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middleware
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Allow ws:// in production CSP for pre-SSL WebSocket connections
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2026-02-21 20:30:29 -05:00 |
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models
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Tune knock-early thresholds and fix failing test suite
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2026-02-14 09:56:59 -05:00 |
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routers
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v3.1.0: Invite-gated auth, Glicko-2 ratings, matchmaking queue
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2026-02-21 20:02:10 -05:00 |
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scripts
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Huge v2 uplift, now deployable with real user management and tooling!
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2026-01-27 11:32:15 -05:00 |
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services
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v3.1.0: Invite-gated auth, Glicko-2 ratings, matchmaking queue
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2026-02-21 20:02:10 -05:00 |
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stores
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v3.1.0: Invite-gated auth, Glicko-2 ratings, matchmaking queue
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2026-02-21 20:02:10 -05:00 |
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tests
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Tune knock-early thresholds and fix failing test suite
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2026-02-14 09:56:59 -05:00 |
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.env.example
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Huge v2 uplift, now deployable with real user management and tooling!
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2026-01-27 11:32:15 -05:00 |
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ai.py
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Tune knock-early thresholds and fix failing test suite
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2026-02-14 09:56:59 -05:00 |
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auth.py
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Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc.
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2026-01-25 17:37:01 -05:00 |
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config.py
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v3.1.0: Invite-gated auth, Glicko-2 ratings, matchmaking queue
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2026-02-21 20:02:10 -05:00 |
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constants.py
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Additional house rules to accomodate more common game variants.
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2026-01-26 20:13:30 -05:00 |
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game_analyzer.py
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Add PostgreSQL game logging system
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2026-02-14 08:42:49 -05:00 |
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game.py
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Standard-rules-only leaderboard with client unranked indicators
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2026-02-14 11:16:45 -05:00 |
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handlers.py
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v3.1.0: Invite-gated auth, Glicko-2 ratings, matchmaking queue
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2026-02-21 20:02:10 -05:00 |
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logging_config.py
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Huge v2 uplift, now deployable with real user management and tooling!
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2026-01-27 11:32:15 -05:00 |
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main.py
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v3.1.0: Invite-gated auth, Glicko-2 ratings, matchmaking queue
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2026-02-21 20:02:10 -05:00 |
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requirements.txt
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v3.0.0: V3 features, server refactoring, and documentation overhaul
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2026-02-14 10:03:45 -05:00 |
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room.py
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v3.0.0: V3 features, server refactoring, and documentation overhaul
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2026-02-14 10:03:45 -05:00 |
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RULES.md
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Early Knock house rule and improved error handling.
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2026-01-26 22:23:12 -05:00 |
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score_analysis.py
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Additional flip on discard variant - endgame and updated rules.md and new rules page.
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2026-01-26 01:01:08 -05:00 |
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score_distribution.png
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Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc.
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2026-01-25 17:37:01 -05:00 |
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simulate.py
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Fix AI swapping high cards into unknown positions
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2026-02-14 08:28:10 -05:00 |
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test_ai_decisions.py
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Tune knock-early thresholds and fix failing test suite
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2026-02-14 09:56:59 -05:00 |
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test_analyzer.py
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Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc.
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2026-01-25 17:37:01 -05:00 |
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test_auth.py
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Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc.
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2026-01-25 17:37:01 -05:00 |
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test_game.py
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v3.0.0: V3 features, server refactoring, and documentation overhaul
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2026-02-14 10:03:45 -05:00 |
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test_handlers.py
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v3.0.0: V3 features, server refactoring, and documentation overhaul
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2026-02-14 10:03:45 -05:00 |
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test_house_rules.py
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Tune knock-early thresholds and fix failing test suite
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2026-02-14 09:56:59 -05:00 |
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test_maya_bug.py
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Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc.
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2026-01-25 17:37:01 -05:00 |
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test_room.py
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v3.0.0: V3 features, server refactoring, and documentation overhaul
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2026-02-14 10:03:45 -05:00 |
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test_v3_features.py
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v3.0.0: V3 features, server refactoring, and documentation overhaul
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2026-02-14 10:03:45 -05:00 |