id="file-input" accept="image/jpeg" style="display:none;">
${state.carrierImageBytes
? '<p class="secondary">image loaded</p>'
: '<p class="secondary">click to select a JPEG photo</p>'}
</div>
<p class="muted" style="margin-top:4px;">A 256-bit secret will be steganographically embedded in this image.</p>
</div>
<div class="pass-help">
A long phrase of unrelated words is stronger than a short complex password.
Your vault needs <strong>good</strong> (score&nbsp;≥&nbsp;3) to continue.
</div>
<div class="form-group">
<label class="label" for="passphrase">passphrase</label>
<div class="passphrase-field">
<input id="passphrase" type="${pType}" value="${escapeHtml(p)}" placeholder="enter a strong passphrase" autocomplete="new-password">
<button type="button" class="eye-btn" id="eye-btn" aria-label="toggle passphrase visibility">${pToggle}</button>
</div>
<div class="strength-bar ${meterClass}" id="strength-bar" aria-hidden="true">
<div class="seg i0"></div>
<div class="seg i1"></div>
<div class="seg i2"></div>
<div class="seg i3"></div>
<div class="seg i4"></div>
</div>
<div class="strength-row">
<p class="strength-label ${labelClass}" id="strength-label">${labelText}</p>
<p class="char-counter" id="passphrase-counter">${escapeHtml(counterText)}</p>
</div>
<p class="entropy-line" id="entropy-line" style="visibility:${entropy ? 'visible' : 'hidden'};">${escapeHtml(entropy || ' ')}</p>
</div>
<div class="form-group">
<label class="label" for="passphrase-confirm">confirm passphrase</label>
<div class="passphrase-field">
<input id="passphrase-confirm" type="${cType}" value="${escapeHtml(c)}" placeholder="re-enter passphrase" autocomplete="new-password">
<span class="match-indicator ${matchState}" id="match-indicator">${matchGlyph}</span>
<button type="button" class="eye-btn" id="confirm-eye-btn" aria-label="toggle confirm visibility">${cToggle}</button>
</div>
</div>
<div class="form-actions">
<button class="btn" id="back-btn">back</button>
<button class="btn btn-primary" id="create-btn" ${gateDisabled ? 'disabled' : ''}>
${state.creating ? '<span class="spinner"></span> creating...' : 'create vault'}
</button>
</div>
</div>
`;
}
function attachStep3(): void {
const fileDrop = document.getElementById('file-drop')!;
const fileInput = document.getElementById('file-input') as HTMLInputElement;
fileDrop.addEventListener('click', () => fileInput.click());
fileInput.addEventListener('change', () => {
const file = fileInput.files?.[0];
if (!file) return;
const reader = new FileReader();
reader.onload = () => {
state.carrierImageBytes = new Uint8Array(reader.result as ArrayBuffer);
state.error = null;
render();
};
reader.readAsArrayBuffer(file);
});
// Track passphrase changes inline (no full re-render) so the input keeps focus.
// zxcvbn score is computed via the SW on a 150ms debounce — see scheduleRate.
const passInput = document.getElementById('passphrase') as HTMLInputElement | null;
passInput?.addEventListener('input', (e) => {
state.passphrase = (e.target as HTMLInputElement).value;
// Update char counter + match indicator + button gate immediately on every keystroke.
updateStrengthUi();
// Score updates on the 150ms debounce to avoid SW hammering.
scheduleRate(state.passphrase, (s) => {
state.passphraseScore = s.score;
state.passphraseGuessesLog10 = s.guessesLog10;
updateStrengthUi();
});
});
const confirmInput = document.getElementById('passphrase-confirm') as HTMLInputElement | null;
confirmInput?.addEventListener('input', (e) => {
state.passphraseConfirm = (e.target as HTMLInputElement).value;
updateStrengthUi();
});
// Eye toggles — flip the input type and label without a full re-render so
// focus + cursor position survive the click.
document.getElementById('eye-btn')?.addEventListener('click', () => {
state.passphraseVisible = !state.passphraseVisible;
if (passInput) passInput.type = state.passphraseVisible ? 'text' : 'password';
const btn = document.getElementById('eye-btn');
if (btn) btn.textContent = state.passphraseVisible ? 'hide' : 'show';
passInput?.focus();
});
document.getElementById('confirm-eye-btn')?.addEventListener('click', () => {
state.confirmVisible = !state.confirmVisible;
if (confirmInput) confirmInput.type = state.confirmVisible ? 'text' : 'password';
const btn = document.getElementById('confirm-eye-btn');
if (btn) btn.textContent = state.confirmVisible ? 'hide' : 'show';
confirmInput?.focus();
});
document.getElementById('back-btn')?.addEventListener('click', () => {
state.step = 2;
state.error = null;
render();
});
document.getElementById('create-btn')?.addEventListener('click', async () => {
// Read current values from DOM
state.passphrase = (document.getElementById('passphrase') as HTMLInputElement).value;
state.passphraseConfirm = (document.getElementById('passphrase-confirm') as HTMLInputElement).value;
if (!state.carrierImageBytes) {
state.error = 'Please select a carrier JPEG image';
render();
return;
}
if (!state.passphrase) {
state.error = 'Passphrase is required';
render();
return;
}
// Re-rate synchronously in case the button was clicked before the
// debounced rater fired. Defence in depth — the button is already
// disabled in the UI when score < 3 (audit H3).
const strength = await ratePassphrase(state.passphrase);
state.passphraseScore = strength.score;
state.passphraseGuessesLog10 = strength.guessesLog10;
if (state.passphraseScore < 3) {
state.error = 'Passphrase is too weak (zxcvbn score must be ≥ 3).';
render();
return;
}
if (state.passphrase !== state.passphraseConfirm) {
state.error = 'Passphrases do not match';
render();
return;
}
state.creating = true;
state.error = null;
render();
// Structured logging so silent failures become visible in DevTools.
// eslint-disable-next-line no-console
const log = (stage: string, detail?: unknown) => console.log(`[relicario setup] ${stage}`, detail ?? '');
let stage = 'init';
try {
stage = 'load wasm';
log(stage);
const w = await loadWasm();
stage = 'generate image secret';
log(stage);
const imageSecret = new Uint8Array(32);
crypto.getRandomValues(imageSecret);
stage = 'embed image secret';
log(stage, { carrierBytes: state.carrierImageBytes.byteLength });
state.referenceImageBytes = new Uint8Array(
w.embed_image_secret(state.carrierImageBytes, imageSecret),
);
log('embedded', { referenceBytes: state.referenceImageBytes.byteLength });
stage = 'generate salt';
const salt = new Uint8Array(32);
crypto.getRandomValues(salt);
const paramsJson = '{"argon2_m":65536,"argon2_t":3,"argon2_p":4}';
stage = 'derive session handle';
log(stage);
// unlock() takes JPEG bytes with embedded secret (it extracts internally),
// not the raw 32-byte secret.
const handle = w.unlock(state.passphrase, state.referenceImageBytes, salt, paramsJson);
log('handle acquired');
stage = 'encrypt empty manifest';
log(stage);
const manifestJson = '{"schema_version":2,"items":{}}';
const encryptedManifest = w.manifest_encrypt(handle, manifestJson);
log('manifest encrypted', { bytes: encryptedManifest.length });
stage = 'push vault files';
log(stage);
const hostUrl = state.hostType === 'github' ? 'https://api.github.com' : state.hostUrl;
const host = createGitHost(state.hostType, hostUrl, state.repoPath, state.apiToken);
log('write .relicario/salt');
await host.writeFile('.relicario/salt', salt, 'init: vault salt');
log('write .relicario/params.json');
const paramsBytes = new TextEncoder().encode(paramsJson);
await host.writeFile('.relicario/params.json', paramsBytes, 'init: KDF parameters');
log('write .relicario/devices.json');
const devicesJson = '{"devices":[]}';
const devicesBytes = new TextEncoder().encode(devicesJson);
await host.writeFile('.relicario/devices.json', devicesBytes, 'init: device registry');
log('write manifest.enc');
await host.writeFile(
'manifest.enc',
new Uint8Array(encryptedManifest),
'init: encrypted manifest',
);
stage = 'release handle';
w.lock(handle);
log('vault created — advancing to step 4');
state.creating = false;
state.step = 4;
state.error = null;
detectExtension();
render();
} catch (err: unknown) {
// eslint-disable-next-line no-console
console.error(`[relicario setup] vault creation FAILED during "${stage}":`, err);
state.creating = false;
const detail = err instanceof Error ? err.message : String(err);
state.error = `Vault creation failed at "${stage}": ${detail}`;
render();
}
});
}
// --- Step 4: Finish ---
function detectExtension(): void {
try {
if (typeof chrome !== 'undefined' && chrome.runtime && chrome.runtime.sendMessage) {
// Try to ping the extension
chrome.runtime.sendMessage({ type: 'is_unlocked' }, (response) => {
if (chrome.runtime.lastError) {
state.extensionDetected = false;
} else {
state.extensionDetected = true;
}
render();
});
}
} catch {
state.extensionDetected = false;
}
}
function renderStep4(): string {
const config: VaultConfig = {
hostType: state.hostType,
hostUrl: state.hostType === 'github' ? 'https://api.github.com' : state.hostUrl,
repoPath: state.repoPath,
apiToken: state.apiToken,
};
const configJson = JSON.stringify(config, null, 2);
return `
<div class="wizard-step">
<div class="success-box">
<h3>vault created</h3>
<p class="secondary">Your vault has been initialized and pushed to the repository.</p>
</div>
<div class="form-group">
<label class="label">reference image</label>
<p class="muted" style="margin-bottom:8px;">
Download and store this image securely. It is your second factor for decryption.
Without it, you cannot unlock the vault.
</p>
<button class="btn btn-primary" id="download-ref-btn">download reference.jpg</button>
</div>
${state.extensionDetected ? `
<div class="form-group" style="margin-top:16px;">
<label class="label">extension configuration</label>
<button class="btn btn-primary" id="push-config-btn" ${state.configPushed ? 'disabled' : ''}>
${state.configPushed ? 'config saved to extension' : 'save config to extension'}
</button>
${state.configPushed ? '<span class="test-result pass" style="margin-left:8px;">saved</span>' : ''}
</div>
` : `
<div class="form-group" style="margin-top:16px;">
<label class="label">extension configuration</label>
<p class="muted" style="margin-bottom:8px;">
Copy this JSON and paste it into the extension setup, or save it for later.
</p>
<div class="config-blob" id="config-blob">${escapeHtml(configJson)}</div>
<button class="btn" id="copy-config-btn">copy to clipboard</button>
</div>
`}
</div>
`;
}
function attachStep4(): void {
document.getElementById('download-ref-btn')?.addEventListener('click', () => {
if (!state.referenceImageBytes) return;
const blob = new Blob([state.referenceImageBytes.buffer as ArrayBuffer], { type: 'image/jpeg' });
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = 'reference.jpg';
document.body.appendChild(a);
a.click();
document.body.removeChild(a);
URL.revokeObjectURL(url);
});
document.getElementById('push-config-btn')?.addEventListener('click', async () => {
if (!state.referenceImageBytes) return;
const config: VaultConfig = {
hostType: state.hostType,
hostUrl: state.hostType === 'github' ? 'https://api.github.com' : state.hostUrl,
repoPath: state.repoPath,
apiToken: state.apiToken,
};
const imageBase64 = uint8ArrayToBase64(state.referenceImageBytes);
try {
chrome.runtime.sendMessage(
{ type: 'save_setup', config, imageBase64 },
(response: { ok: boolean; error?: string }) => {
if (response?.ok) {
state.configPushed = true;
} else {
state.error = response?.error ?? 'Failed to save config to extension';
}
render();
},
);
} catch (err: unknown) {
state.error = `Failed to communicate with extension: ${err instanceof Error ? err.message : String(err)}`;
render();
}
});
document.getElementById('copy-config-btn')?.addEventListener('click', async () => {
const blob = document.getElementById('config-blob');
if (!blob) return;
try {
await navigator.clipboard.writeText(blob.textContent ?? '');
const btn = document.getElementById('copy-config-btn')!;
btn.textContent = 'copied!';
setTimeout(() => { btn.textContent = 'copy to clipboard'; }, 2000);
} catch {
// Fallback: select the text
const range = document.createRange();
range.selectNodeContents(blob);
const sel = window.getSelection();
sel?.removeAllRanges();
sel?.addRange(range);
}
});
}
// --- Boot ---
document.addEventListener('DOMContentLoaded', () => {
render();
});