golfgame/server
adlee-was-taken e1cca98b8b Fix client scoring to respect house rules for column pairs
Client-side scoring (points badge and score tally animation) ignored
house rules that modify pair behavior. Extract shared
calculateColumnScores() helper that mirrors server logic for
eagle_eye, negative_pairs_keep_value, wolfpack, four_of_a_kind,
and one_eyed_jacks rules. Server now sends scoring_rules flags
in game state.

Also fix opponent flip animation card font-size matching.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-14 10:34:40 -05:00
..
middleware Huge v2 uplift, now deployable with real user management and tooling! 2026-01-27 11:32:15 -05:00
models Tune knock-early thresholds and fix failing test suite 2026-02-14 09:56:59 -05:00
routers Fix V2 race conditions, auth gaps, serialization bugs, and async stats 2026-01-27 16:27:30 -05:00
scripts Huge v2 uplift, now deployable with real user management and tooling! 2026-01-27 11:32:15 -05:00
services Add PostgreSQL game logging system 2026-02-14 08:42:49 -05:00
stores Add PostgreSQL game logging system 2026-02-14 08:42:49 -05:00
tests Tune knock-early thresholds and fix failing test suite 2026-02-14 09:56:59 -05:00
.env.example Huge v2 uplift, now deployable with real user management and tooling! 2026-01-27 11:32:15 -05:00
ai.py Tune knock-early thresholds and fix failing test suite 2026-02-14 09:56:59 -05:00
auth.py Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc. 2026-01-25 17:37:01 -05:00
config.py Huge v2 uplift, now deployable with real user management and tooling! 2026-01-27 11:32:15 -05:00
constants.py Additional house rules to accomodate more common game variants. 2026-01-26 20:13:30 -05:00
game_analyzer.py Add PostgreSQL game logging system 2026-02-14 08:42:49 -05:00
game.py Fix client scoring to respect house rules for column pairs 2026-02-14 10:34:40 -05:00
handlers.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
logging_config.py Huge v2 uplift, now deployable with real user management and tooling! 2026-01-27 11:32:15 -05:00
main.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
requirements.txt v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
room.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
RULES.md Early Knock house rule and improved error handling. 2026-01-26 22:23:12 -05:00
score_analysis.py Additional flip on discard variant - endgame and updated rules.md and new rules page. 2026-01-26 01:01:08 -05:00
score_distribution.png Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc. 2026-01-25 17:37:01 -05:00
simulate.py Fix AI swapping high cards into unknown positions 2026-02-14 08:28:10 -05:00
test_ai_decisions.py Tune knock-early thresholds and fix failing test suite 2026-02-14 09:56:59 -05:00
test_analyzer.py Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc. 2026-01-25 17:37:01 -05:00
test_auth.py Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc. 2026-01-25 17:37:01 -05:00
test_game.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
test_handlers.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
test_house_rules.py Tune knock-early thresholds and fix failing test suite 2026-02-14 09:56:59 -05:00
test_maya_bug.py Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc. 2026-01-25 17:37:01 -05:00
test_room.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
test_v3_features.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00