Files
golfgame/pyproject.toml
adlee-was-taken b8bc432175 feat(soak): artifacts, graceful shutdown, health probes, smoke script, v3.3.4
Batched remaining harness tasks (27-30, 33):

Task 27 — Artifact capture on failure: screenshots, HTML snapshots,
game state JSON, and console error tails are captured into
tests/soak/artifacts/<run-id>/ when a scenario throws. Successful
runs get a summary.json. Old runs (>7d) are pruned on startup.

Task 28 — Graceful shutdown: first SIGINT/SIGTERM flips the abort
signal (scenarios finish current turn then unwind). 10s after, a
hard-kill fires if cleanup hangs. Double Ctrl-C = immediate exit.
Exit codes: 0 success, 1 errors, 2 interrupted.

Task 29 — Periodic health probes: every 30s GET /health against the
target server. Three consecutive failures abort the run with
health_fatal, preventing staging outages from being misattributed
to harness bugs. Corrected endpoint from /api/health to /health
per server/routers/health.py.

Task 30 — Smoke test script: tests/soak/scripts/smoke.sh, a 60s
end-to-end canary that health-probes the target, seeds if needed,
and runs one minimal populate game.

Task 33 — Version bump to v3.3.4: both index.html footers (was
v3.1.6), new footer added to admin.html (had none), pyproject.toml.

Also fixes discovered during stress testing:
- SessionPool sets baseURL on all contexts so relative goto('/')
  resolves correctly between games (was "invalid URL" error)
- RoomCoordinator key is now unique per game-start (Date.now
  suffix) so Deferred promises don't carry stale room codes from
  previous games

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 22:57:15 -04:00

124 lines
3.0 KiB
TOML

[project]
name = "golfgame"
version = "3.3.4"
description = "6-Card Golf card game with AI opponents"
readme = "README.md"
requires-python = ">=3.11"
license = {text = "GPL-3.0-or-later"}
authors = [
{name = "alee"}
]
keywords = ["card-game", "golf", "websocket", "fastapi", "ai"]
classifiers = [
"Development Status :: 3 - Alpha",
"Framework :: FastAPI",
"Intended Audience :: End Users/Desktop",
"License :: OSI Approved :: GNU General Public License v3 or later (GPLv3+)",
"Programming Language :: Python :: 3",
"Programming Language :: Python :: 3.11",
"Programming Language :: Python :: 3.12",
"Topic :: Games/Entertainment :: Board Games",
]
dependencies = [
"fastapi>=0.109.0",
"uvicorn[standard]>=0.27.0",
"websockets>=12.0",
"python-dotenv>=1.0.0",
# V2: Event sourcing infrastructure
"asyncpg>=0.29.0",
"redis>=5.0.0",
# V2: Authentication
"bcrypt>=4.1.0",
"resend>=2.0.0",
# V2: Production monitoring (optional but recommended)
"sentry-sdk[fastapi]>=1.40.0",
]
[project.optional-dependencies]
dev = [
"pytest>=8.0.0",
"pytest-asyncio>=0.23.0",
"pytest-cov>=4.1.0",
"ruff>=0.1.0",
"mypy>=1.8.0",
]
[project.scripts]
golfgame = "server.main:run"
[project.urls]
Homepage = "https://github.com/alee/golfgame"
Repository = "https://github.com/alee/golfgame"
[build-system]
requires = ["hatchling"]
build-backend = "hatchling.build"
[tool.hatch.build.targets.wheel]
packages = ["server"]
# ============================================================================
# Tool Configuration
# ============================================================================
[tool.pytest.ini_options]
testpaths = ["server"]
python_files = ["test_*.py"]
python_functions = ["test_*"]
addopts = "-v --tb=short"
asyncio_mode = "auto"
[tool.ruff]
line-length = 100
target-version = "py311"
[tool.ruff.lint]
select = [
"E", # pycodestyle errors
"W", # pycodestyle warnings
"F", # Pyflakes
"I", # isort
"B", # flake8-bugbear
"C4", # flake8-comprehensions
"UP", # pyupgrade
]
ignore = [
"E501", # line too long (handled by formatter)
"B008", # do not perform function calls in argument defaults
]
[tool.ruff.lint.isort]
known-first-party = ["server"]
[tool.mypy]
python_version = "3.11"
warn_return_any = true
warn_unused_ignores = true
disallow_untyped_defs = true
ignore_missing_imports = true
# ============================================================================
# Game Configuration Defaults
# ============================================================================
# These can be overridden via environment variables
# See .env.example for documentation
[tool.golfgame]
# Server settings
host = "0.0.0.0"
port = 8000
debug = false
log_level = "INFO"
# Database
database_url = "sqlite:///server/games.db"
# Game defaults
default_rounds = 9
max_players_per_room = 6
room_timeout_minutes = 60
# Card values (standard 6-Card Golf)
# These are defined in server/constants.py