Use float32 instead of float64 for DCT operations
Reduces peak memory usage by ~50%: - ENCODE: 211 MB -> 107 MB - DECODE: 104 MB -> 52 MB float32 provides sufficient precision for 8-bit images (DCT roundtrip error ~1.8e-7, well under 0.5 threshold). Significant improvement for Pi deployments with limited RAM. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -408,28 +408,30 @@ def _safe_idct2(block: np.ndarray) -> np.ndarray:
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def _to_grayscale(image_data: bytes) -> np.ndarray:
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img = Image.open(io.BytesIO(image_data))
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gray = img.convert("L")
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return np.array(gray, dtype=np.float64, copy=True, order="C")
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return np.array(gray, dtype=np.float32, copy=True, order="C")
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def _extract_y_channel(image_data: bytes) -> np.ndarray:
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"""Extract Y (luminance) channel - float32 for memory efficiency."""
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img = Image.open(io.BytesIO(image_data))
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if img.mode != "RGB":
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img = img.convert("RGB")
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rgb = np.array(img, dtype=np.float64, copy=True, order="C")
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rgb = np.array(img, dtype=np.float32, copy=True, order="C")
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Y = 0.299 * rgb[:, :, 0] + 0.587 * rgb[:, :, 1] + 0.114 * rgb[:, :, 2]
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return np.array(Y, dtype=np.float64, copy=True, order="C")
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return np.array(Y, dtype=np.float32, copy=True, order="C")
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def _pad_to_blocks(image: np.ndarray) -> tuple[np.ndarray, tuple[int, int]]:
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"""Pad image to block boundaries - uses float32 for memory efficiency."""
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h, w = image.shape
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new_h = ((h + BLOCK_SIZE - 1) // BLOCK_SIZE) * BLOCK_SIZE
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new_w = ((w + BLOCK_SIZE - 1) // BLOCK_SIZE) * BLOCK_SIZE
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if new_h == h and new_w == w:
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return np.array(image, dtype=np.float64, copy=True, order="C"), (h, w)
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return np.array(image, dtype=np.float32, copy=True, order="C"), (h, w)
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padded = np.zeros((new_h, new_w), dtype=np.float64, order="C")
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padded = np.zeros((new_h, new_w), dtype=np.float32, order="C")
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padded[:h, :w] = image
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# Simple edge replication for padding
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@@ -446,8 +448,9 @@ def _pad_to_blocks(image: np.ndarray) -> tuple[np.ndarray, tuple[int, int]]:
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def _unpad_image(image: np.ndarray, original_size: tuple[int, int]) -> np.ndarray:
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"""Remove padding - uses float32 for memory efficiency."""
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h, w = original_size
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return np.array(image[:h, :w], dtype=np.float64, copy=True, order="C")
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return np.array(image[:h, :w], dtype=np.float32, copy=True, order="C")
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def _embed_bit_in_coeff(coef: float, bit: int, quant_step: int = QUANT_STEP) -> float:
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@@ -545,20 +548,23 @@ def _rgb_to_ycbcr(rgb: np.ndarray) -> tuple[np.ndarray, np.ndarray, np.ndarray]:
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- Cb/Cr are often subsampled (4:2:0) so Y has more capacity anyway
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The coefficients here are from ITU-R BT.601 - the standard for video.
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Uses float32 to reduce memory usage (~50% savings vs float64).
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"""
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R = rgb[:, :, 0].astype(np.float64)
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G = rgb[:, :, 1].astype(np.float64)
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B = rgb[:, :, 2].astype(np.float64)
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# Use float32 - sufficient precision for 8-bit images, halves memory
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R = rgb[:, :, 0].astype(np.float32)
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G = rgb[:, :, 1].astype(np.float32)
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B = rgb[:, :, 2].astype(np.float32)
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# Y = luminance (brightness). Green contributes most because eyes are most sensitive to it.
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Y = np.array(0.299 * R + 0.587 * G + 0.114 * B, dtype=np.float64, copy=True, order="C")
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Y = np.array(0.299 * R + 0.587 * G + 0.114 * B, dtype=np.float32, copy=True, order="C")
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# Cb = blue-difference chroma (centered at 128)
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Cb = np.array(
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128 - 0.168736 * R - 0.331264 * G + 0.5 * B, dtype=np.float64, copy=True, order="C"
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128 - 0.168736 * R - 0.331264 * G + 0.5 * B, dtype=np.float32, copy=True, order="C"
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)
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# Cr = red-difference chroma (centered at 128)
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Cr = np.array(
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128 + 0.5 * R - 0.418688 * G - 0.081312 * B, dtype=np.float64, copy=True, order="C"
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128 + 0.5 * R - 0.418688 * G - 0.081312 * B, dtype=np.float32, copy=True, order="C"
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)
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return Y, Cb, Cr
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@@ -571,11 +577,12 @@ def _ycbcr_to_rgb(Y: np.ndarray, Cb: np.ndarray, Cr: np.ndarray) -> np.ndarray:
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After embedding in the Y channel, we need to reconstruct RGB for display.
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The Cb/Cr channels are unchanged - we only touched luminance.
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"""
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# Use float32 for memory efficiency
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R = Y + 1.402 * (Cr - 128)
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G = Y - 0.344136 * (Cb - 128) - 0.714136 * (Cr - 128)
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B = Y + 1.772 * (Cb - 128)
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rgb = np.zeros((Y.shape[0], Y.shape[1], 3), dtype=np.float64, order="C")
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rgb = np.zeros((Y.shape[0], Y.shape[1], 3), dtype=np.float32, order="C")
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rgb[:, :, 0] = R
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rgb[:, :, 1] = G
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rgb[:, :, 2] = B
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@@ -820,8 +827,8 @@ def _embed_scipy_dct_safe(
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if img.mode == "RGBA":
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img = img.convert("RGB")
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# Process color image
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rgb = np.array(img, dtype=np.float64, copy=True, order="C")
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# Process color image (float32 for memory efficiency)
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rgb = np.array(img, dtype=np.float32, copy=True, order="C")
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img.close()
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Y, Cb, Cr = _rgb_to_ycbcr(rgb)
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@@ -899,8 +906,8 @@ def _embed_in_channel_safe(
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"""
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h, w = channel.shape
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# Create result with explicit new memory
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result = np.array(channel, dtype=np.float64, copy=True, order="C")
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# Create result with explicit new memory (float32 for memory efficiency)
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result = np.array(channel, dtype=np.float32, copy=True, order="C")
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# Pre-compute embed positions as numpy indices
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embed_rows = np.array([pos[0] for pos in DEFAULT_EMBED_POSITIONS])
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@@ -923,8 +930,8 @@ def _embed_in_channel_safe(
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batch_order = block_order[block_idx:batch_end]
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batch_count = len(batch_order)
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# Extract blocks into 3D array
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blocks = np.zeros((batch_count, BLOCK_SIZE, BLOCK_SIZE), dtype=np.float64)
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# Extract blocks into 3D array (float32 for memory efficiency)
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blocks = np.zeros((batch_count, BLOCK_SIZE, BLOCK_SIZE), dtype=np.float32)
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block_positions = []
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for i, block_num in enumerate(batch_order):
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by = (block_num // blocks_x) * BLOCK_SIZE
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@@ -1227,8 +1234,8 @@ def _extract_scipy_dct_safe(
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batch_order = block_order[block_idx:batch_end]
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batch_count = len(batch_order)
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# Extract blocks into 3D array (batch_count, 8, 8)
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blocks = np.zeros((batch_count, BLOCK_SIZE, BLOCK_SIZE), dtype=np.float64)
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# Extract blocks into 3D array (batch_count, 8, 8) - float32 for memory efficiency
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blocks = np.zeros((batch_count, BLOCK_SIZE, BLOCK_SIZE), dtype=np.float32)
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for i, block_num in enumerate(batch_order):
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by = (block_num // blocks_x) * BLOCK_SIZE
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bx = (block_num % blocks_x) * BLOCK_SIZE
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