golfgame/server
adlee-was-taken ea34ddf8e4 Fix swap animation stutter and remove 1s server-side dead delay
- Remove unused card_revealed broadcast + 1s asyncio.sleep in swap handler
  (client never handled this message, causing pure dead wait before game_state)
- Defer swap-out (opacity:0) on hand cards to onStart callback so overlay
  covers the card before hiding it — eliminates visual gap for all players
- Defer heldCardFloating visibility hide to onStart — held card stays visible
  until animation overlay replaces it
- Thread onStart callback through animateUnifiedSwap → _runUnifiedSwap

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 23:47:26 -05:00
..
middleware Add metered open signups, per-IP limits, and auth security hardening 2026-02-24 14:28:28 -05:00
models Tune knock-early thresholds and fix failing test suite 2026-02-14 09:56:59 -05:00
routers Add metered open signups, per-IP limits, and auth security hardening 2026-02-24 14:28:28 -05:00
scripts Huge v2 uplift, now deployable with real user management and tooling! 2026-01-27 11:32:15 -05:00
services Add metered open signups, per-IP limits, and auth security hardening 2026-02-24 14:28:28 -05:00
stores v3.1.0: Invite-gated auth, Glicko-2 ratings, matchmaking queue 2026-02-21 20:02:10 -05:00
tests Tune knock-early thresholds and fix failing test suite 2026-02-14 09:56:59 -05:00
.env.example Add per-module log level overrides for staging/production 2026-02-23 17:12:11 -05:00
ai.py Add inline comments across client and server codebase 2026-02-25 22:17:19 -05:00
auth.py Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc. 2026-01-25 17:37:01 -05:00
config.py Add auto-cleanup of stale game rooms after 5 minutes of inactivity 2026-02-25 12:17:57 -05:00
constants.py Additional house rules to accomodate more common game variants. 2026-01-26 20:13:30 -05:00
game_analyzer.py Add PostgreSQL game logging system 2026-02-14 08:42:49 -05:00
game.py Fix two production crashes and bump to v3.2.0 2026-03-05 20:30:08 -05:00
handlers.py Fix swap animation stutter and remove 1s server-side dead delay 2026-03-05 23:47:26 -05:00
logging_config.py Add per-module log level overrides for staging/production 2026-02-23 17:12:11 -05:00
main.py Fix two production crashes and bump to v3.2.0 2026-03-05 20:30:08 -05:00
requirements.txt v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
room.py Add inline comments across client and server codebase 2026-02-25 22:17:19 -05:00
RULES.md Early Knock house rule and improved error handling. 2026-01-26 22:23:12 -05:00
score_analysis.py Additional flip on discard variant - endgame and updated rules.md and new rules page. 2026-01-26 01:01:08 -05:00
score_distribution.png Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc. 2026-01-25 17:37:01 -05:00
simulate.py Fix AI swapping high cards into unknown positions 2026-02-14 08:28:10 -05:00
test_ai_decisions.py Tune knock-early thresholds and fix failing test suite 2026-02-14 09:56:59 -05:00
test_analyzer.py Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc. 2026-01-25 17:37:01 -05:00
test_auth.py Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc. 2026-01-25 17:37:01 -05:00
test_game.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
test_handlers.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
test_house_rules.py Tune knock-early thresholds and fix failing test suite 2026-02-14 09:56:59 -05:00
test_maya_bug.py Numerous WebUI animations, improvements, AI fixes, opporitunity cost-based decision logic, etc. 2026-01-25 17:37:01 -05:00
test_room.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00
test_v3_features.py v3.0.0: V3 features, server refactoring, and documentation overhaul 2026-02-14 10:03:45 -05:00